Player Matchup

Khepri
Khepri
AHQPEN
Khepri
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 26L
1,638 Elo+
Solo
Nemesis
Nemesis
Archipaule
Nemesis
Level 29
God Stats
46W - 47L
1,590 SR
Queue Stats
251W - 279L
1,635 Elo+
Solo
Terra
Terra
FatalBlowᛃob
Terra
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 196L
1,515 Elo+
Party 1
Izanami
Izanami
NekaneVD
Izanami
Level 8
God Stats
1W - 2L
1,709 SR
Queue Stats
71W - 84L
1,472 Elo+
Party 1
Chronos
Chronos
vaseavasea
Chronos
Level 28
God Stats
15W - 8L
1,511 SR
Queue Stats
88W - 87L
1,585 Elo+
Solo
Team Averages
Level 27
1,562 SR
1,569 Elo+

VS

Team Averages
Level 25
1,637 SR
1,605 Elo+
Hades
Hades
Dissauce
Hades
Level 17
God Stats
50W - 28L
1,771 SR
Queue Stats
130W - 106L
1,696 Elo+
Solo
Hercules
Hercules
DrAndus
Hercules
Level 26
God Stats
9W - 19L
1,561 SR
Queue Stats
56W - 58L
1,550 Elo+
Solo
Ymir
Ymir
YasTheReaper
Ymir
Level 27
God Stats
6W - 4L
1,685 SR
Queue Stats
15W - 12L
1,667 Elo+
Solo
Hun Batz
Hun Batz
gneissose
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 88L
1,580 Elo+
Solo
Apollo
Apollo
szurrog25
Apollo
Level 28
God Stats
11W - 5L
1,668 SR
Queue Stats
91W - 88L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AHQPEN
Khepri
11
1 / 3 / 3
7,330
431
5,695
15,201
17,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Archipaule
Nemesis
13
2 / 6 / 2
7,769
457
6,026
12,390
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
8,166
480
11,738
16,662
14,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
NekaneVD
Izanami
13
1 / 5 / 2
8,020
472
7,232
10,341
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
vaseavasea
Chronos
13
1 / 4 / 2
7,871
463
9,394
11,889
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dissauce
Hades
17
8 / 0 / 7
10,412
612
20,559
18,406
12,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DrAndus
Hercules
15
1 / 0 / 2
9,002
530
5,629
13,682
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 7
7,958
468
4,643
14,465
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
gneissose
Hun Batz
13
3 / 3 / 5
8,292
488
5,499
11,209
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
szurrog25
Apollo
17
7 / 1 / 4
9,986
587
12,935
13,272
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
20
20
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
AHQPEN
Khepri
1
3
3
0.83
L
Nemesis
Archipaule
Nemesis
2
6
2
0.5
W
Hades
Dissauce
Hades
8
0
7
11.5
W
Hercules
DrAndus
Hercules
1
0
2
2
L
0
2
0
0
L
Izanami
NekaneVD
Izanami
1
5
2
0.4
W
1
1
7
4.5
W
Hun Batz
gneissose
Hun Batz
3
3
5
1.83
W
Apollo
szurrog25
Apollo
7
1
4
9
L
Chronos
vaseavasea
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,085
Damage
49,265
66,483
Taken
71,034
44,345
Mitigated
41,850
15,404
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AHQPEN
Khepri
5,695
953
0
3,968
15,201
17,333
0
4,958
10,243
12,743
0
L
Nemesis
Archipaule
Nemesis
6,026
2,289
0
1,050
12,390
4,699
0
4,403
7,914
0
43,523
W
Hades
Dissauce
Hades
20,559
2,329
1,630
12,517
18,406
12,483
748
6,497
11,705
87,607
0
W
Hercules
DrAndus
Hercules
5,629
2,014
0
2,685
13,682
9,517
691
7,144
6,538
0
42,300
L
11,738
2,228
580
5,582
16,662
14,747
0
6,570
9,684
56,863
0
L
Izanami
NekaneVD
Izanami
7,232
4,437
0
2,290
10,341
3,263
317
2,252
8,089
0
69,483
W
4,643
1,067
0
1,575
14,465
11,264
0
6,404
8,061
20,160
0
W
Hun Batz
gneissose
Hun Batz
5,499
1,614
0
4,218
11,209
3,574
29
2,051
9,158
0
45,788
W
Apollo
szurrog25
Apollo
12,935
8,033
0
4,768
13,272
5,012
2,939
4,527
8,745
0
76,905
L
Chronos
vaseavasea
Chronos
9,394
2,554
0
1,934
11,889
4,303
1,460
7,019
4,870
58,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
45,650
434
Minions Killed
457
0
Camps Cleared
0
1,557,897
Distance Traveled
1,663,104
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,330
431
13
1
0
310,144
5
L
Nemesis
7,769
457
74
4
0
346,494
5
W
Hades
10,412
612
148
9
0
329,650
0
W
Hercules
9,002
530
89
5
0
295,400
0
L
Terra
8,166
480
110
6
0
310,911
5
L
Izanami
8,020
472
133
8
0
283,364
5
W
Ymir
7,958
468
21
1
0
328,076
4
W
Hun Batz
8,292
488
74
4
0
350,811
3
W
Apollo
9,986
587
125
7
0
359,167
2
L
Chronos
7,871
463
104
6
0
306,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role