Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AssAss1naTioN63
Ravana
Level 125
God Stats
5W - 2L
1,591 SR
Queue Stats
550W - 565L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
GodCthulhu
Ratatoskr
Level 155
God Stats
1W - 1L
1,745 SR
Queue Stats
53W - 60L
1,568 Elo+
Solo
Hera
Hera
TheQueen
Hera
Level 142
God Stats
1W - 2L
1,561 SR
Queue Stats
70W - 44L
1,634 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zeroxore
Ah Muzen Cab
Level 160
God Stats
6W - 0L
1,630 SR
Queue Stats
118W - 98L
1,584 Elo+
Solo
Team Averages
Level 148
1,605 SR
1,560 Elo+

VS

Team Averages
Level 139
1,570 SR
1,579 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BrioAmihan
Artemis
Level 143
God Stats
0W - 1L
1,853 SR
Queue Stats
144W - 157L
1,537 Elo+
Solo
Osiris
Osiris
Bystanderr
Osiris
Level 155
God Stats
3W - 4L
1,554 SR
Queue Stats
228W - 203L
1,598 Elo+
Solo
Hera
Hera
Celestial-HQ
Hera
Level 155
God Stats
2W - 2L
1,283 SR
Queue Stats
158W - 156L
1,551 Elo+
Solo
Hachiman
Hachiman
Duffy101
Hachiman
Level 84
God Stats
0W - 2L
1,662 SR
Queue Stats
158W - 83L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 7 / 15
10,683
668
9,569
22,232
29,944
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 10
12,021
751
7,621
14,857
16,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
GodCthulhu
Ratatoskr
20
8 / 6 / 13
12,487
780
15,054
18,668
12,900
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
20
5 / 3 / 17
12,864
804
17,573
9,387
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Zeroxore
Ah Muzen Cab
20
8 / 4 / 9
12,661
791
21,590
14,971
5,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 4 / 12
12,306
769
17,982
14,337
8,442
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
BrioAmihan
Artemis
16
4 / 5 / 12
10,524
658
17,999
12,561
5,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Bystanderr
Osiris
15
3 / 7 / 10
10,280
643
9,204
21,688
28,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 5 / 11
10,279
642
8,629
12,571
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Duffy101
Hachiman
20
7 / 6 / 10
13,067
817
18,853
17,558
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
79
25
Kills
24
24
Deaths
27
64
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
7
15
1.07
L
Ah Puch
 
Ah Puch
8
4
12
3.5
W
4
4
10
2.25
L
Artemis
BrioAmihan
Artemis
4
5
12
2
L
Osiris
Bystanderr
Osiris
3
7
10
1.14
L
2
5
11
1.5
L
Hachiman
Duffy101
Hachiman
7
6
10
2
W
Ratatoskr
GodCthulhu
Ratatoskr
8
6
13
2.42
W
Hera
5
3
17
4.5
W
Ah Muzen Cab
Zeroxore
Ah Muzen Cab
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,407
Damage
72,667
80,115
Taken
78,715
69,404
Mitigated
56,695
29,156
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,569
441
611
3,525
22,232
29,944
62
6,629
15,111
17,369
0
L
Ah Puch
 
Ah Puch
17,982
636
0
3,552
14,337
8,442
715
5,892
8,445
35,782
0
W
7,621
1,168
1,066
2,424
14,857
16,617
50
4,602
9,902
0
16,240
L
Artemis
BrioAmihan
Artemis
17,999
5,833
1,232
2,801
12,561
5,868
529
3,572
8,989
0
31,428
L
Osiris
Bystanderr
Osiris
9,204
2,189
1,124
3,013
21,688
28,805
125
7,959
13,729
0
12,292
L
8,629
1,770
1,359
2,392
12,571
5,318
217
4,059
8,512
26,310
0
L
Hachiman
Duffy101
Hachiman
18,853
7,434
1,216
5,528
17,558
8,262
1,858
5,660
11,898
0
46,955
W
Ratatoskr
GodCthulhu
Ratatoskr
15,054
2,289
1,683
5,347
18,668
12,900
84
6,761
11,365
0
25,844
W
Hera
17,573
4,878
3,696
2,514
9,387
4,056
2,103
1,905
7,436
49,674
0
W
Ah Muzen Cab
Zeroxore
Ah Muzen Cab
21,590
11,968
1,533
6,757
14,971
5,887
2,925
5,094
9,690
0
57,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,716
Gold Earned
56,456
196
Minions Killed
174
0
Camps Cleared
0
1,443,168
Distance Traveled
1,316,045
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,683
668
15
1
0
250,690
4
L
Ah Puch
12,306
769
43
3
0
278,368
1
W
Ravana
12,021
751
14
1
0
292,943
1
L
Artemis
10,524
658
27
2
0
235,234
3
L
Osiris
10,280
643
19
1
0
260,624
0
L
Hera
10,279
642
31
2
0
273,889
3
L
Hachiman
13,067
817
54
3
0
267,930
1
W
Ratatoskr
12,487
780
20
1
0
318,855
2
W
Hera
12,864
804
84
5
0
304,275
3
W
Ah Muzen Cab
12,661
791
63
4
0
276,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role