Player Matchup

Ares
Ares
BendingSneeze33
Ares
Level 126
God Stats
15W - 7L
1,640 SR
Queue Stats
506W - 496L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItsYahBoiGav
Baron Samedi
Level 158
God Stats
11W - 12L
1,399 SR
Queue Stats
612W - 598L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
PopeJosephXII
Xing Tian
Level 156
God Stats
85W - 70L
1,536 SR
Queue Stats
470W - 446L
1,419 Elo+
Party 1
Izanami
Izanami
TheStudlyGoatee
Izanami
Level 118
God Stats
7W - 4L
1,778 SR
Queue Stats
330W - 337L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
ToneyTries
Gilgamesh
Level 59
God Stats
18W - 19L
1,581 SR
Queue Stats
35W - 55L
1,378 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,420 Elo+

VS

Team Averages
Level 67
1,387 SR
1,418 Elo+
Aphrodite
Aphrodite
AmazingCatPeople
Aphrodite
Level 28
God Stats
5W - 7L
1,438 SR
Queue Stats
122W - 125L
1,470 Elo+
Party 2
King Arthur
King Arthur
DRAGORAMA_37
King Arthur
Level 33
God Stats
18W - 24L
1,159 SR
Queue Stats
187W - 195L
1,414 Elo+
Solo
He Bo
He Bo
Elite1013
He Bo
Level 128
God Stats
27W - 26L
1,294 SR
Queue Stats
536W - 553L
1,365 Elo+
Solo
Ravana
Ravana
JoaMikael
Ravana
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 53L
1,441 Elo+
Solo
Medusa
Medusa
hades309standing
Medusa
Level 69
God Stats
16W - 18L
1,544 SR
Queue Stats
168W - 169L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 22
11,503
479
12,769
21,340
29,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ItsYahBoiGav
Baron Samedi
19
5 / 4 / 13
12,015
501
13,144
14,394
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
PopeJosephXII
Xing Tian
20
4 / 1 / 10
13,171
549
17,878
16,725
15,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 1 / 12
12,444
519
19,619
16,935
6,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ToneyTries
Gilgamesh
19
11 / 2 / 13
12,860
536
13,433
18,927
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
1 / 9 / 3
8,473
353
5,978
19,902
12,536
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
DRAGORAMA_37
King Arthur
16
2 / 4 / 0
10,477
437
8,650
22,304
24,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Elite1013
He Bo
17
3 / 4 / 3
11,094
462
11,468
12,118
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
JoaMikael
Ravana
16
3 / 8 / 6
10,485
437
12,525
21,470
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 10 / 4
9,426
393
10,257
21,047
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
35
Kills
10
10
Deaths
35
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
9
3
0.28
W
5
2
22
8
L
King Arthur
DRAGORAMA_37
King Arthur
2
4
0
0.5
L
He Bo
Elite1013
He Bo
3
4
3
1.13
W
Baron Samedi
ItsYahBoiGav
Baron Samedi
5
4
13
2.88
L
Ravana
JoaMikael
Ravana
3
8
6
0.75
W
Xing Tian
PopeJosephXII
Xing Tian
4
1
10
9
W
10
1
12
16
W
Gilgamesh
ToneyTries
Gilgamesh
11
2
13
8.75
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,843
Damage
48,878
88,321
Taken
96,841
70,225
Mitigated
57,424
24,965
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
5,978
446
1,948
5,513
19,902
12,536
328
8,179
11,723
34,758
0
W
12,769
1,132
507
4,734
21,340
29,461
338
3,688
17,562
39,369
0
L
King Arthur
DRAGORAMA_37
King Arthur
8,650
1,140
0
910
22,304
24,360
0
12,647
9,657
0
63,196
L
He Bo
Elite1013
He Bo
11,468
986
0
1,492
12,118
4,506
0
7,258
4,860
77,189
0
W
Baron Samedi
ItsYahBoiGav
Baron Samedi
13,144
527
1,767
3,561
14,394
7,441
1,682
4,752
9,506
86,600
0
L
Ravana
JoaMikael
Ravana
12,525
1,915
0
4,420
21,470
8,887
0
9,165
12,305
0
73,341
W
Xing Tian
PopeJosephXII
Xing Tian
17,878
441
0
666
16,725
15,498
0
3,237
13,394
96,929
0
W
19,619
13,139
0
7,292
16,935
6,851
6,037
3,371
13,436
0
125,039
W
Gilgamesh
ToneyTries
Gilgamesh
13,433
3,479
0
6,438
18,927
10,974
121
2,057
16,798
0
68,640
L
10,257
3,465
0
5,245
21,047
7,135
810
6,542
14,505
0
62,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,993
Gold Earned
49,955
624
Minions Killed
538
0
Camps Cleared
0
2,269,036
Distance Traveled
2,035,428
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,473
353
66
3
0
390,132
4
W
Ares
11,503
479
50
2
0
460,759
3
L
King Arthur
10,477
437
125
5
0
423,591
2
L
He Bo
11,094
462
150
6
0
410,769
0
W
Baron Samedi
12,015
501
114
5
0
395,539
8
L
Ravana
10,485
437
108
5
0
424,042
4
W
Xing Tian
13,171
549
188
8
0
482,099
2
W
Izanami
12,444
519
169
7
0
455,665
13
W
Gilgamesh
12,860
536
103
4
0
474,974
5
L
Medusa
9,426
393
89
4
0
386,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role