Player Matchup

Kukulkan
Kukulkan
DP DEFIANT
Kukulkan
Level 129
God Stats
27W - 33L
1,475 SR
Queue Stats
200W - 288L
1,428 Elo+
Solo
Ah Puch
Ah Puch
MrAesthetic55
Ah Puch
Level 107
God Stats
18W - 20L
1,530 SR
Queue Stats
370W - 456L
1,418 Elo+
Solo
Tyr
Tyr
Quilisss
Tyr
Level 100
God Stats
4W - 5L
1,425 SR
Queue Stats
23W - 21L
1,579 Elo+
Solo
Team Averages
Level 112
1,477 SR
1,475 Elo+

VS

Team Averages
Level 76
1,631 SR
1,591 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CanarioRayao
Yemoja
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 25L
1,631 Elo+
Party 1
Agni
Agni
Reyvax400
Agni
Level 96
God Stats
3W - 0L
1,892 SR
Queue Stats
184W - 106L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DP DEFIANT
Kukulkan
11
0 / 4 / 3
8,178
584
6,443
7,782
2,635
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
12
0 / 4 / 3
8,570
612
7,808
9,769
3,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 0
9,109
651
8,330
14,315
10,388
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 2 / 3
9,721
694
10,686
11,315
5,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
14
2 / 1 / 7
10,086
720
4,459
11,189
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
13
3 / 1 / 5
9,242
660
11,277
6,934
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
11
11
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
2
3
3.75
W
Yemoja
2
1
7
5.5
L
Kukulkan
DP DEFIANT
Kukulkan
0
4
3
0.38
L
Ah Puch
0
4
3
0.38
L
4
3
0
1.33
W
Agni
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
26,422
31,866
Taken
29,438
16,534
Mitigated
20,654
6,750
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,686
1,436
0
2,420
11,315
5,430
72
3,977
7,338
0
32,578
W
Yemoja
4,459
1,649
3,156
3,792
11,189
12,960
282
5,892
5,297
14,327
0
L
Kukulkan
DP DEFIANT
Kukulkan
6,443
984
255
1,724
7,782
2,635
0
3,630
3,866
25,301
0
L
Ah Puch
7,808
202
0
1,101
9,769
3,511
400
4,505
5,030
44,728
0
L
8,330
1,302
0
3,670
14,315
10,388
0
6,604
7,234
0
20,972
W
Agni
11,277
713
166
1,628
6,934
2,264
1,308
4,382
2,552
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
29,049
145
Minions Killed
146
0
Camps Cleared
0
741,460
Distance Traveled
770,347
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,721
694
50
4
0
283,598
1
W
Yemoja
10,086
720
19
1
0
240,627
3
L
Kukulkan
8,178
584
56
4
0
230,726
1
L
Ah Puch
8,570
612
66
5
0
229,687
0
L
Tyr
9,109
651
23
2
0
281,047
4
W
Agni
9,242
660
77
6
0
246,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role