Player Matchup

Eset
Eset
AIbedoChan
Eset
Level 28
God Stats
2W - 2L
1,511 SR
Queue Stats
15W - 6L
1,793 Elo+
Party 3
Ra
Ra
Azathothz
Ra
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 122L
1,378 Elo+
Party 1
Ares
Ares
ElCarroDeMompo
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,793 Elo+
Party 3
Set
Set
gonglah11
Set
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 89L
1,439 Elo+
Party 1
Neith
Neith
l3oeing
Neith
Level 26
God Stats
1W - 1L
1,329 SR
Queue Stats
91W - 85L
1,487 Elo+
Party 1
Team Averages
Level 21
1,468 SR
1,578 Elo+

VS

Team Averages
Level 45
1,451 SR
1,460 Elo+
Izanami
Izanami
ApKelebek
Izanami
Level 28
God Stats
68W - 70L
1,462 SR
Queue Stats
234W - 296L
1,387 Elo+
Solo
Loki
Loki
BarlesChukowski
Loki
Level 22
God Stats
0W - 1L
1,304 SR
Queue Stats
17W - 15L
1,422 Elo+
Solo
Anubis
Anubis
Juukkaa
Anubis
Level 153
God Stats
1W - 3L
1,408 SR
Queue Stats
26W - 26L
1,396 Elo+
Party 2
Neith
Neith
Killendahl
Neith
Level 6
God Stats
15W - 10L
1,581 SR
Queue Stats
16W - 12L
1,531 Elo+
Party 2
Khepri
Khepri
kangen
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 17
16,013
1,144
36,452
11,997
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 20
13,250
946
11,315
8,392
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 19
14,959
1,069
25,121
19,685
26,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
1 / 5 / 15
11,844
846
4,121
13,206
3,883
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
l3oeing
Neith
20
5 / 3 / 20
13,813
987
17,813
11,699
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApKelebek
Izanami
20
3 / 8 / 8
13,900
993
7,596
19,493
6,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 0
10,412
744
1,340
2,713
937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Juukkaa
Anubis
20
8 / 7 / 6
15,024
1,073
30,979
25,206
14,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
19
2 / 9 / 9
13,054
932
9,712
19,326
7,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
kangen
Khepri
20
1 / 5 / 11
12,814
915
8,691
30,676
47,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
31
Kills
14
14
Deaths
31
91
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
2
17
10.75
L
Izanami
ApKelebek
Izanami
3
8
8
0.88
W
2
1
20
12
L
0
2
0
0
W
10
3
19
6.5
L
Anubis
Juukkaa
Anubis
8
7
6
1.57
L
Neith
2
9
9
0.72
W
1
5
15
1.7
L
Khepri
kangen
Khepri
1
5
11
1.3
W
Neith
l3oeing
Neith
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,822
Damage
58,318
64,979
Taken
97,414
40,675
Mitigated
76,977
11,818
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,452
2,797
1,635
3,322
11,997
4,755
0
7,614
4,383
69,776
0
L
Izanami
ApKelebek
Izanami
7,596
2,722
0
259
19,493
6,943
0
16,696
2,797
0
42,142
W
11,315
478
2,963
1,396
8,392
2,077
0
6,893
1,499
46,676
0
L
1,340
123
0
50
2,713
937
0
2,029
684
0
4,727
W
25,121
1,314
0
454
19,685
26,974
0
5,979
13,706
38,326
0
L
Anubis
Juukkaa
Anubis
30,979
823
0
3,813
25,206
14,115
0
19,167
6,039
73,483
0
L
Neith
9,712
2,625
0
479
19,326
7,233
0
15,328
3,998
0
36,133
W
4,121
1,120
0
27
13,206
3,883
0
9,883
3,323
0
9,659
L
Khepri
kangen
Khepri
8,691
517
358
1,376
30,676
47,749
0
19,668
11,008
13,420
0
W
Neith
l3oeing
Neith
17,813
8,997
0
2,021
11,699
2,986
0
9,301
2,398
0
44,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,879
Gold Earned
65,204
278
Minions Killed
264
11
Camps Cleared
7
1,348,615
Distance Traveled
1,019,269
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,013
1,144
83
6
4
289,344
2
L
Izanami
13,900
993
89
6
1
203,125
2
W
Ra
13,250
946
95
7
2
312,003
0
L
Loki
10,412
744
4
0
0
57,017
0
W
Ares
14,959
1,069
14
1
3
270,311
3
L
Anubis
15,024
1,073
102
7
2
245,382
3
L
Neith
13,054
932
63
5
2
231,404
3
W
Set
11,844
846
21
2
1
241,647
0
L
Khepri
12,814
915
6
0
2
282,341
0
W
Neith
13,813
987
65
5
1
235,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role