Player Matchup

Anhur
Anhur
Ampekko
Anhur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,263 Elo+
Party 1
Horus
Horus
Duckmanp
Horus
Level 25
God Stats
23W - 13L
1,967 SR
Queue Stats
108W - 127L
1,317 Elo+
Party 1
Merlin
Merlin
FastTaxi3
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Solo
Bastet
Bastet
KatsukyyCuum
Bastet
Level 23
God Stats
1W - 1L
1,351 SR
Queue Stats
20W - 21L
1,478 Elo+
Solo
Ymir
Ymir
NAZURTH
Ymir
Level 17
God Stats
4W - 3L
1,414 SR
Queue Stats
31W - 35L
1,353 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,382 Elo+

VS

Team Averages
Level 10
1,555 SR
1,411 Elo+
Yemoja
Yemoja
Deejay84
Yemoja
Level 24
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Khepri
Khepri
GenadiyCrocodile
Khepri
Level 7
God Stats
2W - 1L
1,865 SR
Queue Stats
8W - 17L
1,345 Elo+
Solo
Nemesis
Nemesis
TrajanZA
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lama360
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
土豆做的马铃薯
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ampekko
Anhur
13
11 / 1 / 3
9,169
539
9,522
8,203
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Duckmanp
Horus
11
4 / 0 / 9
9,014
530
4,638
14,213
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
FastTaxi3
Merlin
19
13 / 0 / 3
12,418
730
18,759
16,234
8,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
5 / 1 / 6
9,138
538
5,666
11,674
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
NAZURTH
Ymir
14
5 / 0 / 10
9,586
564
8,852
12,514
8,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deejay84
Yemoja
9
0 / 5 / 2
6,008
353
5,422
11,496
8,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 8 / 0
6,049
356
2,939
13,642
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
TrajanZA
Nemesis
6
0 / 6 / 2
5,607
330
2,220
7,150
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
lama360
Guan Yu
8
0 / 12 / 0
5,885
346
3,318
13,527
6,549
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 9 / 0
6,737
396
8,440
12,637
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
38
Kills
1
2
Deaths
40
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ampekko
Anhur
11
1
3
12.5
L
Yemoja
Deejay84
Yemoja
0
5
2
0.2
W
Horus
Duckmanp
Horus
4
0
9
8.5
W
Merlin
FastTaxi3
Merlin
13
0
3
14.5
L
0
8
0
0
W
Bastet
5
1
6
8
W
Ymir
NAZURTH
Ymir
5
0
10
10
L
Nemesis
TrajanZA
Nemesis
0
6
2
0.17
L
Guan Yu
lama360
Guan Yu
0
12
0
0
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,437
Damage
22,339
62,838
Taken
58,452
37,382
Mitigated
27,692
27,429
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ampekko
Anhur
9,522
4,896
0
3,420
8,203
2,827
1,038
3,155
5,048
0
42,335
L
Yemoja
Deejay84
Yemoja
5,422
1,815
1,550
927
11,496
8,365
0
6,588
4,908
14,457
0
W
Horus
Duckmanp
Horus
4,638
2,103
2,232
5,070
14,213
14,385
297
5,042
9,171
0
14,388
W
Merlin
FastTaxi3
Merlin
18,759
1,932
0
9,420
16,234
8,298
4,378
5,021
11,213
112,193
0
L
2,939
495
0
537
13,642
9,123
0
8,540
5,019
12,204
0
W
Bastet
5,666
1,747
0
3,768
11,674
3,782
440
1,744
8,598
0
48,140
W
Ymir
NAZURTH
Ymir
8,852
1,910
104
3,415
12,514
8,090
2,172
1,945
10,569
44,619
0
L
Nemesis
TrajanZA
Nemesis
2,220
935
0
428
7,150
1,547
0
3,279
3,871
0
7,391
L
Guan Yu
lama360
Guan Yu
3,318
973
127
694
13,527
6,549
0
4,389
9,077
0
24,722
L
8,440
1,982
0
640
12,637
2,108
0
4,815
7,806
34,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
30,286
463
Minions Killed
129
0
Camps Cleared
0
1,586,512
Distance Traveled
1,153,983
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,169
539
77
5
0
285,067
3
L
Yemoja
6,008
353
11
1
0
230,222
0
W
Horus
9,014
530
11
1
0
342,806
1
W
Merlin
12,418
730
198
12
0
291,756
0
L
Khepri
6,049
356
13
1
0
293,293
0
W
Bastet
9,138
538
87
5
0
365,731
0
W
Ymir
9,586
564
90
5
0
301,152
0
L
Nemesis
5,607
330
13
1
0
142,205
1
L
Guan Yu
5,885
346
41
2
0
205,851
2
L
Hera
6,737
396
51
3
0
282,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role