Player Matchup

Neith
Neith
AgustinAs1997
Neith
Level 17
God Stats
1W - 3L
1,098 SR
Queue Stats
35W - 37L
1,397 Elo+
Solo
Hun Batz
Hun Batz
BunHatz
Hun Batz
Level 3
God Stats
3W - 1L
1,287 SR
Queue Stats
3W - 1L
1,218 Elo+
Solo
Set
Set
Red8974
Set
Level 24
God Stats
7W - 3L
1,894 SR
Queue Stats
115W - 120L
1,339 Elo+
Solo
Kukulkan
Kukulkan
UnbridledMidget
Kukulkan
Level 15
God Stats
8W - 4L
1,711 SR
Queue Stats
127W - 127L
1,336 Elo+
Solo
Sylvanus
Sylvanus
thewastlander55
Sylvanus
Level 28
God Stats
9W - 6L
1,393 SR
Queue Stats
34W - 31L
1,389 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,336 Elo+

VS

Team Averages
Level 19
1,519 SR
1,318 Elo+
Heimdallr
Heimdallr
Quolos_
Heimdallr
Level 25
God Stats
4W - 10L
1,485 SR
Queue Stats
142W - 189L
1,315 Elo+
Solo
Serqet
Serqet
SnipW SluiS
Serqet
Level 29
God Stats
20W - 26L
1,455 SR
Queue Stats
244W - 261L
1,316 Elo+
Solo
Cerberus
Cerberus
WOP_WIZKID
Cerberus
Level 24
God Stats
34W - 52L
1,365 SR
Queue Stats
48W - 83L
1,234 Elo+
Solo
Bellona
Bellona
jose_a_3_11
Bellona
Level 15
God Stats
1W - 3L
1,790 SR
Queue Stats
232W - 285L
1,226 Elo+
Solo
Merlin
Merlin
mingledsamuri
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 0 / 4
6,674
667
9,888
5,204
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
BunHatz
Hun Batz
11
5 / 1 / 0
6,596
660
3,817
4,340
1,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
8
4 / 2 / 1
5,321
532
4,975
5,993
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
9
2 / 0 / 3
5,767
577
1,531
2,323
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
8
3 / 0 / 5
5,552
555
3,620
5,381
2,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Quolos_
Heimdallr
6
0 / 5 / 1
4,164
416
2,805
5,528
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
7
0 / 1 / 1
4,388
439
2,640
7,391
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
WOP_WIZKID
Cerberus
5
1 / 5 / 0
4,294
429
1,066
10,381
2,981
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
jose_a_3_11
Bellona
8
1 / 5 / 0
4,699
470
1,813
7,630
4,555
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 8 / 0
3,624
362
925
4,243
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
24
Kills
2
3
Deaths
24
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Hun Batz
BunHatz
Hun Batz
5
1
0
5
L
Heimdallr
Quolos_
Heimdallr
0
5
1
0.1
W
Set
4
2
1
2.25
L
Serqet
0
1
1
0.5
W
Kukulkan
2
0
3
3.5
L
Cerberus
WOP_WIZKID
Cerberus
1
5
0
0.2
L
Bellona
jose_a_3_11
Bellona
1
5
0
0.2
L
0
8
0
0
W
Sylvanus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
9,249
23,241
Taken
35,173
8,194
Mitigated
11,906
6,630
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,888
5,867
0
1,756
5,204
1,549
857
705
4,499
0
35,205
W
Hun Batz
BunHatz
Hun Batz
3,817
1,613
0
1,110
4,340
1,427
376
35
4,305
0
36,213
L
Heimdallr
Quolos_
Heimdallr
2,805
1,524
0
687
5,528
1,819
0
1,142
4,386
0
16,797
W
Set
4,975
2,448
0
269
5,993
1,619
0
358
5,475
0
20,689
L
Serqet
2,640
545
0
1,744
7,391
1,777
0
529
6,862
0
18,384
W
Kukulkan
1,531
699
0
429
2,323
749
600
640
1,683
17,706
0
L
Cerberus
WOP_WIZKID
Cerberus
1,066
153
62
1,795
10,381
2,981
0
2,316
8,065
9,825
0
L
Bellona
jose_a_3_11
Bellona
1,813
612
0
960
7,630
4,555
0
267
7,363
0
11,606
L
925
632
0
0
4,243
774
0
897
3,346
4,035
0
W
Sylvanus
3,620
1,276
540
2,526
5,381
2,850
409
253
5,128
11,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
21,169
231
Minions Killed
117
0
Camps Cleared
0
905,740
Distance Traveled
893,051
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,674
667
57
6
0
168,141
0
W
Hun Batz
6,596
660
82
8
0
189,596
2
L
Heimdallr
4,164
416
29
3
0
172,514
2
W
Set
5,321
532
35
4
0
188,396
0
L
Serqet
4,388
439
32
3
0
209,311
1
W
Kukulkan
5,767
577
40
4
0
176,565
0
L
Cerberus
4,294
429
17
2
0
165,917
3
L
Bellona
4,699
470
35
4
0
179,752
0
L
Merlin
3,624
362
4
0
0
165,557
0
W
Sylvanus
5,552
555
17
2
0
183,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role