Player Matchup

Ganesha
Ganesha
DesertRomeo
Ganesha
Level 93
God Stats
4W - 3L
1,525 SR
Queue Stats
325W - 358L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
RAVANDINHO
Cernunnos
Level 16
God Stats
4W - 10L
1,495 SR
Queue Stats
5W - 14L
1,270 Elo+
Solo
Hel
Hel
Steel_Toe_Cowboy
Hel
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 289L
1,357 Elo+
Party 1
Team Averages
Level 46
1,507 SR
1,325 Elo+

VS

Team Averages
Level 25
1,587 SR
1,329 Elo+
Ares
Ares
SoggyKnight
Ares
Level 53
God Stats
10W - 11L
1,555 SR
Queue Stats
52W - 57L
1,424 Elo+
Party 2
Bellona
Bellona
VirgìI
Bellona
Level 14
God Stats
3W - 2L
1,704 SR
Queue Stats
46W - 51L
1,410 Elo+
Party 2
Nemesis
Nemesis
lenient-cube7
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DesertRomeo
Ganesha
15
1 / 2 / 6
11,692
615
13,504
23,503
31,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
RAVANDINHO
Cernunnos
14
2 / 9 / 4
10,919
575
14,774
20,772
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 6 / 1
11,201
590
13,125
14,446
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
12,190
642
15,587
18,927
19,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
VirgìI
Bellona
18
10 / 0 / 6
13,515
711
23,316
22,089
25,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
15
1 / 7 / 8
11,066
582
10,350
17,444
7,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
17
17
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DesertRomeo
Ganesha
1
2
6
2
L
Cernunnos
RAVANDINHO
Cernunnos
2
9
4
0.44
W
6
0
11
11.5
L
4
6
1
0.75
W
Bellona
VirgìI
Bellona
10
0
6
13
W
Nemesis
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,403
Damage
49,253
58,721
Taken
58,460
45,944
Mitigated
51,960
17,885
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DesertRomeo
Ganesha
13,504
973
0
4,511
23,503
31,093
224
7,491
16,012
41,527
0
L
Cernunnos
RAVANDINHO
Cernunnos
14,774
8,090
518
4,073
20,772
7,764
47
5,273
15,239
0
34,686
W
15,587
1,016
3,017
5,872
18,927
19,133
167
8,236
10,691
27,583
0
L
13,125
2,012
4,564
4,219
14,446
7,087
535
2,982
11,464
46,458
0
W
Bellona
VirgìI
Bellona
23,316
9,409
0
5,328
22,089
25,371
226
11,152
10,937
201
79,602
W
Nemesis
10,350
3,442
480
1,062
17,444
7,456
876
7,241
10,203
0
36,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
36,771
171
Minions Killed
125
0
Camps Cleared
0
852,478
Distance Traveled
1,100,498
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,692
615
7
0
0
331,325
1
L
Cernunnos
10,919
575
63
3
0
257,402
1
W
Ares
12,190
642
16
1
0
361,678
0
L
Hel
11,201
590
101
5
0
263,751
2
W
Bellona
13,515
711
67
4
0
375,679
2
W
Nemesis
11,066
582
42
2
0
363,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role