Player Matchup

Mercury
Mercury
DpXerif
Mercury
Level 6
God Stats
2W - 3L
1,455 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EddPW
Morgan Le Fay
Level 5
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 1
Ra
Ra
vitorminas
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 1
Team Averages
Level 12
1,390 SR
1,251 Elo+

VS

Team Averages
Level 42
1,406 SR
1,425 Elo+
Nox
Nox
Cadoonio
Nox
Level 22
God Stats
2W - 3L
1,339 SR
Queue Stats
42W - 54L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
ElongatedMusk
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
LeadingGorilla4
Cthulhu
Level 78
God Stats
1W - 1L
1,379 SR
Queue Stats
24W - 24L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DpXerif
Mercury
9
2 / 7 / 6
7,882
717
3,511
6,490
2,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
EddPW
Morgan Le Fay
10
3 / 8 / 5
7,462
678
8,678
12,234
4,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 5 / 4
8,124
739
7,042
8,894
3,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 8
9,746
886
9,769
8,292
2,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
ElongatedMusk
Sun Wukong
11
4 / 3 / 10
8,035
730
4,556
7,998
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 3 / 14
8,720
793
9,248
12,762
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
20
20
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
L
Mercury
DpXerif
Mercury
2
7
6
0.71
L
Morgan Le Fay
EddPW
Morgan Le Fay
3
8
5
0.69
W
Sun Wukong
ElongatedMusk
Sun Wukong
4
3
10
3
W
5
3
14
4
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
23,573
27,618
Taken
29,052
9,505
Mitigated
19,334
2,564
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,769
630
140
1,568
8,292
2,949
809
5,230
3,062
23,912
0
L
Mercury
DpXerif
Mercury
3,511
1,910
0
0
6,490
2,016
277
3,606
2,332
0
4,488
L
Morgan Le Fay
EddPW
Morgan Le Fay
8,678
1,450
0
351
12,234
4,226
0
8,267
3,397
21,264
0
W
Sun Wukong
ElongatedMusk
Sun Wukong
4,556
599
0
1,812
7,998
5,311
294
3,830
4,168
0
17,150
W
9,248
680
0
1,703
12,762
11,074
194
6,660
6,102
23,437
0
L
7,042
1,195
697
1,516
8,894
3,263
272
6,145
2,246
27,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
26,501
77
Minions Killed
92
0
Camps Cleared
0
433,324
Distance Traveled
555,343
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,746
886
32
3
0
167,761
0
L
Mercury
7,882
717
2
0
0
120,439
0
L
Morgan Le Fay
7,462
678
21
2
0
159,301
0
W
Sun Wukong
8,035
730
25
2
0
191,407
4
W
Cthulhu
8,720
793
35
3
0
196,175
0
L
Ra
8,124
739
54
5
0
153,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role