Player Matchup

Bakasura
Bakasura
Dikei636
Bakasura
Level 39
God Stats
16W - 15L
1,481 SR
Queue Stats
82W - 94L
1,324 Elo+
Party 2
Ravana
Ravana
SzakalTHC
Ravana
Level 27
God Stats
4W - 8L
1,593 SR
Queue Stats
99W - 126L
1,369 Elo+
Party 3
Thor
Thor
ab-ri-ko-s
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,610 Elo+
Party 2
Izanami
Izanami
davidesp13
Izanami
Level 29
God Stats
5W - 11L
1,143 SR
Queue Stats
62W - 72L
1,231 Elo+
Solo
Artemis
Artemis
hubercik25
Artemis
Level 7
God Stats
6W - 6L
1,670 SR
Queue Stats
9W - 22L
1,311 Elo+
Party 3
Team Averages
Level 21
1,477 SR
1,369 Elo+

VS

Team Averages
Level 22
1,375 SR
1,316 Elo+
Izanami
Izanami
BriqueDeLait_YT
Izanami
Level 29
God Stats
7W - 6L
1,441 SR
Queue Stats
116W - 113L
1,334 Elo+
Party 1
Cerberus
Cerberus
Elixia_LeO
Cerberus
Level 16
God Stats
3W - 6L
1,144 SR
Queue Stats
60W - 56L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
Sh0katana
Gilgamesh
Level 15
God Stats
8W - 5L
1,465 SR
Queue Stats
34W - 32L
1,346 Elo+
Party 1
Hel
Hel
TresorZinker669
Hel
Level 27
God Stats
33W - 18L
1,552 SR
Queue Stats
141W - 132L
1,343 Elo+
Solo
Fenrir
Fenrir
destmolidos09
Fenrir
Level 25
God Stats
23W - 30L
1,275 SR
Queue Stats
54W - 82L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dikei636
Bakasura
14
2 / 3 / 1
8,399
442
9,157
16,245
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
SzakalTHC
Ravana
12
5 / 9 / 1
8,350
439
9,069
13,333
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 10 / 3
6,471
341
1,832
11,199
6,563
Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
davidesp13
Izanami
14
3 / 5 / 2
8,972
472
9,229
10,898
3,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
hubercik25
Artemis
10
0 / 13 / 3
6,845
360
9,342
19,586
8,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 1 / 5
11,921
627
21,278
15,478
5,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Elixia_LeO
Cerberus
15
2 / 3 / 13
10,315
543
5,076
13,037
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sh0katana
Gilgamesh
16
4 / 1 / 11
10,156
535
9,382
15,224
7,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 1 / 7
11,107
585
15,445
14,125
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 6
8,960
472
3,717
10,676
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
10
Kills
40
40
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
21
1
5
23.5
L
Bakasura
Dikei636
Bakasura
2
3
1
0.83
W
Cerberus
Elixia_LeO
Cerberus
2
3
13
2.83
W
Gilgamesh
Sh0katana
Gilgamesh
4
1
11
9.5
L
Ravana
SzakalTHC
Ravana
5
9
1
0.61
W
9
1
7
12.5
L
0
10
3
0.15
L
Izanami
davidesp13
Izanami
3
5
2
0.8
W
4
4
6
1.75
L
Artemis
hubercik25
Artemis
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
54,898
71,261
Taken
68,540
28,535
Mitigated
34,400
8,788
Healing
31,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,278
17,318
0
9,089
15,478
5,312
2,638
0
15,247
0
87,380
L
Bakasura
Dikei636
Bakasura
9,157
6,103
0
3,768
16,245
6,066
0
3,825
12,420
0
48,736
W
Cerberus
Elixia_LeO
Cerberus
5,076
205
0
2,798
13,037
10,789
838
0
12,707
44,250
0
W
Gilgamesh
Sh0katana
Gilgamesh
9,382
2,327
0
4,543
15,224
7,041
972
0
15,084
0
49,341
L
Ravana
SzakalTHC
Ravana
9,069
3,678
0
1,180
13,333
4,062
192
1,649
11,684
0
32,523
W
15,445
858
3,757
10,496
14,125
4,704
3,341
0
13,851
85,218
0
L
1,832
644
0
0
11,199
6,563
0
2,525
8,674
0
8,824
L
Izanami
davidesp13
Izanami
9,229
6,599
17
1,576
10,898
3,371
189
2,844
8,054
0
61,704
W
3,717
720
0
998
10,676
6,554
4,276
0
9,659
0
27,238
L
Artemis
hubercik25
Artemis
9,342
5,086
0
2,247
19,586
8,473
0
9,678
9,908
0
25,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
52,459
305
Minions Killed
520
0
Camps Cleared
0
1,515,315
Distance Traveled
1,666,723
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,921
627
134
7
0
346,621
1
L
Bakasura
8,399
442
99
5
0
413,181
0
W
Cerberus
10,315
543
103
5
0
318,099
3
W
Gilgamesh
10,156
535
80
4
0
335,474
2
L
Ravana
8,350
439
37
2
0
292,780
0
W
Hel
11,107
585
156
8
0
359,211
0
L
Thor
6,471
341
14
1
0
273,997
1
L
Izanami
8,972
472
122
6
0
296,222
4
W
Fenrir
8,960
472
47
2
0
307,318
1
L
Artemis
6,845
360
33
2
0
239,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role