Player Matchup

Ares
Ares
AsianKushQu33n
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,539 Elo+
Solo
Nu Wa
Nu Wa
MerryKushmas
Nu Wa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 99L
1,404 Elo+
Solo
Bellona
Bellona
Wezik12
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Zz_JohanDavid_Zz
Neith
Level 16
God Stats
9W - 15L
1,371 SR
Queue Stats
23W - 30L
1,369 Elo+
Solo
Thor
Thor
vallado_capital4
Thor
Level 25
God Stats
6W - 6L
1,486 SR
Queue Stats
44W - 37L
1,600 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,483 Elo+

VS

Team Averages
Level 13
1,470 SR
1,542 Elo+
Artemis
Artemis
Almet93
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
Dadovali77
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Monick97
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,757 Elo+
Solo
Tiamat
Tiamat
Valad_Tepes
Tiamat
Level 29
God Stats
15W - 19L
1,470 SR
Queue Stats
138W - 153L
1,493 Elo+
Solo
Jormungandr
Jormungandr
shinkoma1027
Jormungandr
Level 27
God Stats
19W - 37L
1,380 SR
Queue Stats
107W - 141L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,680
485
5,931
11,304
12,760
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 1 / 13
10,569
480
14,125
9,928
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Wezik12
Bellona
16
9 / 2 / 6
11,243
511
8,528
15,657
12,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 7 / 6
10,591
481
11,674
13,628
5,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
14 / 2 / 8
12,786
581
23,944
16,577
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almet93
Artemis
9
0 / 6 / 1
7,460
339
1,345
7,841
1,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Dadovali77
Sun Wukong
11
0 / 10 / 2
7,781
354
3,678
16,191
13,032
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Monick97
Neith
14
2 / 8 / 0
9,528
433
8,295
16,146
5,263
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
14
1 / 5 / 5
9,003
409
13,396
24,693
13,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
shinkoma1027
Jormungandr
16
9 / 8 / 0
10,762
489
13,158
21,257
18,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
35
Kills
12
13
Deaths
37
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Almet93
Artemis
0
6
1
0.08
W
2
1
8
6
L
Sun Wukong
Dadovali77
Sun Wukong
0
10
2
0.1
W
4
1
13
10.5
L
Neith
Monick97
Neith
2
8
0
0.25
L
Tiamat
1
5
5
0.7
W
Bellona
Wezik12
Bellona
9
2
6
6
W
6
7
6
1.29
L
Jormungandr
shinkoma1027
Jormungandr
9
8
0
1.13
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,202
Damage
39,872
67,094
Taken
86,128
42,722
Mitigated
52,143
14,788
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Almet93
Artemis
1,345
842
15
15
7,841
1,813
358
1,233
6,474
0
12,914
W
5,931
242
49
385
11,304
12,760
417
4,657
6,647
56,903
0
L
Sun Wukong
Dadovali77
Sun Wukong
3,678
904
0
545
16,191
13,032
344
3,519
12,530
0
34,951
W
14,125
2,836
252
2,119
9,928
3,109
1,920
3,817
6,111
52,644
0
L
Neith
Monick97
Neith
8,295
2,381
0
2,211
16,146
5,263
378
3,650
12,276
0
50,957
L
Tiamat
13,396
1,195
518
8,052
24,693
13,998
181
6,844
17,580
54,233
0
W
Bellona
Wezik12
Bellona
8,528
1,769
0
3,142
15,657
12,975
2,218
4,943
10,714
0
41,655
W
11,674
9,385
0
3,170
13,628
5,135
4,157
9,371
4,257
0
60,456
L
Jormungandr
shinkoma1027
Jormungandr
13,158
2,367
0
3,710
21,257
18,037
25
3,891
17,212
65,870
0
W
23,944
6,009
0
5,671
16,577
8,743
1,799
3,933
11,954
0
98,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,869
Gold Earned
44,534
502
Minions Killed
334
0
Camps Cleared
0
1,971,514
Distance Traveled
1,620,203
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,460
339
24
1
0
133,654
0
W
Ares
10,680
485
80
4
0
383,532
0
L
Sun Wukong
7,781
354
45
2
0
332,462
3
W
Nu Wa
10,569
480
94
4
0
383,857
4
L
Neith
9,528
433
102
5
0
353,658
1
L
Tiamat
9,003
409
87
4
0
411,526
3
W
Bellona
11,243
511
73
3
0
440,503
2
W
Neith
10,591
481
111
5
0
364,217
0
L
Jormungandr
10,762
489
76
3
0
388,903
1
W
Thor
12,786
581
144
7
0
399,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role