Player Matchup

Zeus
Zeus
Supnew
Zeus
Level 68
God Stats
1W - 1L
1,683 SR
Queue Stats
33W - 41L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
ainvar07
Xing Tian
Level 39
God Stats
1W - 2L
1,300 SR
Queue Stats
73W - 74L
1,395 Elo+
Party 2
Odin
Odin
aniso_mm
Odin
Level 17
God Stats
9W - 7L
1,573 SR
Queue Stats
14W - 16L
1,330 Elo+
Party 2
Team Averages
Level 41
1,519 SR
1,381 Elo+

VS

Team Averages
Level 56
1,533 SR
1,543 Elo+
Ymir
Ymir
Arturyan01
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 52L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
RaZoLV
Ah Puch
Level 18
God Stats
22W - 11L
1,604 SR
Queue Stats
163W - 155L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Zhiga228
Ne Zha
Level 145
God Stats
2W - 1L
1,496 SR
Queue Stats
182W - 148L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Supnew
Zeus
16
4 / 7 / 3
12,114
577
12,662
16,048
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
ainvar07
Xing Tian
17
4 / 0 / 4
12,949
617
13,006
22,520
31,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
0 / 9 / 7
11,004
524
4,104
20,232
13,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 9
12,011
572
3,085
18,423
19,781
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
RaZoLV
Ah Puch
18
3 / 0 / 7
13,239
630
17,168
10,745
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Zhiga228
Ne Zha
20
13 / 1 / 3
14,910
710
30,832
16,453
18,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
16
16
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
7
9
0.64
W
Ah Puch
RaZoLV
Ah Puch
3
0
7
6.5
L
Zeus
Supnew
Zeus
4
7
3
0.79
W
Ne Zha
Zhiga228
Ne Zha
13
1
3
14.5
L
Xing Tian
ainvar07
Xing Tian
4
0
4
6
L
Odin
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,772
Damage
51,085
58,800
Taken
45,621
50,590
Mitigated
44,505
8,742
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,085
506
0
0
18,423
19,781
249
11,648
6,775
22,004
0
W
Ah Puch
RaZoLV
Ah Puch
17,168
688
0
5,877
10,745
6,588
1,543
5,529
5,216
72,292
0
L
Zeus
Supnew
Zeus
12,662
1,380
23
1,873
16,048
6,010
0
5,469
10,287
65,113
0
W
Ne Zha
Zhiga228
Ne Zha
30,832
6,235
0
5,150
16,453
18,136
439
8,491
7,962
0
83,081
L
Xing Tian
ainvar07
Xing Tian
13,006
1,309
0
4,724
22,520
31,210
0
8,528
13,454
41,998
0
L
Odin
4,104
1,080
0
2,122
20,232
13,370
0
5,019
14,806
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
40,160
202
Minions Killed
236
0
Camps Cleared
0
1,079,430
Distance Traveled
1,054,656
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,011
572
36
2
0
297,257
0
W
Ah Puch
13,239
630
108
5
0
352,083
3
L
Zeus
12,114
577
113
5
0
315,666
0
W
Ne Zha
14,910
710
92
4
0
405,316
3
L
Xing Tian
12,949
617
51
2
0
428,544
5
L
Odin
11,004
524
38
2
0
335,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role