Player Matchup

Danzaburou
Danzaburou
Chef-Quonardee
Danzaburou
Level 28
God Stats
20W - 20L
1,537 SR
Queue Stats
136W - 139L
1,605 Elo+
Solo
Hel
Hel
Cupid8fCrime
Hel
Level 20
God Stats
20W - 38L
1,546 SR
Queue Stats
249W - 261L
1,497 Elo+
Solo
Horus
Horus
HotNizm
Horus
Level 29
God Stats
6W - 7L
1,534 SR
Queue Stats
161W - 165L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
burning_elderly
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,406 Elo+
Solo
Nox
Nox
sirlusho
Nox
Level 8
God Stats
2W - 0L
1,779 SR
Queue Stats
15W - 9L
1,780 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,574 Elo+

VS

Team Averages
Level 11
1,619 SR
1,503 Elo+
Jing Wei
Jing Wei
Antifroze
Jing Wei
Level 18
God Stats
7W - 5L
1,713 SR
Queue Stats
34W - 30L
1,583 Elo+
Solo
Yemoja
Yemoja
BuddhaKolb
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Neith
Neith
FallenStephen
Neith
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 4L
1,837 Elo+
Solo
Thor
Thor
JustCallMeMexTTV
Thor
Level 18
God Stats
5W - 3L
1,793 SR
Queue Stats
150W - 186L
1,411 Elo+
Solo
Ares
Ares
OtherPineapple4
Ares
Level 5
God Stats
1W - 2L
1,369 SR
Queue Stats
10W - 8L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chef-Quonardee
Danzaburou
13
0 / 1 / 3
7,740
516
4,521
7,674
2,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
6,796
453
2,572
5,808
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
HotNizm
Horus
14
5 / 1 / 2
8,467
564
4,248
10,055
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
burning_elderly
Sun Wukong
14
10 / 3 / 1
9,054
604
9,620
11,853
10,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 3
8,081
539
4,315
9,090
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Antifroze
Jing Wei
12
2 / 3 / 2
7,198
480
4,070
8,791
3,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
BuddhaKolb
Yemoja
10
0 / 1 / 0
6,123
408
2,077
6,623
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 3 / 1
9,243
616
9,246
9,883
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 1
6,655
444
1,572
9,753
2,962
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 5 / 2
6,069
405
1,371
8,318
6,264
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
7
9
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Antifroze
Jing Wei
2
3
2
1
L
Yemoja
BuddhaKolb
Yemoja
0
1
0
0
W
Danzaburou
Chef-Quonardee
Danzaburou
0
1
3
1.5
W
1
1
1
1.5
L
5
3
1
1.83
W
Horus
HotNizm
Horus
5
1
2
6
L
0
4
1
0.13
L
0
5
2
0.2
W
Sun Wukong
burning_elderly
Sun Wukong
10
3
1
3.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
18,336
44,480
Taken
43,368
24,677
Mitigated
20,631
17,458
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Antifroze
Jing Wei
4,070
2,808
0
1,198
8,791
3,640
0
1,253
7,538
0
37,697
L
Yemoja
BuddhaKolb
Yemoja
2,077
726
244
59
6,623
3,705
168
2,634
3,989
16,067
0
W
Danzaburou
Chef-Quonardee
Danzaburou
4,521
1,729
0
2,939
7,674
2,661
1,368
1,307
6,367
0
58,187
W
2,572
148
2,489
3,391
5,808
3,520
119
793
5,015
16,259
0
L
9,246
3,395
0
3,456
9,883
4,060
1,163
3,443
6,440
0
68,892
W
Horus
HotNizm
Horus
4,248
1,766
353
4,381
10,055
4,332
0
195
9,860
0
48,878
L
1,572
404
0
110
9,753
2,962
0
0
9,753
0
35,366
L
1,371
23
0
250
8,318
6,264
162
0
8,318
11,682
0
W
Sun Wukong
burning_elderly
Sun Wukong
9,620
2,163
0
2,854
11,853
10,248
92
1,371
10,482
0
41,828
W
4,315
429
0
1,051
9,090
3,916
239
101
8,989
54,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
35,288
406
Minions Killed
330
0
Camps Cleared
0
1,440,087
Distance Traveled
1,270,148
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,198
480
78
5
0
253,261
3
L
Yemoja
6,123
408
29
2
0
281,420
6
W
Danzaburou
7,740
516
105
7
0
259,070
5
W
Hel
6,796
453
34
2
0
286,569
1
L
Neith
9,243
616
128
9
0
258,539
5
W
Horus
8,467
564
85
6
0
305,020
1
L
Thor
6,655
444
71
5
0
235,846
0
L
Ares
6,069
405
24
2
0
241,082
0
W
Sun Wukong
9,054
604
74
5
0
290,509
0
W
Nox
8,081
539
108
7
0
298,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role