Player Matchup

Anubis
Anubis
Cat_Stampede
Anubis
Level 16
God Stats
3W - 4L
1,453 SR
Queue Stats
30W - 69L
1,099 Elo+
Party 1
Ymir
Ymir
Kingfortnite2392
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
PrincipeGeorge7
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Skull_Grey
Arachne
Level 29
God Stats
10W - 10L
1,391 SR
Queue Stats
60W - 87L
1,203 Elo+
Party 1
Thanatos
Thanatos
sleeptCobee
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,266 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,314 Elo+

VS

Team Averages
Level 17
1,319 SR
1,292 Elo+
Neith
Neith
Bisc 92
Neith
Level 18
God Stats
6W - 8L
1,359 SR
Queue Stats
10W - 10L
1,238 Elo+
Solo
Nu Wa
Nu Wa
BrasilNoGame
Nu Wa
Level 28
God Stats
2W - 3L
1,315 SR
Queue Stats
72W - 70L
1,332 Elo+
Solo
Bellona
Bellona
Denied_Lumi
Bellona
Level 5
God Stats
3W - 4L
1,130 SR
Queue Stats
83W - 81L
1,187 Elo+
Solo
Bakasura
Bakasura
Jamietim44
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Matts Good Eye
Loki
Level 29
God Stats
4W - 7L
1,294 SR
Queue Stats
28W - 38L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 9 / 3
8,478
404
10,263
19,616
11,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 2 / 1
6,049
288
0
1,888
645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 8 / 7
8,391
400
5,864
13,387
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Skull_Grey
Arachne
18
10 / 8 / 1
12,181
580
10,722
18,930
11,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
sleeptCobee
Thanatos
15
3 / 11 / 5
9,187
437
7,099
18,350
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bisc 92
Neith
19
12 / 2 / 4
12,774
608
18,076
11,936
3,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 2 / 10
12,596
600
15,763
8,312
2,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Denied_Lumi
Bellona
16
7 / 5 / 7
11,456
546
8,564
17,094
10,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
Jamietim44
Bakasura
12
3 / 11 / 4
9,347
445
5,988
13,114
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 8
11,344
540
6,567
13,730
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
18
Kills
36
38
Deaths
24
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Bisc 92
Neith
12
2
4
7
W
11
2
10
8
L
Anubis
2
9
3
0.39
W
Bellona
Denied_Lumi
Bellona
7
5
7
2.1
W
Bakasura
Jamietim44
Bakasura
3
11
4
0.45
L
0
2
1
0.25
W
3
4
8
1.75
L
3
8
7
0.81
L
Arachne
Skull_Grey
Arachne
10
8
1
1.31
L
Thanatos
sleeptCobee
Thanatos
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,948
Damage
54,958
72,171
Taken
64,186
32,776
Mitigated
26,166
19,144
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bisc 92
Neith
18,076
10,233
0
3,338
11,936
3,888
4,980
3,437
8,499
0
85,292
W
15,763
4,666
0
1,120
8,312
2,868
3,003
1,184
7,128
61,901
0
L
Anubis
10,263
879
0
7,162
19,616
11,298
66
2,318
17,090
49,947
0
W
Bellona
Denied_Lumi
Bellona
8,564
2,389
0
3,038
17,094
10,083
2,040
2,218
14,876
0
58,815
W
Bakasura
Jamietim44
Bakasura
5,988
3,773
0
502
13,114
4,241
2,594
2,016
10,031
0
27,183
L
0
0
0
0
1,888
645
253
252
1,636
801
0
W
6,567
1,795
420
5,351
13,730
5,086
4,858
1,595
12,135
0
56,783
L
5,864
2,268
0
133
13,387
4,150
0
2,827
10,433
0
16,827
L
Arachne
Skull_Grey
Arachne
10,722
6,861
0
4,842
18,930
11,003
0
5,335
13,483
0
76,880
L
Thanatos
sleeptCobee
Thanatos
7,099
3,010
0
7,007
18,350
5,680
704
4,715
13,441
0
43,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
57,517
286
Minions Killed
518
0
Camps Cleared
0
1,310,808
Distance Traveled
1,813,279
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,774
608
155
7
0
329,364
3
W
Nu Wa
12,596
600
104
5
0
407,114
1
L
Anubis
8,478
404
73
3
0
284,552
2
W
Bellona
11,456
546
91
4
0
380,888
2
W
Bakasura
9,347
445
50
2
0
359,150
1
L
Ymir
6,049
288
2
0
0
57,346
0
W
Loki
11,344
540
118
6
0
336,763
1
L
Thor
8,391
400
15
1
0
305,410
4
L
Arachne
12,181
580
119
6
0
360,011
5
L
Thanatos
9,187
437
77
4
0
303,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role