Player Matchup

Neith
Neith
GMTfinest
Neith
Level 7
God Stats
1W - 2L
1,295 SR
Queue Stats
130W - 136L
1,573 Elo+
Solo
Ares
Ares
Jörmunganddd
Ares
Level 19
God Stats
4W - 0L
1,810 SR
Queue Stats
23W - 26L
1,506 Elo+
Solo
Fenrir
Fenrir
Starkiller2083
Fenrir
Level 29
God Stats
3W - 1L
1,606 SR
Queue Stats
6W - 2L
1,535 Elo+
Solo
Kukulkan
Kukulkan
SuperPuperProfi
Kukulkan
Level 29
God Stats
22W - 19L
1,554 SR
Queue Stats
210W - 235L
1,540 Elo+
Solo
Eset
Eset
VyseniaXX
Eset
Level 16
God Stats
19W - 24L
1,576 SR
Queue Stats
21W - 25L
1,551 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,541 Elo+

VS

Team Averages
Level 15
1,493 SR
1,566 Elo+
Hel
Hel
BySherg
Hel
Level 29
God Stats
41W - 31L
1,565 SR
Queue Stats
203W - 166L
1,641 Elo+
Solo
Odin
Odin
GZARAVEBI
Odin
Level 4
God Stats
2W - 1L
1,714 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Cthulhu
Cthulhu
Infaiter121
Cthulhu
Level 5
God Stats
1W - 3L
1,148 SR
Queue Stats
12W - 13L
1,487 Elo+
Solo
King Arthur
King Arthur
SHASHANK3
King Arthur
Level 8
God Stats
0W - 4L
1,320 SR
Queue Stats
17W - 44L
1,530 Elo+
Solo
Kali
Kali
YungAutism
Kali
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
105W - 109L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GMTfinest
Neith
12
9 / 1 / 4
7,483
748
6,962
4,632
1,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 8
5,503
550
2,450
6,175
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
6 / 0 / 6
6,603
660
4,438
6,284
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
13
8 / 1 / 1
7,677
768
6,544
3,729
1,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
11
4 / 2 / 2
6,642
664
4,327
4,816
1,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
4 / 5 / 0
6,475
648
4,711
7,181
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
6
0 / 4 / 0
4,124
412
906
4,605
3,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Infaiter121
Cthulhu
7
1 / 7 / 1
4,518
452
2,154
8,772
6,771
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SHASHANK3
King Arthur
7
0 / 7 / 1
4,537
454
1,639
7,432
2,471
8
0 / 4 / 2
4,921
492
2,771
7,224
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
27
Kills
5
5
Deaths
27
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
4
5
0
0.8
W
Neith
GMTfinest
Neith
9
1
4
11
L
Odin
0
4
0
0
L
Cthulhu
Infaiter121
Cthulhu
1
7
1
0.21
W
0
1
8
4
L
King Arthur
SHASHANK3
King Arthur
0
7
1
0.07
W
6
0
6
9
W
Kukulkan
8
1
1
8.5
W
Eset
4
2
2
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
12,181
25,636
Taken
35,214
9,702
Mitigated
16,917
9,925
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,711
653
452
2,248
7,181
2,272
352
4,008
3,173
20,727
0
W
Neith
GMTfinest
Neith
6,962
3,651
177
1,198
4,632
1,533
1,830
1,763
2,869
0
38,945
L
Odin
906
658
0
531
4,605
3,220
0
2,251
2,354
0
10,606
L
Cthulhu
Infaiter121
Cthulhu
2,154
218
0
500
8,772
6,771
0
1,831
6,941
7,402
0
W
2,450
682
0
1,700
6,175
3,010
337
1,107
5,068
9,011
0
L
King Arthur
SHASHANK3
King Arthur
1,639
471
0
910
7,432
2,471
0
2,503
4,929
0
13,833
W
4,438
1,492
0
4,028
6,284
2,174
0
1,063
5,221
0
23,608
W
Kukulkan
6,544
843
140
1,900
3,729
1,437
378
896
2,833
40,946
0
W
Eset
4,327
940
0
782
4,816
1,548
845
2,097
2,719
33,372
0
L
2,771
1,271
0
862
7,224
2,183
0
2,728
4,496
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
24,575
303
Minions Killed
149
0
Camps Cleared
0
888,580
Distance Traveled
895,814
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,475
648
37
4
0
178,120
1
W
Neith
7,483
748
80
8
0
169,969
1
L
Odin
4,124
412
24
2
0
194,626
2
L
Cthulhu
4,518
452
16
2
0
160,753
0
W
Ares
5,503
550
14
1
0
188,343
3
L
King Arthur
4,537
454
31
3
0
179,082
1
W
Fenrir
6,603
660
50
5
0
183,226
2
W
Kukulkan
7,677
768
99
10
0
168,068
3
W
Eset
6,642
664
60
6
0
178,974
3
L
Kali
4,921
492
41
4
0
183,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role