Player Matchup

Bastet
Bastet
Cenfer83
Bastet
Level 36
God Stats
1W - 2L
1,510 SR
Queue Stats
43W - 39L
1,461 Elo+
Solo
Heimdallr
Heimdallr
MiniTotodily
Heimdallr
Level 82
God Stats
0W - 1L
1,306 SR
Queue Stats
171W - 127L
1,629 Elo+
Party 2
Cerberus
Cerberus
ShadowApophis
Cerberus
Level 16
God Stats
4W - 2L
1,786 SR
Queue Stats
18W - 17L
1,562 Elo+
Party 2
Scylla
Scylla
ThyClorax
Scylla
Level 35
God Stats
14W - 20L
1,567 SR
Queue Stats
199W - 203L
1,453 Elo+
Solo
Achilles
Achilles
hurricanekris24
Achilles
Level 37
God Stats
3W - 2L
1,418 SR
Queue Stats
28W - 31L
1,409 Elo+
Solo
Team Averages
Level 41
1,518 SR
1,503 Elo+

VS

Team Averages
Level 67
1,537 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Bloz_28
Gilgamesh
Level 62
God Stats
5W - 2L
1,456 SR
Queue Stats
114W - 152L
1,401 Elo+
Party 1
Chronos
Chronos
DrunkY0da
Chronos
Level 60
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 3L
1,925 Elo+
Party 1
Anhur
Anhur
PeGaSui
Anhur
Level 64
God Stats
13W - 10L
1,489 SR
Queue Stats
263W - 214L
1,505 Elo+
Party 1
Fafnir
Fafnir
eighteenmilla
Fafnir
Level 48
God Stats
44W - 58L
1,500 SR
Queue Stats
230W - 229L
1,511 Elo+
Solo
Loki
Loki
goku6969
Loki
Level 103
God Stats
8W - 12L
1,464 SR
Queue Stats
33W - 38L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cenfer83
Bastet
13
1 / 4 / 0
7,519
501
4,438
9,744
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MiniTotodily
Heimdallr
13
5 / 3 / 0
7,714
514
10,189
8,896
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ShadowApophis
Cerberus
11
0 / 5 / 4
6,979
465
4,184
12,566
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
ThyClorax
Scylla
12
1 / 4 / 0
7,261
484
3,233
7,500
2,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
12
1 / 3 / 1
7,391
493
6,238
8,296
8,905
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloz_28
Gilgamesh
13
0 / 1 / 4
7,259
484
3,745
10,002
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
DrunkY0da
Chronos
18
14 / 0 / 2
10,914
728
15,880
10,689
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anhur
PeGaSui
Anhur
13
0 / 4 / 4
7,664
511
4,816
11,679
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 6
9,025
602
3,643
9,304
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
2 / 3 / 5
8,284
552
5,175
10,283
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
19
19
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bloz_28
Gilgamesh
0
1
4
2
L
Bastet
Cenfer83
Bastet
1
4
0
0.25
W
Chronos
DrunkY0da
Chronos
14
0
2
15
L
Heimdallr
MiniTotodily
Heimdallr
5
3
0
1.67
W
Anhur
PeGaSui
Anhur
0
4
4
0.5
L
Cerberus
ShadowApophis
Cerberus
0
5
4
0.4
L
Scylla
ThyClorax
Scylla
1
4
0
0.25
W
3
0
6
6
W
Loki
2
3
5
1.5
L
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
33,259
47,002
Taken
51,957
25,050
Mitigated
29,572
6,080
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bloz_28
Gilgamesh
3,745
401
0
3,469
10,002
8,468
696
0
10,002
6,388
24,012
L
Bastet
Cenfer83
Bastet
4,438
1,241
0
253
9,744
3,144
0
3,979
5,765
0
55,757
W
Chronos
DrunkY0da
Chronos
15,880
6,593
0
2,428
10,689
4,643
2,748
2,455
8,234
88,705
0
L
Heimdallr
MiniTotodily
Heimdallr
10,189
5,140
0
1,838
8,896
2,901
681
1,970
6,926
0
60,992
W
Anhur
PeGaSui
Anhur
4,816
1,768
0
3,435
11,679
3,441
0
2,166
9,513
0
60,509
L
Cerberus
ShadowApophis
Cerberus
4,184
186
0
2,467
12,566
7,280
69
8,621
3,945
23,139
0
L
Scylla
ThyClorax
Scylla
3,233
171
0
1,205
7,500
2,820
0
4,738
2,762
41,688
0
W
3,643
627
0
3,651
9,304
9,699
145
2,277
7,027
21,140
0
W
Loki
5,175
2,067
0
3,537
10,283
3,321
13
725
9,558
0
58,782
L
Achilles
6,238
2,367
0
317
8,296
8,905
432
1,280
6,331
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
43,146
431
Minions Killed
496
0
Camps Cleared
0
1,394,720
Distance Traveled
1,638,631
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,259
484
62
4
0
296,835
0
L
Bastet
7,519
501
104
7
0
321,256
4
W
Chronos
10,914
728
167
11
0
333,078
4
L
Heimdallr
7,714
514
98
7
0
268,878
5
W
Anhur
7,664
511
116
8
0
328,582
5
L
Cerberus
6,979
465
56
4
0
274,102
1
L
Scylla
7,261
484
93
6
0
277,382
8
W
Fafnir
9,025
602
38
3
0
320,083
2
W
Loki
8,284
552
113
8
0
360,053
1
L
Achilles
7,391
493
80
5
0
253,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role