Player Matchup

King Arthur
King Arthur
AKP_Gaming
King Arthur
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
7W - 7L
1,443 Elo+
Solo
Artemis
Artemis
END8593
Artemis
Level 25
God Stats
25W - 21L
1,651 SR
Queue Stats
134W - 109L
1,545 Elo+
Solo
Ratatoskr
Ratatoskr
Harima1998
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo
Khepri
Khepri
HevaCat
Khepri
Level 28
God Stats
1W - 2L
1,314 SR
Queue Stats
114W - 105L
1,480 Elo+
Party 2
Discordia
Discordia
SAkiRal
Discordia
Level 29
God Stats
12W - 18L
1,423 SR
Queue Stats
131W - 129L
1,451 Elo+
Party 2
Team Averages
Level 23
1,517 SR
1,464 Elo+

VS

Team Averages
Level 25
1,475 SR
1,531 Elo+
Bastet
Bastet
Antick26
Bastet
Level 6
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 4L
1,238 Elo+
Solo
Thoth
Thoth
DunnoAyeee
Thoth
Level 22
God Stats
2W - 4L
1,108 SR
Queue Stats
133W - 92L
1,634 Elo+
Party 1
Osiris
Osiris
LACH192
Osiris
Level 18
God Stats
40W - 17L
1,708 SR
Queue Stats
121W - 113L
1,591 Elo+
Party 1
Cupid
Cupid
SnideRabbit
Cupid
Level 61
God Stats
5W - 2L
1,585 SR
Queue Stats
211W - 170L
1,582 Elo+
Party 1
Artemis
Artemis
lllWisplll
Artemis
Level 17
God Stats
9W - 4L
1,721 SR
Queue Stats
56W - 41L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKP_Gaming
King Arthur
20
4 / 8 / 10
13,833
922
17,524
29,768
42,404
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
END8593
Artemis
17
0 / 0 / 0
9,030
602
0
0
0
Ratatoskr
Harima1998
Ratatoskr
20
3 / 14 / 12
13,813
921
15,498
29,174
20,324
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
HevaCat
Khepri
20
3 / 8 / 14
14,414
961
11,573
34,376
51,016
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
SAkiRal
Discordia
20
9 / 4 / 8
15,164
1,011
36,358
14,982
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Antick26
Bastet
20
1 / 12 / 23
13,754
917
9,883
20,663
15,906
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
20
12 / 1 / 15
16,477
1,098
22,866
12,518
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
LACH192
Osiris
20
7 / 2 / 18
14,533
969
18,118
27,025
35,391
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 19
15,556
1,037
33,693
16,639
6,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
lllWisplll
Artemis
20
5 / 3 / 20
14,204
947
18,971
11,486
5,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
129
19
Kills
34
34
Deaths
19
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKP_Gaming
King Arthur
4
8
10
1.13
W
Bastet
Antick26
Bastet
1
12
23
1.04
W
Thoth
12
1
15
19.5
L
Artemis
END8593
Artemis
0
0
0
0
L
Ratatoskr
Harima1998
Ratatoskr
3
14
12
0.64
L
Khepri
HevaCat
Khepri
3
8
14
1.25
W
Osiris
LACH192
Osiris
7
2
18
8
L
Discordia
SAkiRal
Discordia
9
4
8
3.25
W
9
1
19
18.5
W
Artemis
lllWisplll
Artemis
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,953
Damage
103,531
108,300
Taken
88,331
121,417
Mitigated
68,306
2,144
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKP_Gaming
King Arthur
17,524
1,427
555
667
29,768
42,404
0
8,442
20,396
972
52,054
W
Bastet
Antick26
Bastet
9,883
3,333
0
0
20,663
15,906
0
11,035
9,628
118
28,415
W
Thoth
22,866
283
0
1,129
12,518
5,013
0
8,630
3,888
52,968
0
L
Artemis
END8593
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
Harima1998
Ratatoskr
15,498
4,674
0
0
29,174
20,324
0
8,507
20,103
0
37,247
L
Khepri
HevaCat
Khepri
11,573
470
0
0
34,376
51,016
0
7,179
26,472
28,239
0
W
Osiris
LACH192
Osiris
18,118
3,500
0
1,906
27,025
35,391
0
12,346
14,679
10,859
25,230
L
Discordia
SAkiRal
Discordia
36,358
2,495
0
922
14,982
7,673
0
2,571
12,272
64,325
0
W
33,693
21,778
549
5,182
16,639
6,970
0
9,274
7,365
0
67,053
W
Artemis
lllWisplll
Artemis
18,971
15,108
0
1,678
11,486
5,026
0
7,561
3,925
0
45,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,254
Gold Earned
74,524
253
Minions Killed
290
3
Camps Cleared
19
1,116,798
Distance Traveled
1,340,740
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,833
922
91
6
0
291,400
1
W
Bastet
13,754
917
44
3
0
202,735
1
W
Thoth
16,477
1,098
67
4
2
293,943
0
L
Artemis
9,030
602
0
0
0
0
0
L
Ratatoskr
13,813
921
56
4
2
284,470
0
L
Khepri
14,414
961
35
2
1
268,706
0
W
Osiris
14,533
969
28
2
3
292,496
0
L
Discordia
15,164
1,011
71
5
0
272,222
1
W
Cupid
15,556
1,037
75
5
9
290,410
0
W
Artemis
14,204
947
76
5
5
261,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role