Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Rymas
Bacchus
Silver III
Level 144
God Stats
2W - 5L
1,489 SR
Queue Stats
31W - 43L
1,257 MMR
Solo
Scylla
Scylla
Silver II
VitalyOS2000
Scylla
Silver II
Level 89
God Stats
3W - 5L
1,404 SR
Queue Stats
27W - 39L
1,213 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,464 SR
1,324 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,471 SR
1,124 MMR
Ra
Ra
Silver III
TEAVAAA
Ra
Silver III
Level 127
God Stats
2W - 4L
1,482 SR
Queue Stats
26W - 45L
1,067 MMR
Party 1
Anhur
Anhur
Bronze III
Wizact
Anhur
Bronze III
Level 125
God Stats
3W - 2L
1,572 SR
Queue Stats
6W - 11L
1,342 MMR
Solo
Ullr
Ullr
Bronze I
ΞDΣN
Ullr
Bronze I
Level 144
God Stats
3W - 3L
1,358 SR
Queue Stats
8W - 27L
962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 6 / 4
10,956
548
10,081
17,340
6,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Rymas
Bacchus
15
3 / 4 / 3
12,535
627
9,037
21,990
40,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
17
2 / 5 / 1
11,502
575
12,752
14,767
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Hou YiMorgan Le FayAphroditeAthenaThoth

VS

Bans
SolSobekMedusaGaneshaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 7
13,667
683
15,012
10,945
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Wizact
Anhur
17
5 / 3 / 7
12,695
635
18,353
16,077
6,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
ΞDΣN
Ullr
17
2 / 3 / 9
12,119
606
11,717
12,420
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
4
0.5
L
Bacchus
Rymas
Bacchus
3
4
3
1.13
W
8
0
7
11.5
L
Scylla
2
5
1
0.5
W
Anhur
Wizact
Anhur
5
3
7
2.83
W
Ullr
ΞDΣN
Ullr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
45,082
54,097
Taken
39,442
52,869
Mitigated
20,481
5,979
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,081
2,663
650
3,409
17,340
6,227
193
5,836
11,504
0
36,309
L
Bacchus
Rymas
Bacchus
9,037
321
0
1,920
21,990
40,870
0
4,850
17,140
26,518
0
W
15,012
1,055
5,035
4,428
10,945
8,109
91
6,459
4,486
78,449
0
L
Scylla
12,752
120
0
0
14,767
5,772
0
4,326
10,441
78,514
0
W
Anhur
Wizact
Anhur
18,353
10,915
0
2,249
16,077
6,646
2,373
9,538
6,539
0
56,947
W
Ullr
ΞDΣN
Ullr
11,717
3,080
0
1,782
12,420
5,726
446
5,792
6,628
0
48,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
38,481
189
Minions Killed
254
0
Camps Cleared
0
967,428
Distance Traveled
1,044,128
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,956
548
50
3
0
301,633
1
L
Bacchus
12,535
627
13
1
0
332,035
0
W
Ra
13,667
683
103
5
0
382,033
3
L
Scylla
11,502
575
126
6
0
333,760
1
W
Anhur
12,695
635
67
3
0
331,865
4
W
Ullr
12,119
606
84
4
0
330,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role