Player Matchup

Fenrir
Fenrir
Gold II
GamaAleex
Fenrir
Gold II
Level 140
God Stats
40W - 43L
1,496 SR
Queue Stats
315W - 311L
1,610 MMR
Solo
Scylla
Scylla
Gold IV
I AM M3RCURY
Scylla
Gold IV
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 20L
1,630 MMR
Party 1
Hachiman
Hachiman
Platinum V
Native_Anubis
Hachiman
Platinum V
Level 158
God Stats
16W - 15L
1,491 SR
Queue Stats
516W - 520L
1,695 MMR
Solo
Athena
Athena
Platinum III
SpawnCraft
Athena
Platinum III
Level 158
God Stats
17W - 14L
1,598 SR
Queue Stats
276W - 261L
1,769 MMR
Party 1
Vamana
Vamana
Gold I
xfirefrog_
Vamana
Gold I
Level 127
God Stats
34W - 26L
1,669 SR
Queue Stats
408W - 405L
1,658 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,551 SR
1,672 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,598 SR
1,671 MMR
Izanami
Izanami
Gold I
Bstmaddog
Izanami
Gold I
Level 134
God Stats
20W - 21L
1,566 SR
Queue Stats
123W - 129L
1,677 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Bull_Dog-OwO
Zhong Kui
Platinum III
Level 123
God Stats
4W - 2L
1,752 SR
Queue Stats
149W - 136L
1,895 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
Dope__Forreal
Hun Batz
Platinum V
Level 61
God Stats
0W - 1L
1,208 SR
Queue Stats
517W - 478L
1,647 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
HePotatoes__
Baba Yaga
Gold II
Level 87
God Stats
1W - 1L
1,691 SR
Queue Stats
286W - 280L
1,598 MMR
Party 2
Khepri
Khepri
Bronze III
Two3asyCody
Khepri
Bronze III
Level 160
God Stats
0W - 2L
1,774 SR
Queue Stats
13W - 15L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GamaAleex
Fenrir
20
13 / 3 / 16
14,506
604
23,599
20,919
16,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
13 / 1 / 12
14,817
617
28,598
13,388
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Native_Anubis
Hachiman
20
6 / 5 / 8
14,385
599
17,301
18,084
7,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
SpawnCraft
Athena
15
2 / 3 / 21
11,673
486
6,662
23,805
24,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
xfirefrog_
Vamana
20
8 / 2 / 11
14,479
603
16,787
27,960
23,335
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayTiamatSetLokiSol

VS

Bans
GilgameshKaliGebChang'eYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bstmaddog
Izanami
18
3 / 9 / 2
11,607
484
14,135
18,828
6,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Bull_Dog-OwO
Zhong Kui
16
4 / 9 / 4
11,092
462
22,272
27,158
18,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Dope__Forreal
Hun Batz
18
3 / 8 / 2
11,673
486
10,400
19,290
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
HePotatoes__
Baba Yaga
17
3 / 9 / 2
10,946
456
13,650
23,103
10,661
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
1 / 7 / 4
10,037
418
5,231
24,557
29,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
42
Kills
14
14
Deaths
42
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bstmaddog
Izanami
3
9
2
0.44
L
Zhong Kui
Bull_Dog-OwO
Zhong Kui
4
9
4
0.67
L
Hun Batz
Dope__Forreal
Hun Batz
3
8
2
0.5
W
Fenrir
GamaAleex
Fenrir
13
3
16
7
L
Baba Yaga
HePotatoes__
Baba Yaga
3
9
2
0.44
W
Scylla
13
1
12
19
W
Hachiman
Native_Anubis
Hachiman
6
5
8
2
W
Athena
SpawnCraft
Athena
2
3
21
4.17
L
Khepri
1
7
4
0.43
W
Vamana
xfirefrog_
Vamana
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,947
Damage
65,688
104,156
Taken
112,936
76,669
Mitigated
73,019
33,021
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bstmaddog
Izanami
14,135
9,072
0
3,088
18,828
6,903
0
3,320
15,454
0
100,349
L
Zhong Kui
Bull_Dog-OwO
Zhong Kui
22,272
1,744
262
8,774
27,158
18,656
0
7,310
19,608
66,901
0
L
Hun Batz
Dope__Forreal
Hun Batz
10,400
3,091
0
4,438
19,290
7,648
0
4,665
14,502
0
82,635
W
Fenrir
GamaAleex
Fenrir
23,599
7,830
0
10,847
20,919
16,040
1,992
7,186
13,733
0
100,393
L
Baba Yaga
HePotatoes__
Baba Yaga
13,650
962
0
5,036
23,103
10,661
735
9,715
12,976
55,311
0
W
Scylla
28,598
3,355
240
3,259
13,388
5,363
2,793
7,964
5,424
113,986
0
W
Hachiman
Native_Anubis
Hachiman
17,301
10,642
0
4,511
18,084
7,034
4,639
5,135
12,949
0
128,311
W
Athena
SpawnCraft
Athena
6,662
2,104
0
2,234
23,805
24,897
394
7,975
14,795
19,785
0
L
Khepri
5,231
536
0
3,623
24,557
29,151
0
9,175
15,074
16,680
0
W
Vamana
xfirefrog_
Vamana
16,787
9,183
0
11,930
27,960
23,335
2,951
12,964
14,996
0
98,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,860
Gold Earned
55,355
662
Minions Killed
526
0
Camps Cleared
0
2,326,928
Distance Traveled
1,960,706
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,607
484
161
7
0
343,145
4
L
Zhong Kui
11,092
462
114
5
0
358,049
3
L
Hun Batz
11,673
486
141
6
0
432,714
0
W
Fenrir
14,506
604
113
5
0
494,107
2
L
Baba Yaga
10,946
456
91
4
0
405,318
0
W
Scylla
14,817
617
170
7
0
473,493
3
W
Hachiman
14,385
599
179
7
0
406,779
0
W
Athena
11,673
486
23
1
0
497,682
9
L
Khepri
10,037
418
19
1
0
421,480
9
W
Vamana
14,479
603
177
7
0
454,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role