Player Matchup

Hercules
Hercules
Ex_Equo
Hercules
Level 22
God Stats
1W - 4L
1,389 SR
Queue Stats
26W - 24L
1,507 Elo+
Party 3
Merlin
Merlin
Smite-Rush25
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 315L
1,529 Elo+
Solo
Khepri
Khepri
Vortham
Khepri
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
23W - 22L
1,505 Elo+
Party 3
Kali
Kali
Worst_-Support
Kali
Level 22
God Stats
2W - 1L
1,702 SR
Queue Stats
230W - 180L
1,679 Elo+
Solo
Loki
Loki
itzzame-_-trapzz
Loki
Level 4
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,587 Elo+

VS

Team Averages
Level 28
1,626 SR
1,575 Elo+
Cerberus
Cerberus
Chippzz08
Cerberus
Level 29
God Stats
6W - 4L
1,527 SR
Queue Stats
45W - 38L
1,519 Elo+
Party 2
Baba Yaga
Baba Yaga
Deer Tico
Baba Yaga
Level 29
God Stats
17W - 15L
1,528 SR
Queue Stats
116W - 102L
1,484 Elo+
Solo
Mercury
Mercury
JLusive
Mercury
Level 27
God Stats
8W - 2L
1,785 SR
Queue Stats
130W - 41L
1,772 Elo+
Party 1
Sylvanus
Sylvanus
Petros Balog
Sylvanus
Level 29
God Stats
6W - 1L
1,792 SR
Queue Stats
138W - 85L
1,630 Elo+
Party 1
Izanami
Izanami
lindeelliot44
Izanami
Level 24
God Stats
4W - 5L
1,497 SR
Queue Stats
64W - 63L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ex_Equo
Hercules
13
0 / 4 / 2
7,203
450
2,888
13,341
5,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
12
1 / 9 / 2
7,437
465
6,273
12,593
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Vortham
Khepri
12
1 / 3 / 6
7,294
456
6,802
14,478
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 8 / 1
10,312
645
14,558
18,569
10,810
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 11 / 1
5,994
375
1,097
8,365
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chippzz08
Cerberus
11
2 / 4 / 4
7,931
496
3,353
11,968
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Deer Tico
Baba Yaga
16
2 / 1 / 13
9,777
611
9,464
8,906
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JLusive
Mercury
19
21 / 2 / 3
11,921
745
19,209
11,793
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Petros Balog
Sylvanus
18
7 / 1 / 5
10,535
658
11,063
11,260
11,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
13
3 / 3 / 6
8,487
530
7,120
9,064
2,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
11
Kills
35
35
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chippzz08
Cerberus
2
4
4
1
W
Baba Yaga
Deer Tico
Baba Yaga
2
1
13
8.5
L
Hercules
Ex_Equo
Hercules
0
4
2
0.25
W
Mercury
JLusive
Mercury
21
2
3
11.25
W
Sylvanus
Petros Balog
Sylvanus
7
1
5
9.5
L
Merlin
1
9
2
0.22
L
Khepri
Vortham
Khepri
1
3
6
1.33
L
9
8
1
1.19
L
0
11
1
0.05
W
Izanami
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
50,209
67,346
Taken
52,991
34,705
Mitigated
32,947
15,051
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chippzz08
Cerberus
3,353
110
325
2,642
11,968
9,701
469
3,393
8,575
15,302
0
W
Baba Yaga
Deer Tico
Baba Yaga
9,464
556
125
4,267
8,906
3,456
365
2,840
6,066
64,697
0
L
Hercules
Ex_Equo
Hercules
2,888
206
0
5,592
13,341
5,941
0
6,197
7,144
0
42,720
W
Mercury
JLusive
Mercury
19,209
12,038
0
3,987
11,793
5,453
92
1,718
10,075
0
92,119
W
Sylvanus
Petros Balog
Sylvanus
11,063
3,735
1,412
6,097
11,260
11,680
479
929
10,331
62,514
13,299
L
Merlin
6,273
249
0
946
12,593
4,460
0
3,669
8,924
43,327
0
L
Khepri
Vortham
Khepri
6,802
210
0
2,079
14,478
11,727
0
3,136
11,342
25,770
0
L
14,558
6,555
0
6,434
18,569
10,810
12
5,208
13,361
0
60,867
L
1,097
495
0
0
8,365
1,767
0
4,633
3,732
0
15,844
W
Izanami
7,120
4,468
364
2,264
9,064
2,657
2,314
4,260
4,804
0
60,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
48,651
359
Minions Killed
562
0
Camps Cleared
0
1,335,690
Distance Traveled
1,560,815
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,931
496
34
2
0
266,777
2
W
Baba Yaga
9,777
611
117
7
0
332,426
2
L
Hercules
7,203
450
85
5
0
288,454
0
W
Mercury
11,921
745
146
9
0
402,900
4
W
Sylvanus
10,535
658
139
9
0
286,263
1
L
Merlin
7,437
465
90
6
0
276,120
4
L
Khepri
7,294
456
32
2
0
297,847
0
L
Kali
10,312
645
113
7
0
276,594
2
L
Loki
5,994
375
39
2
0
196,675
0
W
Izanami
8,487
530
126
8
0
272,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role