Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Giovi_97_IL_Dj
Vulcan
Level 31
God Stats
10W - 15L
1,437 SR
Queue Stats
151W - 154L
1,508 Elo+
Solo
Izanami
Izanami
MrJoaoFML
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
OnlyMerc-
Mercury
Level 4
God Stats
33W - 12L
1,620 SR
Queue Stats
58W - 33L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Zer0tAsck51
Ne Zha
Level 22
God Stats
14W - 16L
1,525 SR
Queue Stats
81W - 87L
1,566 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,529 Elo+

VS

Team Averages
Level 15
1,583 SR
1,536 Elo+
Bacchus
Bacchus
Cargo_K
Bacchus
Level 28
God Stats
3W - 2L
1,572 SR
Queue Stats
101W - 108L
1,507 Elo+
Solo
Ares
Ares
JOBI_BJ
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,852 Elo+
Solo
Thanatos
Thanatos
YD_Spln_DorR-
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 132L
1,432 Elo+
Party 1
Merlin
Merlin
YD_Wisper_
Merlin
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 142L
1,432 Elo+
Party 1
Artemis
Artemis
cel3r2
Artemis
Level 14
God Stats
1W - 3L
1,844 SR
Queue Stats
9W - 11L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 6 / 3
8,816
464
6,888
8,059
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 5 / 8
10,750
566
15,640
13,362
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrJoaoFML
Izanami
6
0 / 5 / 1
6,155
324
1,201
4,143
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
OnlyMerc-
Mercury
19
10 / 4 / 3
11,734
618
11,657
11,894
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
19
9 / 4 / 7
12,116
638
14,121
14,610
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cargo_K
Bacchus
16
6 / 4 / 13
11,256
592
9,075
20,592
27,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
JOBI_BJ
Ares
17
3 / 4 / 1
10,259
540
8,510
13,404
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
YD_Spln_DorR-
Thanatos
7
0 / 9 / 0
6,375
336
495
11,613
8,144
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
YD_Wisper_
Merlin
14
1 / 7 / 2
8,344
439
1,413
11,921
3,510
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
cel3r2
Artemis
17
14 / 7 / 6
11,477
604
16,155
18,526
7,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
29
Kills
24
24
Deaths
31
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
6
3
0.92
L
Bacchus
Cargo_K
Bacchus
6
4
13
3.13
W
6
5
8
2
L
Ares
JOBI_BJ
Ares
3
4
1
0.88
W
Izanami
MrJoaoFML
Izanami
0
5
1
0.1
W
Mercury
OnlyMerc-
Mercury
10
4
3
2.88
L
Thanatos
YD_Spln_DorR-
Thanatos
0
9
0
0
L
Merlin
YD_Wisper_
Merlin
1
7
2
0.29
W
Ne Zha
9
4
7
3.13
L
Artemis
cel3r2
Artemis
14
7
6
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,507
Damage
35,648
52,068
Taken
76,056
19,829
Mitigated
51,985
8,759
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,888
576
0
0
8,059
2,128
337
3,028
5,031
36,567
0
L
Bacchus
Cargo_K
Bacchus
9,075
1,014
367
6,837
20,592
27,476
243
8,400
11,967
30,834
0
W
15,640
3,653
76
2,518
13,362
4,462
192
5,592
7,770
57,235
0
L
Ares
JOBI_BJ
Ares
8,510
513
0
2,984
13,404
5,813
253
3,460
9,806
64,076
0
W
Izanami
MrJoaoFML
Izanami
1,201
1,041
0
130
4,143
879
0
1,319
2,824
0
8,584
W
Mercury
OnlyMerc-
Mercury
11,657
5,928
0
2,559
11,894
5,586
3,987
3,698
8,196
0
78,983
L
Thanatos
YD_Spln_DorR-
Thanatos
495
134
0
3,854
11,613
8,144
0
2,553
9,020
202
21,862
L
Merlin
YD_Wisper_
Merlin
1,413
143
0
957
11,921
3,510
47
1,875
9,862
24,547
0
W
Ne Zha
14,121
4,515
0
3,476
14,610
6,774
585
5,428
9,182
0
93,660
L
Artemis
cel3r2
Artemis
16,155
9,664
0
5,639
18,526
7,042
1,724
5,468
12,828
0
65,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
47,711
470
Minions Killed
341
0
Camps Cleared
0
1,639,932
Distance Traveled
1,526,382
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,816
464
72
4
0
377,661
0
L
Bacchus
11,256
592
34
2
0
331,472
0
W
Vulcan
10,750
566
105
6
0
341,072
0
L
Ares
10,259
540
118
6
0
333,397
3
W
Izanami
6,155
324
16
1
0
117,235
2
W
Mercury
11,734
618
143
8
0
391,114
4
L
Thanatos
6,375
336
34
2
0
282,447
1
L
Merlin
8,344
439
54
3
0
302,358
2
W
Ne Zha
12,116
638
134
7
0
412,850
0
L
Artemis
11,477
604
101
5
0
276,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role