Player Matchup

Medusa
Medusa
GC_gemini6
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,023 Elo+
Solo
Guan Yu
Guan Yu
STORM22_Squall
Guan Yu
Level 9
God Stats
11W - 7L
1,515 SR
Queue Stats
83W - 75L
1,370 Elo+
Party 2
Ao Kuang
Ao Kuang
Stahlinator
Ao Kuang
Level 30
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 23L
1,500 Elo+
Solo
Arachne
Arachne
Twilig1
Arachne
Level 27
God Stats
22W - 24L
1,500 SR
Queue Stats
132W - 164L
1,365 Elo+
Solo
Kukulkan
Kukulkan
pyrollee
Kukulkan
Level 11
God Stats
10W - 2L
1,736 SR
Queue Stats
130W - 118L
1,293 Elo+
Party 2
Team Averages
Level 18
1,507 SR
1,310 Elo+

VS

Team Averages
Level 17
1,507 SR
1,341 Elo+
Kukulkan
Kukulkan
Avrixy yka
Kukulkan
Level 16
God Stats
0W - 3L
1,302 SR
Queue Stats
47W - 53L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BIGJORDY95
Cu Chulainn
Level 29
God Stats
5W - 8L
1,403 SR
Queue Stats
81W - 95L
1,391 Elo+
Solo
Nemesis
Nemesis
BenyaBritva
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
Stannn1767
Sun Wukong
Level 17
God Stats
3W - 3L
1,810 SR
Queue Stats
41W - 52L
1,362 Elo+
Party 1
Bakasura
Bakasura
ZEYTAN666
Bakasura
Level 16
God Stats
1W - 3L
1,518 SR
Queue Stats
12W - 15L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GC_gemini6
Medusa
17
3 / 5 / 8
13,030
449
10,135
14,435
6,181
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 13
16,076
554
13,267
22,118
29,953
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Stahlinator
Ao Kuang
20
4 / 6 / 5
13,922
480
14,549
23,632
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Twilig1
Arachne
20
12 / 4 / 3
16,464
568
10,818
15,315
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
pyrollee
Kukulkan
20
7 / 4 / 7
15,136
522
24,592
14,675
6,844
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avrixy yka
Kukulkan
20
9 / 12 / 3
13,338
460
27,072
27,341
10,317
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
BIGJORDY95
Cu Chulainn
5
0 / 3 / 0
7,784
268
1,642
3,772
581
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
BenyaBritva
Nemesis
19
1 / 8 / 6
11,171
385
6,319
22,090
8,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Stannn1767
Sun Wukong
20
5 / 5 / 5
12,419
428
12,701
29,294
21,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
ZEYTAN666
Bakasura
16
4 / 4 / 3
11,582
399
7,939
19,070
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
32
Kills
19
19
Deaths
32
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avrixy yka
Kukulkan
9
12
3
0.88
L
Cu Chulainn
BIGJORDY95
Cu Chulainn
0
3
0
0
L
Nemesis
BenyaBritva
Nemesis
1
8
6
0.5
W
Medusa
GC_gemini6
Medusa
3
5
8
1.4
W
6
0
13
12.5
W
Ao Kuang
Stahlinator
Ao Kuang
4
6
5
1.08
L
Sun Wukong
Stannn1767
Sun Wukong
5
5
5
1.5
W
Arachne
Twilig1
Arachne
12
4
3
3.38
L
Bakasura
ZEYTAN666
Bakasura
4
4
3
1.38
W
Kukulkan
pyrollee
Kukulkan
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,361
Damage
55,673
90,175
Taken
101,567
59,681
Mitigated
48,860
24,499
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avrixy yka
Kukulkan
27,072
3,752
0
3,871
27,341
10,317
711
11,350
15,991
91,059
0
L
Cu Chulainn
BIGJORDY95
Cu Chulainn
1,642
597
0
570
3,772
581
0
238
3,534
0
8,216
L
Nemesis
BenyaBritva
Nemesis
6,319
830
0
2,206
22,090
8,006
0
10,416
11,674
0
42,774
W
Medusa
GC_gemini6
Medusa
10,135
5,847
0
3,956
14,435
6,181
779
3,627
10,214
0
61,114
W
13,267
1,724
1,149
3,253
22,118
29,953
1,907
8,606
13,443
0
97,272
W
Ao Kuang
Stahlinator
Ao Kuang
14,549
4,478
0
6,950
23,632
9,358
703
3,592
19,880
108,100
0
L
Sun Wukong
Stannn1767
Sun Wukong
12,701
2,581
0
7,616
29,294
21,914
376
14,398
14,896
0
68,318
W
Arachne
Twilig1
Arachne
10,818
7,937
181
6,197
15,315
7,345
5,391
5,950
9,247
0
85,766
L
Bakasura
ZEYTAN666
Bakasura
7,939
4,567
0
6,234
19,070
8,042
0
3,056
16,014
0
55,946
W
Kukulkan
pyrollee
Kukulkan
24,592
2,206
0
2,813
14,675
6,844
1,648
5,384
9,251
128,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,628
Gold Earned
56,294
703
Minions Killed
447
0
Camps Cleared
0
2,662,424
Distance Traveled
2,111,233
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,338
460
130
4
0
435,399
0
L
Cu Chulainn
7,784
268
15
1
0
96,027
0
L
Nemesis
11,171
385
76
3
0
526,231
3
W
Medusa
13,030
449
99
3
0
419,760
2
W
Guan Yu
16,076
554
171
6
0
580,021
6
W
Ao Kuang
13,922
480
104
4
0
589,347
0
L
Sun Wukong
12,419
428
95
3
0
569,973
0
W
Arachne
16,464
568
149
5
0
541,366
0
L
Bakasura
11,582
399
131
5
0
483,603
2
W
Kukulkan
15,136
522
180
6
0
531,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role