Player Matchup

Neith
Neith
Ale_San_Br
Neith
Level 7
God Stats
1W - 4L
1,326 SR
Queue Stats
22W - 33L
1,331 Elo+
Solo
Loki
Loki
Cassioesp
Loki
Level 4
God Stats
2W - 2L
1,693 SR
Queue Stats
2W - 3L
1,724 Elo+
Solo
Kukulkan
Kukulkan
CielLescal
Kukulkan
Level 25
God Stats
6W - 4L
1,785 SR
Queue Stats
66W - 76L
1,356 Elo+
Solo
Tyr
Tyr
Maxicc
Tyr
Level 28
God Stats
7W - 4L
1,729 SR
Queue Stats
124W - 103L
1,482 Elo+
Solo
Ymir
Ymir
bibrandao
Ymir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 126L
1,416 Elo+
Solo
Team Averages
Level 17
1,607 SR
1,462 Elo+

VS

Team Averages
Level 21
1,561 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
ItzMentally
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,684 SR
Queue Stats
16W - 10L
1,404 Elo+
Solo
Chaac
Chaac
RussoAP
Chaac
Level 14
God Stats
6W - 3L
1,571 SR
Queue Stats
16W - 11L
1,488 Elo+
Solo
Set
Set
Skyazer
Set
Level 27
God Stats
16W - 13L
1,597 SR
Queue Stats
238W - 238L
1,494 Elo+
Solo
Merlin
Merlin
tjk_ibanez
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 26L
1,626 Elo+
Solo
Nox
Nox
yEnzinho_
Nox
Level 28
God Stats
23W - 22L
1,453 SR
Queue Stats
195W - 225L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 5 / 4
6,833
380
2,960
7,447
2,165
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
5
0 / 6 / 1
5,684
316
1,070
4,770
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
CielLescal
Kukulkan
15
9 / 3 / 1
10,214
567
15,812
10,805
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
Maxicc
Tyr
14
5 / 3 / 4
9,036
502
11,059
12,299
11,832
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
11
2 / 7 / 3
7,973
443
8,255
19,157
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItzMentally
Morgan Le Fay
17
11 / 1 / 1
11,151
620
15,087
14,258
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RussoAP
Chaac
14
6 / 3 / 4
9,115
506
8,854
14,725
10,257
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
16
4 / 2 / 6
9,633
535
5,606
14,694
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
tjk_ibanez
Merlin
9
0 / 9 / 5
6,853
381
3,190
10,099
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 5
9,385
521
7,591
11,488
5,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
17
Kills
24
24
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
4
0.6
L
Loki
0
6
1
0.08
L
Kukulkan
CielLescal
Kukulkan
9
3
1
3.17
W
Morgan Le Fay
ItzMentally
Morgan Le Fay
11
1
1
11.5
L
Tyr
Maxicc
Tyr
5
3
4
2.33
W
Chaac
RussoAP
Chaac
6
3
4
2.67
W
Set
4
2
6
3.5
L
Ymir
2
7
3
0.5
W
Merlin
tjk_ibanez
Merlin
0
9
5
0.28
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
40,328
54,478
Taken
65,264
30,015
Mitigated
30,441
4,855
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,960
1,051
0
221
7,447
2,165
92
3,076
4,361
0
16,950
L
Loki
1,070
424
0
295
4,770
1,281
84
2,464
2,306
0
6,387
L
Kukulkan
CielLescal
Kukulkan
15,812
1,566
0
1,820
10,805
4,674
55
6,386
4,287
71,038
0
W
Morgan Le Fay
ItzMentally
Morgan Le Fay
15,087
2,276
161
2,879
14,258
6,014
5,762
4,850
9,408
73,598
0
L
Tyr
Maxicc
Tyr
11,059
2,684
325
2,194
12,299
11,832
0
3,125
9,088
0
48,215
W
Chaac
RussoAP
Chaac
8,854
1,548
0
3,121
14,725
10,257
163
5,697
9,028
0
31,020
W
Set
5,606
2,547
0
1,889
14,694
5,717
0
3,828
10,866
0
66,575
L
Ymir
8,255
1,173
0
0
19,157
10,063
0
10,414
8,568
35,145
0
W
Merlin
tjk_ibanez
Merlin
3,190
524
0
638
10,099
3,088
20
4,962
5,137
14,819
0
W
7,591
820
0
3,558
11,488
5,365
1,457
4,730
6,758
58,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
46,137
318
Minions Killed
419
0
Camps Cleared
0
1,434,391
Distance Traveled
1,691,310
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,833
380
31
2
0
315,877
0
L
Loki
5,684
316
20
1
0
118,362
0
L
Kukulkan
10,214
567
121
7
0
340,838
5
W
Morgan Le Fay
11,151
620
129
7
0
337,872
0
L
Tyr
9,036
502
91
5
0
376,024
2
W
Chaac
9,115
506
58
3
0
332,977
0
W
Set
9,633
535
105
6
0
386,151
1
L
Ymir
7,973
443
55
3
0
283,290
1
W
Merlin
6,853
381
18
1
0
293,801
1
W
Nox
9,385
521
109
6
0
340,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role