Player Matchup

Bacchus
Bacchus
AssumedCarcass4
Bacchus
Level 70
God Stats
2W - 3L
1,546 SR
Queue Stats
309W - 296L
1,474 Elo+
Party 1
Thor
Thor
Babatundee_Osass
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,772 Elo+
Solo
Ra
Ra
CountFraggers
Ra
Level 24
God Stats
38W - 29L
1,626 SR
Queue Stats
146W - 132L
1,489 Elo+
Solo
Artemis
Artemis
Red Eyed Frog2
Artemis
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 8L
1,663 Elo+
Party 1
Tyr
Tyr
Solomain98
Tyr
Level 15
God Stats
3W - 2L
1,593 SR
Queue Stats
11W - 7L
1,623 Elo+
Solo
Team Averages
Level 24
1,596 SR
1,604 Elo+

VS

Team Averages
Level 20
1,527 SR
1,523 Elo+
Chiron
Chiron
AZERTY_1_2_3_ABC
Chiron
Level 29
God Stats
5W - 3L
1,653 SR
Queue Stats
140W - 112L
1,504 Elo+
Solo
Bellona
Bellona
Al-Pharaoz
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
Cresent-Witch
Kali
Level 6
God Stats
24W - 20L
1,720 SR
Queue Stats
84W - 77L
1,699 Elo+
Solo
Aphrodite
Aphrodite
TrussingSnail47
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,352 Elo+
Party 2
Sol
Sol
starflamefr
Sol
Level 20
God Stats
2W - 2L
1,260 SR
Queue Stats
51W - 37L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
10,015
417
10,669
25,713
30,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 9 / 0
8,467
353
2,769
12,812
5,705
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 5 / 0
7,486
312
4,719
6,749
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 9 / 5
12,449
519
21,376
21,491
9,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 1
11,743
489
15,922
19,771
14,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 10
13,051
544
20,025
22,048
9,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Al-Pharaoz
Bellona
17
1 / 4 / 5
11,884
495
3,494
15,484
13,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 3 / 8
13,679
570
15,811
19,143
9,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
TrussingSnail47
Aphrodite
17
3 / 2 / 14
11,742
489
9,590
21,158
11,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 1 / 8
14,369
599
19,837
19,702
7,148
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
33
35
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
W
Bellona
Al-Pharaoz
Bellona
1
4
5
0.88
L
1
7
6
0.57
L
2
9
0
0.22
L
0
5
0
0
W
6
3
8
3.33
L
4
9
5
0.72
L
5
5
1
1.1
W
Aphrodite
TrussingSnail47
Aphrodite
3
2
14
5
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,455
Damage
68,757
86,536
Taken
97,535
62,368
Mitigated
51,111
18,348
Healing
46,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,025
8,438
1,200
5,747
22,048
9,192
2,732
4,356
17,410
0
92,329
W
Bellona
Al-Pharaoz
Bellona
3,494
1,198
0
3,835
15,484
13,673
2,052
2,736
12,728
0
48,559
L
10,669
1,169
0
2,094
25,713
30,268
0
9,836
15,877
32,296
0
L
2,769
1,022
0
530
12,812
5,705
0
3,332
9,480
0
24,621
L
4,719
326
173
1,889
6,749
2,034
395
1,428
5,321
34,845
0
W
15,811
7,583
0
4,647
19,143
9,997
1,468
2,177
16,892
0
108,722
L
21,376
8,380
0
5,934
21,491
9,475
29
9,273
12,218
0
107,510
L
15,922
2,323
0
7,728
19,771
14,886
202
5,558
14,213
0
80,413
W
Aphrodite
TrussingSnail47
Aphrodite
9,590
1,529
8,763
14,497
21,158
11,101
1,743
4,821
16,309
58,426
0
W
19,837
7,406
0
7,996
19,702
7,148
8,905
4,208
15,412
109,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,160
Gold Earned
64,725
439
Minions Killed
609
0
Camps Cleared
0
1,784,068
Distance Traveled
2,220,930
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,051
544
126
5
0
463,584
2
W
Bellona
11,884
495
91
4
0
447,370
3
L
Bacchus
10,015
417
34
1
0
437,941
0
L
Thor
8,467
353
53
2
0
297,422
2
L
Ra
7,486
312
59
2
0
188,558
0
W
Kali
13,679
570
156
7
0
448,801
5
L
Artemis
12,449
519
169
7
0
398,754
1
L
Tyr
11,743
489
124
5
0
461,393
2
W
Aphrodite
11,742
489
79
3
0
394,822
2
W
Sol
14,369
599
157
7
0
466,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role