Player Matchup

Discordia
Discordia
Mathiasbn123
Discordia
Level 27
God Stats
5W - 1L
1,515 SR
Queue Stats
165W - 198L
1,371 Elo+
Solo
Artemis
Artemis
Opttixx
Artemis
Level 4
God Stats
2W - 1L
1,246 SR
Queue Stats
33W - 30L
1,427 Elo+
Party 2
Arachne
Arachne
SBSL_Flip
Arachne
Level 57
God Stats
4W - 1L
1,804 SR
Queue Stats
36W - 42L
1,354 Elo+
Party 2
Cerberus
Cerberus
Surosv1
Cerberus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 56L
1,193 Elo+
Solo
Horus
Horus
mlketyson
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,427 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,354 Elo+

VS

Team Averages
Level 14
1,598 SR
1,326 Elo+
Anubis
Anubis
DANIPRO360
Anubis
Level 24
God Stats
4W - 5L
1,424 SR
Queue Stats
36W - 42L
1,237 Elo+
Party 3
Nemesis
Nemesis
Gonzaloco321
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,221 Elo+
Party 3
Ra
Ra
Goofyzeke1564
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,270 Elo+
Solo
Cthulhu
Cthulhu
KevinPookieG
Cthulhu
Level 5
God Stats
2W - 1L
1,760 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Artemis
Artemis
SwayHoe
Artemis
Level 10
God Stats
5W - 3L
1,804 SR
Queue Stats
17W - 23L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mathiasbn123
Discordia
11
7 / 0 / 6
7,000
700
6,252
2,811
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Opttixx
Artemis
11
6 / 0 / 0
6,277
628
4,427
2,886
870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SBSL_Flip
Arachne
10
7 / 1 / 5
6,357
636
6,933
5,242
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Surosv1
Cerberus
8
0 / 1 / 3
4,904
490
1,010
4,824
2,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
mlketyson
Horus
10
4 / 2 / 2
6,403
640
4,250
6,012
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DANIPRO360
Anubis
8
3 / 4 / 0
5,143
514
3,115
6,336
3,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Gonzaloco321
Nemesis
5
0 / 6 / 1
4,146
415
792
6,670
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 9 / 0
4,397
440
2,048
7,174
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
KevinPookieG
Cthulhu
6
0 / 3 / 1
3,954
395
1,547
6,782
1,872
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SwayHoe
Artemis
7
1 / 2 / 0
4,518
452
1,573
3,711
795
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
24
Kills
4
4
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
DANIPRO360
Anubis
3
4
0
0.75
L
Nemesis
Gonzaloco321
Nemesis
0
6
1
0.08
L
0
9
0
0
L
Cthulhu
KevinPookieG
Cthulhu
0
3
1
0.17
W
Discordia
Mathiasbn123
Discordia
7
0
6
10
W
Artemis
Opttixx
Artemis
6
0
0
6
W
Arachne
SBSL_Flip
Arachne
7
1
5
9.5
W
Cerberus
Surosv1
Cerberus
0
1
3
1.5
L
Artemis
SwayHoe
Artemis
1
2
0
0.5
W
Horus
mlketyson
Horus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,872
Damage
9,075
21,775
Taken
30,673
8,570
Mitigated
8,966
7,702
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DANIPRO360
Anubis
3,115
480
0
1,413
6,336
3,108
0
445
5,850
19,797
0
L
Nemesis
Gonzaloco321
Nemesis
792
296
0
1,498
6,670
1,305
0
748
5,820
0
12,967
L
2,048
555
0
463
7,174
1,886
585
3,757
3,087
15,375
0
L
Cthulhu
KevinPookieG
Cthulhu
1,547
66
0
734
6,782
1,872
0
1,309
5,434
6,075
0
W
Discordia
Mathiasbn123
Discordia
6,252
1,170
0
742
2,811
886
60
1,114
1,621
30,136
0
W
Artemis
Opttixx
Artemis
4,427
2,483
0
1,621
2,886
870
994
238
2,648
0
35,153
W
Arachne
SBSL_Flip
Arachne
6,933
3,988
0
2,331
5,242
1,877
0
1,640
3,512
0
27,603
W
Cerberus
Surosv1
Cerberus
1,010
0
75
1,954
4,824
2,392
98
704
4,120
13,224
0
L
Artemis
SwayHoe
Artemis
1,573
935
0
500
3,711
795
266
491
3,220
0
18,194
W
Horus
mlketyson
Horus
4,250
2,294
0
979
6,012
2,545
289
2,848
3,164
0
25,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
22,158
282
Minions Killed
164
0
Camps Cleared
0
941,742
Distance Traveled
803,998
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,143
514
52
5
0
160,313
0
L
Nemesis
4,146
415
30
3
0
175,275
3
L
Ra
4,397
440
32
3
0
145,610
0
L
Cthulhu
3,954
395
6
1
0
172,160
3
W
Discordia
7,000
700
65
7
0
195,076
0
W
Artemis
6,277
628
71
7
0
190,684
3
W
Arachne
6,357
636
55
6
0
234,700
0
W
Cerberus
4,904
490
37
4
0
156,909
1
L
Artemis
4,518
452
44
4
0
150,640
1
W
Horus
6,403
640
54
5
0
164,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role