Player Matchup

Chang'e
Chang'e
Bebigamer72
Chang'e
Level 24
God Stats
9W - 13L
1,501 SR
Queue Stats
192W - 228L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
MrBanano58
Sun Wukong
Level 22
God Stats
38W - 37L
1,610 SR
Queue Stats
228W - 307L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
NeatBike411673
Ratatoskr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 356L
1,421 Elo+
Party 1
Izanami
Izanami
XxSladeFlashxX
Izanami
Level 11
God Stats
2W - 3L
1,334 SR
Queue Stats
104W - 96L
1,400 Elo+
Solo
Cthulhu
Cthulhu
cacacacalli
Cthulhu
Level 29
God Stats
2W - 1L
1,306 SR
Queue Stats
60W - 50L
1,564 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,469 Elo+

VS

Team Averages
Level 14
1,482 SR
1,426 Elo+
Artemis
Artemis
Andzia666
Artemis
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 6L
1,459 Elo+
Solo
Mercury
Mercury
Aruban_Sun92
Mercury
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,189 Elo+
Solo
Nu Wa
Nu Wa
Brefar
Nu Wa
Level 28
God Stats
175W - 142L
1,561 SR
Queue Stats
597W - 654L
1,472 Elo+
Solo
Hel
Hel
Retr0pugkillerz
Hel
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Ra
Ra
alex-4312-
Ra
Level 26
God Stats
0W - 2L
1,260 SR
Queue Stats
25W - 31L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bebigamer72
Chang'e
6
2 / 1 / 1
3,723
745
2,155
2,205
555
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MrBanano58
Sun Wukong
6
1 / 0 / 0
3,642
728
1,097
3,102
1,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
NeatBike411673
Ratatoskr
5
2 / 0 / 1
3,681
736
1,991
2,731
646
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 0
3,585
717
1,361
1,551
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
cacacacalli
Cthulhu
5
1 / 0 / 1
3,705
741
896
1,073
403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andzia666
Artemis
4
0 / 3 / 0
2,882
576
272
2,737
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Aruban_Sun92
Mercury
6
0 / 0 / 0
3,120
624
95
2,076
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Brefar
Nu Wa
7
0 / 1 / 0
3,740
748
2,272
3,006
568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 2 / 0
2,673
535
463
1,552
440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 2 / 0
3,554
711
1,389
2,893
762
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andzia666
Artemis
0
3
0
0
L
Mercury
Aruban_Sun92
Mercury
0
0
0
0
W
Chang'e
Bebigamer72
Chang'e
2
1
1
2.5
L
Nu Wa
Brefar
Nu Wa
0
1
0
0
W
Sun Wukong
MrBanano58
Sun Wukong
1
0
0
1
W
Ratatoskr
NeatBike411673
Ratatoskr
2
0
1
2.5
L
0
2
0
0
W
1
0
0
1
L
1
2
0
0.5
W
Cthulhu
cacacacalli
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,500
Damage
4,491
10,662
Taken
12,264
3,012
Mitigated
2,783
3,102
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andzia666
Artemis
272
185
0
66
2,737
575
0
827
1,910
0
2,115
L
Mercury
Aruban_Sun92
Mercury
95
0
0
0
2,076
438
0
239
1,837
0
8,887
W
Chang'e
Bebigamer72
Chang'e
2,155
855
129
897
2,205
555
0
1,046
1,099
10,483
0
L
Nu Wa
Brefar
Nu Wa
2,272
1,032
0
1,609
3,006
568
0
0
3,006
17,575
0
W
Sun Wukong
MrBanano58
Sun Wukong
1,097
195
0
341
3,102
1,097
0
1,795
1,307
0
13,889
W
Ratatoskr
NeatBike411673
Ratatoskr
1,991
861
0
610
2,731
646
0
783
1,934
0
10,555
L
463
247
104
209
1,552
440
0
455
1,097
999
0
W
1,361
964
0
878
1,551
311
475
92
1,459
0
16,785
L
1,389
521
48
432
2,893
762
150
1,530
1,363
13,701
0
W
Cthulhu
cacacacalli
Cthulhu
896
248
0
247
1,073
403
191
334
739
6,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,336
Gold Earned
15,969
118
Minions Killed
77
0
Camps Cleared
0
480,011
Distance Traveled
414,152
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,882
576
2
0
0
93,494
1
L
Mercury
3,120
624
18
4
0
100,119
0
W
Chang'e
3,723
745
17
3
0
96,530
2
L
Nu Wa
3,740
748
33
7
0
85,918
1
W
Sun Wukong
3,642
728
22
4
0
101,341
0
W
Ratatoskr
3,681
736
27
5
0
118,263
0
L
Hel
2,673
535
0
0
0
39,872
0
W
Izanami
3,585
717
43
9
0
84,622
1
L
Ra
3,554
711
24
5
0
94,749
1
W
Cthulhu
3,705
741
9
2
0
79,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role