Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Awaitez
Osiris
Gold IV
Level 156
God Stats
3W - 5L
1,634 SR
Queue Stats
615W - 602L
1,439 MMR
Solo
Chang'e
Chang'e
Platinum IV
TheBraydon
Chang'e
Platinum IV
Level 121
God Stats
2W - 3L
1,476 SR
Queue Stats
227W - 225L
1,548 MMR
Solo
Hercules
Hercules
Bronze III
WRSMorfeus
Hercules
Bronze III
Level 30
God Stats
3W - 2L
1,421 SR
Queue Stats
81W - 92L
1,600 MMR
Solo
Neith
Neith
Bronze III
hipsterhawk
Neith
Bronze III
Level 65
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 6L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,552 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,574 SR
1,528 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
AlexTheKing17
Set
Gold II
Level 74
God Stats
4W - 4L
1,365 SR
Queue Stats
356W - 354L
1,537 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
DSOYR1
Sun Wukong
Gold III
Level 160
God Stats
7W - 9L
1,283 SR
Queue Stats
397W - 405L
1,529 MMR
Solo
Thoth
Thoth
Gold I
Edgarsaurus
Thoth
Gold I
Level 155
God Stats
20W - 8L
1,839 SR
Queue Stats
594W - 583L
1,672 MMR
Solo
Chiron
Chiron
Silver IV
H20btw
Chiron
Silver IV
Level 80
God Stats
2W - 0L
1,883 SR
Queue Stats
10W - 13L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 1
6,733
337
2,756
11,523
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Awaitez
Osiris
15
2 / 4 / 1
9,325
466
3,143
13,076
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
TheBraydon
Chang'e
16
1 / 6 / 2
9,358
468
7,197
14,179
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
WRSMorfeus
Hercules
14
0 / 4 / 1
7,716
386
3,153
19,003
21,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 0
7,291
365
3,147
11,364
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaTiamatGilgameshBellona

VS

Bans
ArtemisRatatoskrPoseidonDa JiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
1 / 0 / 4
11,765
588
6,511
12,249
15,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
10 / 2 / 4
12,711
636
16,957
19,011
10,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
DSOYR1
Sun Wukong
16
4 / 0 / 8
10,962
548
8,529
16,323
15,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 0 / 5
12,665
633
15,808
7,467
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
H20btw
Chiron
17
2 / 1 / 6
11,272
564
6,255
8,776
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
23
23
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Artio
 
Artio
1
0
4
3
W
10
2
4
6
L
Osiris
Awaitez
Osiris
2
4
1
0.63
W
Sun Wukong
DSOYR1
Sun Wukong
4
0
8
8
W
6
0
5
8.5
W
Chiron
H20btw
Chiron
2
1
6
5
L
Chang'e
TheBraydon
Chang'e
1
6
2
0.33
L
Hercules
WRSMorfeus
Hercules
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
54,060
69,145
Taken
63,826
43,764
Mitigated
47,125
20,371
Healing
26,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,756
143
0
1,151
11,523
9,069
0
1,982
9,541
15,983
0
W
Artio
 
Artio
6,511
209
219
6,927
12,249
15,075
720
1,086
11,163
61,937
0
W
16,957
9,140
0
4,971
19,011
10,439
5,418
3,345
15,666
0
119,994
L
Osiris
Awaitez
Osiris
3,143
812
0
3,432
13,076
6,890
0
5,197
7,758
0
67,752
W
Sun Wukong
DSOYR1
Sun Wukong
8,529
1,235
0
4,878
16,323
15,980
426
3,158
13,165
4,929
31,725
W
15,808
741
0
3,224
7,467
2,456
1,826
2,836
4,631
91,901
0
W
Chiron
H20btw
Chiron
6,255
3,169
600
5,325
8,776
3,175
2,883
2,344
6,432
0
80,510
L
Chang'e
TheBraydon
Chang'e
7,197
121
778
4,705
14,179
4,085
0
5,561
8,448
66,780
0
L
Hercules
WRSMorfeus
Hercules
3,153
696
0
6,456
19,003
21,020
0
7,232
11,727
0
35,489
L
3,147
885
0
3,849
11,364
2,700
0
3,363
8,001
0
35,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
59,375
428
Minions Killed
615
0
Camps Cleared
0
1,634,853
Distance Traveled
2,036,383
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,733
337
18
1
0
277,653
4
W
Artio
11,765
588
133
7
0
389,533
1
W
Set
12,711
636
142
7
0
400,213
1
L
Osiris
9,325
466
134
7
0
378,673
4
W
Sun Wukong
10,962
548
51
3
0
423,811
5
W
Thoth
12,665
633
153
8
0
432,856
7
W
Chiron
11,272
564
136
7
0
389,970
2
L
Chang'e
9,358
468
122
6
0
348,947
3
L
Hercules
7,716
386
85
4
0
329,107
5
L
Neith
7,291
365
69
3
0
300,473
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role