Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Badhopes
Sylvanus
Level 122
God Stats
3W - 2L
1,606 SR
Queue Stats
259W - 260L
1,530 Elo+
Solo
Scylla
Scylla
ORRSKI
Scylla
Level 104
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
serfragon
Thor
Level 86
God Stats
5W - 4L
1,689 SR
Queue Stats
29W - 41L
1,351 Elo+
Solo
Chernobog
Chernobog
slaehr
Chernobog
Level 104
God Stats
2W - 2L
1,623 SR
Queue Stats
24W - 23L
1,455 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,467 Elo+

VS

Team Averages
Level 93
1,675 SR
1,470 Elo+
Cthulhu
Cthulhu
BigMacJordan
Cthulhu
Level 72
God Stats
3W - 0L
1,823 SR
Queue Stats
82W - 74L
1,330 Elo+
Solo
Discordia
Discordia
GlomsGloop
Discordia
Level 60
God Stats
19W - 19L
1,477 SR
Queue Stats
329W - 315L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Nicholasassassin
Baron Samedi
Level 115
God Stats
7W - 1L
1,718 SR
Queue Stats
56W - 47L
1,422 Elo+
Solo
Izanami
Izanami
OLe nO M3AT
Izanami
Level 108
God Stats
2W - 1L
1,754 SR
Queue Stats
9W - 11L
1,492 Elo+
Solo
Ne Zha
Ne Zha
Trickster9718
Ne Zha
Level 112
God Stats
16W - 8L
1,602 SR
Queue Stats
328W - 304L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 7 / 5
7,125
648
6,371
11,401
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Badhopes
Sylvanus
14
3 / 3 / 7
8,484
771
10,882
17,225
15,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
ORRSKI
Scylla
14
4 / 6 / 4
8,444
768
7,036
10,861
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
3 / 5 / 7
7,732
703
7,157
11,154
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
slaehr
Chernobog
11
0 / 6 / 5
6,491
590
5,253
8,489
2,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMacJordan
Cthulhu
16
6 / 1 / 16
10,136
921
11,220
9,855
8,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
GlomsGloop
Discordia
15
3 / 1 / 16
9,133
830
7,946
4,723
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Nicholasassassin
Baron Samedi
13
1 / 3 / 10
7,581
689
7,299
10,089
4,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
OLe nO M3AT
Izanami
15
9 / 1 / 9
10,308
937
9,421
8,219
2,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 5 / 6
10,027
912
14,577
13,202
5,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
11
Kills
27
27
Deaths
11
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
5
0.5
L
Sylvanus
Badhopes
Sylvanus
3
3
7
2.17
W
Cthulhu
BigMacJordan
Cthulhu
6
1
16
14
W
Discordia
GlomsGloop
Discordia
3
1
16
11
W
Baron Samedi
Nicholasassassin
Baron Samedi
1
3
10
2
W
Izanami
OLe nO M3AT
Izanami
9
1
9
13.5
L
Scylla
ORRSKI
Scylla
4
6
4
1
W
8
5
6
2.2
L
Thor
3
5
7
1.3
L
Chernobog
slaehr
Chernobog
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
50,463
59,130
Taken
46,088
31,637
Mitigated
22,334
12,944
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,371
449
1,024
2,381
11,401
5,334
0
6,230
5,171
23,019
0
L
Sylvanus
Badhopes
Sylvanus
10,882
3,074
1,927
4,985
17,225
15,406
0
7,764
9,461
18,327
3,842
W
Cthulhu
BigMacJordan
Cthulhu
11,220
405
1,123
1,169
9,855
8,861
483
4,892
4,565
32,278
0
W
Discordia
GlomsGloop
Discordia
7,946
654
0
666
4,723
1,450
1,204
2,661
1,966
23,980
0
W
Baron Samedi
Nicholasassassin
Baron Samedi
7,299
429
1,597
4,184
10,089
4,262
597
5,299
4,602
20,715
0
W
Izanami
OLe nO M3AT
Izanami
9,421
5,805
63
604
8,219
2,690
0
3,210
4,831
0
20,824
L
Scylla
ORRSKI
Scylla
7,036
615
0
1,549
10,861
3,905
0
5,144
5,717
18,792
0
W
14,577
4,844
0
2,795
13,202
5,071
927
6,587
6,425
0
35,552
L
Thor
7,157
1,969
0
492
11,154
4,029
0
4,265
6,889
0
14,199
L
Chernobog
slaehr
Chernobog
5,253
2,577
0
586
8,489
2,963
140
3,611
4,878
0
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
47,185
145
Minions Killed
202
7
Camps Cleared
11
804,605
Distance Traveled
995,964
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,125
648
39
4
0
163,483
1
L
Sylvanus
8,484
771
26
2
3
169,005
3
W
Cthulhu
10,136
921
54
5
3
229,583
0
W
Discordia
9,133
830
51
5
3
201,591
1
W
Baron Samedi
7,581
689
23
2
0
175,083
1
W
Izanami
10,308
937
26
2
3
191,259
3
L
Scylla
8,444
768
41
4
2
159,215
2
W
Ne Zha
10,027
912
48
4
2
198,448
0
L
Thor
7,732
703
17
2
1
188,326
0
L
Chernobog
6,491
590
22
2
1
124,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role