Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Darkside-_-Aaron
Cernunnos
Level 109
God Stats
2W - 0L
2,038 SR
Queue Stats
88W - 69L
1,404 Elo+
Solo
Da Ji
Da Ji
FrAnKdUke89
Da Ji
Level 105
God Stats
194W - 201L
1,577 SR
Queue Stats
985W - 1,051L
1,473 Elo+
Solo
Nu Wa
Nu Wa
GottlicheMutter
Nu Wa
Level 153
God Stats
103W - 84L
1,606 SR
Queue Stats
746W - 723L
1,501 Elo+
Solo
Persephone
Persephone
Undisputed_Nava3
Persephone
Level 67
God Stats
6W - 5L
1,488 SR
Queue Stats
611W - 668L
1,467 Elo+
Solo
Team Averages
Level 104
1,642 SR
1,469 Elo+

VS

Team Averages
Level 118
1,544 SR
1,478 Elo+
Scylla
Scylla
BuckledBoat84
Scylla
Level 124
God Stats
5W - 11L
1,461 SR
Queue Stats
244W - 234L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DatAlienDude
Tsukuyomi
Level 118
God Stats
3W - 1L
1,719 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Diablo Verde 17
Jormungandr
Level 150
God Stats
35W - 31L
1,560 SR
Queue Stats
294W - 323L
1,481 Elo+
Party 1
Vulcan
Vulcan
Trixille
Vulcan
Level 77
God Stats
9W - 11L
1,426 SR
Queue Stats
170W - 147L
1,444 Elo+
Solo
Heimdallr
Heimdallr
YmeraXebellian95
Heimdallr
Level 119
God Stats
23W - 23L
1,553 SR
Queue Stats
45W - 54L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 0 / 10
8,536
711
4,925
11,958
6,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
16
4 / 0 / 10
9,773
814
9,377
11,148
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 3 / 8
11,236
936
9,124
10,018
5,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 11
9,567
797
9,786
5,522
2,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Undisputed_Nava3
Persephone
16
2 / 2 / 4
8,965
747
6,016
8,143
2,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,570
631
6,577
8,154
2,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DatAlienDude
Tsukuyomi
15
4 / 6 / 1
9,602
800
10,802
12,009
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Diablo Verde 17
Jormungandr
15
1 / 3 / 2
9,039
753
6,734
10,878
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Trixille
Vulcan
14
0 / 5 / 0
7,344
612
8,590
7,693
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
14
0 / 2 / 0
7,434
620
3,654
6,919
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
19
Kills
5
5
Deaths
19
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
10
5
L
0
3
1
0.17
W
Cernunnos
4
0
10
9
L
Tsukuyomi
DatAlienDude
Tsukuyomi
4
6
1
0.75
L
Jormungandr
Diablo Verde 17
Jormungandr
1
3
2
0.67
W
10
3
8
4.67
W
3
0
11
8.5
L
Vulcan
Trixille
Vulcan
0
5
0
0
W
Persephone
Undisputed_Nava3
Persephone
2
2
4
2
L
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
36,357
46,789
Taken
45,653
23,969
Mitigated
21,644
14,130
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,925
279
2,445
2,137
11,958
6,888
0
6,949
4,681
25,949
0
L
6,577
351
0
0
8,154
2,450
0
4,743
3,411
30,880
0
W
Cernunnos
9,377
3,725
728
4,126
11,148
5,383
1,427
4,958
6,088
0
38,453
L
Tsukuyomi
DatAlienDude
Tsukuyomi
10,802
3,716
0
1,415
12,009
4,652
0
4,194
7,815
0
30,638
L
Jormungandr
Diablo Verde 17
Jormungandr
6,734
85
540
847
10,878
9,412
0
3,960
6,918
29,738
0
W
9,124
1,333
0
929
10,018
5,923
1
2,890
7,046
0
14,777
W
9,786
3,177
0
1,434
5,522
2,791
783
3,124
2,348
36,688
0
L
Vulcan
Trixille
Vulcan
8,590
1,129
0
0
7,693
2,619
0
5,176
2,517
30,254
0
W
Persephone
Undisputed_Nava3
Persephone
6,016
80
307
2,024
8,143
2,984
80
3,745
4,388
32,797
0
L
Heimdallr
3,654
140
0
1,224
6,919
2,511
0
3,056
3,863
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
40,989
293
Minions Killed
288
8
Camps Cleared
7
1,187,753
Distance Traveled
1,144,719
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,536
711
45
4
0
239,596
3
L
Scylla
7,570
631
71
6
0
214,880
0
W
Cernunnos
9,773
814
84
7
4
244,851
3
L
Tsukuyomi
9,602
800
39
3
2
244,606
3
L
Jormungandr
9,039
753
52
4
2
242,258
1
W
Da Ji
11,236
936
17
1
2
224,982
0
W
Nu Wa
9,567
797
80
7
2
234,833
3
L
Vulcan
7,344
612
57
5
2
224,418
0
W
Persephone
8,965
747
67
6
0
243,491
2
L
Heimdallr
7,434
620
69
6
1
218,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role