Player Matchup

Chaac
Chaac
Gold IV
BIG CROW TOE
Chaac
Gold IV
Level 125
God Stats
28W - 18L
1,667 SR
Queue Stats
254W - 256L
1,519 MMR
Solo
Hachiman
Hachiman
Gold II
SamdingoMandingo
Hachiman
Gold II
Level 85
God Stats
2W - 3L
1,375 SR
Queue Stats
192W - 190L
1,536 MMR
Solo
Bacchus
Bacchus
Gold II
pandaboy662
Bacchus
Gold II
Level 127
God Stats
53W - 44L
1,604 SR
Queue Stats
275W - 252L
1,534 MMR
Solo
Janus
Janus
Gold II
sergins03
Janus
Gold II
Level 123
God Stats
5W - 5L
1,556 SR
Queue Stats
54W - 49L
1,533 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
thunderbird245
Gilgamesh
Gold V
Level 127
God Stats
2W - 0L
1,665 SR
Queue Stats
65W - 67L
1,468 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,573 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,546 SR
1,519 MMR
Ravana
Ravana
Silver II
Charizard724
Ravana
Silver II
Level 106
God Stats
1W - 1L
1,580 SR
Queue Stats
7W - 7L
1,583 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
coberda
Baron Samedi
Gold III
Level 121
God Stats
3W - 4L
1,488 SR
Queue Stats
445W - 447L
1,449 MMR
Solo
Khepri
Khepri
Gold III
kokeinov
Khepri
Gold III
Level 129
God Stats
51W - 42L
1,572 SR
Queue Stats
363W - 381L
1,515 MMR
Solo
Artemis
Artemis
Gold IV
motz07
Artemis
Gold IV
Level 124
God Stats
30W - 17L
1,744 SR
Queue Stats
155W - 152L
1,550 MMR
Solo
King Arthur
King Arthur
Bronze III
optic shadow734
King Arthur
Bronze III
Level 34
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 5
13,896
632
17,440
18,225
20,445
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
1 / 2 / 7
12,491
568
10,610
16,671
6,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
pandaboy662
Bacchus
16
2 / 1 / 16
12,044
547
11,672
20,935
33,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
sergins03
Janus
19
7 / 0 / 9
13,203
600
14,956
12,562
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
thunderbird245
Gilgamesh
20
8 / 2 / 12
13,320
605
13,017
20,177
15,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Morgan Le FaySetTiamatAthenaOdin

VS

Bans
AnhurFenrirCu ChulainnOsirisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 3 / 1
9,696
441
8,996
13,304
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
coberda
Baron Samedi
15
1 / 5 / 1
9,247
420
10,849
11,490
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
kokeinov
Khepri
14
0 / 5 / 3
9,009
410
5,261
18,753
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
motz07
Artemis
16
1 / 6 / 3
10,099
459
8,462
15,510
5,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
optic shadow734
King Arthur
15
0 / 6 / 0
8,824
401
5,654
24,757
13,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
25
Kills
4
5
Deaths
25
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Ravana
2
3
1
0.83
W
1
2
7
2.25
L
Baron Samedi
coberda
Baron Samedi
1
5
1
0.3
L
Khepri
kokeinov
Khepri
0
5
3
0.3
L
Artemis
motz07
Artemis
1
6
3
0.42
L
King Arthur
optic shadow734
King Arthur
0
6
0
0
W
Bacchus
pandaboy662
Bacchus
2
1
16
10
W
Janus
sergins03
Janus
7
0
9
11.5
W
Gilgamesh
thunderbird245
Gilgamesh
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,695
Damage
39,222
88,570
Taken
83,814
80,621
Mitigated
48,396
43,790
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,440
5,447
0
12,949
18,225
20,445
1,218
2,688
15,448
0
105,817
L
Ravana
8,996
2,065
0
3,575
13,304
7,106
0
3,525
9,737
0
69,696
W
10,610
7,623
0
12,139
16,671
6,013
6,288
2,789
13,794
0
122,073
L
Baron Samedi
coberda
Baron Samedi
10,849
360
1,903
2,348
11,490
4,479
0
6,840
4,325
56,078
0
L
Khepri
kokeinov
Khepri
5,261
220
0
2,782
18,753
17,892
0
5,326
13,142
27,141
0
L
Artemis
motz07
Artemis
8,462
3,196
0
2,538
15,510
5,279
0
5,202
10,190
0
82,213
L
King Arthur
optic shadow734
King Arthur
5,654
540
17
6,224
24,757
13,640
557
5,402
19,015
0
52,921
W
Bacchus
pandaboy662
Bacchus
11,672
771
0
5,796
20,935
33,124
222
4,250
16,479
27,207
0
W
Janus
sergins03
Janus
14,956
1,210
353
4,534
12,562
5,242
1,925
4,344
7,917
105,091
0
W
Gilgamesh
thunderbird245
Gilgamesh
13,017
3,950
0
8,019
20,177
15,797
0
6,295
13,674
0
105,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,954
Gold Earned
46,875
665
Minions Killed
519
0
Camps Cleared
0
2,205,170
Distance Traveled
2,044,509
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,896
632
173
8
0
453,996
4
L
Ravana
9,696
441
119
5
0
477,087
2
W
Hachiman
12,491
568
157
7
0
389,834
6
L
Baron Samedi
9,247
420
123
6
0
378,046
4
L
Khepri
9,009
410
30
1
0
426,829
8
L
Artemis
10,099
459
157
7
0
394,176
7
L
King Arthur
8,824
401
90
4
0
368,371
3
W
Bacchus
12,044
547
30
1
0
416,344
7
W
Janus
13,203
600
167
8
0
466,597
11
W
Gilgamesh
13,320
605
138
6
0
478,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role