Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gortykr
Artemis
Level 16
God Stats
2W - 3L
1,488 SR
Queue Stats
41W - 20L
1,614 Elo+
Party 2
Ares
Ares
The_Punisher99x
Ares
Level 26
God Stats
7W - 11L
1,395 SR
Queue Stats
75W - 85L
1,406 Elo+
Party 2
Ra
Ra
ronoazorro5
Ra
Level 89
God Stats
3W - 5L
1,578 SR
Queue Stats
456W - 444L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
zQuick_Peek
Cthulhu
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 9L
1,038 Elo+
Party 1
Team Averages
Level 36
1,492 SR
1,412 Elo+

VS

Team Averages
Level 38
1,455 SR
1,462 Elo+
Artemis
Artemis
TheWynk22
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Ymir
Ymir
ToyKillerK11K
Ymir
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 7L
1,687 Elo+
Party 3
Kali
Kali
fran_mateitor
Kali
Level 95
God Stats
2W - 4L
1,303 SR
Queue Stats
166W - 165L
1,426 Elo+
Party 3
Nox
Nox
salvaolmo
Nox
Level 29
God Stats
6W - 7L
1,474 SR
Queue Stats
195W - 214L
1,394 Elo+
Party 3
Bellona
Bellona
yolomarc12
Bellona
Level 26
God Stats
25W - 23L
1,498 SR
Queue Stats
56W - 66L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 1 / 5
6,764
615
4,323
6,748
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Gortykr
Artemis
10
3 / 0 / 1
5,906
537
5,282
2,667
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 3
5,676
516
2,040
4,949
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 3 / 1
6,599
600
3,645
5,288
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
zQuick_Peek
Cthulhu
11
4 / 1 / 3
6,303
573
3,447
6,029
5,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TheWynk22
Artemis
8
1 / 3 / 0
4,711
428
2,525
3,823
1,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,421
493
1,161
8,467
2,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 3 / 1
5,893
536
3,357
5,861
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
5,478
498
1,165
5,034
2,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
yolomarc12
Bellona
8
1 / 4 / 0
4,907
446
3,201
8,879
4,402
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
5
5.5
W
Artemis
Gortykr
Artemis
3
0
1
3.5
L
Artemis
TheWynk22
Artemis
1
3
0
0.33
W
1
1
3
2.5
L
1
2
1
0.75
L
3
3
1
1.17
W
3
3
1
1.17
L
0
2
2
0.5
L
Bellona
yolomarc12
Bellona
1
4
0
0.25
W
Cthulhu
zQuick_Peek
Cthulhu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
11,409
25,681
Taken
32,064
14,065
Mitigated
12,351
8,789
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,323
2,794
0
4,080
6,748
2,258
304
0
6,748
0
30,337
W
Artemis
Gortykr
Artemis
5,282
2,162
0
919
2,667
933
0
438
2,229
0
30,103
L
Artemis
TheWynk22
Artemis
2,525
1,636
0
0
3,823
1,017
288
761
3,007
0
17,201
W
2,040
79
0
939
4,949
3,442
0
659
4,290
13,197
0
L
1,161
194
0
2,301
8,467
2,763
0
1,754
6,713
17,806
0
L
3,357
1,325
0
1,564
5,861
2,168
0
960
4,671
0
26,887
W
3,645
328
86
1,096
5,288
1,912
0
1,229
4,059
39,684
0
L
1,165
336
0
1,961
5,034
2,001
610
2,550
2,484
26,084
0
L
Bellona
yolomarc12
Bellona
3,201
1,060
0
670
8,879
4,402
399
3,107
5,322
0
23,326
W
Cthulhu
zQuick_Peek
Cthulhu
3,447
610
0
1,669
6,029
5,520
411
0
6,029
18,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
26,410
276
Minions Killed
223
0
Camps Cleared
0
1,074,707
Distance Traveled
971,348
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,764
615
93
8
0
252,038
0
W
Artemis
5,906
537
61
6
0
193,744
1
L
Artemis
4,711
428
40
4
0
172,354
0
W
Ares
5,676
516
12
1
0
198,965
1
L
Ymir
5,421
493
29
3
0
184,491
0
L
Kali
5,893
536
48
4
0
220,691
2
W
Ra
6,599
600
73
7
0
219,512
3
L
Nox
5,478
498
55
5
0
191,339
1
L
Bellona
4,907
446
51
5
0
202,473
0
W
Cthulhu
6,303
573
37
3
0
210,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role