Player Matchup

Cernunnos
Cernunnos
Arsi_09
Cernunnos
Level 14
God Stats
11W - 18L
1,381 SR
Queue Stats
16W - 32L
1,322 Elo+
Party 1
Scylla
Scylla
Er_CoLGaDoS
Scylla
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 96L
1,421 Elo+
Party 1
Fenrir
Fenrir
meldarion_90
Fenrir
Level 109
God Stats
11W - 13L
1,459 SR
Queue Stats
186W - 232L
1,412 Elo+
Party 1
Team Averages
Level 76
1,447 SR
1,385 Elo+

VS

Team Averages
Level 14
1,395 SR
1,389 Elo+
Loki
Loki
GRM SWAT
Loki
Level 21
God Stats
3W - 3L
1,489 SR
Queue Stats
4W - 6L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
Joker x Ethel
Kukulkan
Level 5
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Ymir
Ymir
ThaBigman99
Ymir
Level 15
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arsi_09
Cernunnos
15
1 / 0 / 19
10,872
680
7,327
7,479
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
12 / 1 / 10
12,767
798
17,774
8,439
2,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
10 / 2 / 10
11,854
741
10,879
12,981
5,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 9 / 1
10,272
642
6,369
14,041
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Joker x Ethel
Kukulkan
14
1 / 9 / 2
10,408
651
6,530
14,249
5,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 2
8,786
549
3,896
13,521
14,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
3
3
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arsi_09
Cernunnos
1
0
19
10.5
W
Scylla
12
1
10
17
L
Loki
2
9
1
0.28
L
Kukulkan
Joker x Ethel
Kukulkan
1
9
2
0.22
L
0
5
2
0.2
W
Fenrir
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
16,795
28,899
Taken
41,811
10,547
Mitigated
24,938
11,955
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arsi_09
Cernunnos
7,327
2,412
417
3,228
7,479
2,488
652
3,455
4,024
0
37,254
W
Scylla
17,774
1,189
586
1,794
8,439
2,846
743
3,062
5,377
55,441
0
L
Loki
6,369
1,306
0
0
14,041
5,054
0
5,641
8,400
0
28,776
L
Kukulkan
Joker x Ethel
Kukulkan
6,530
917
0
0
14,249
5,638
0
5,849
8,400
48,876
0
L
3,896
280
0
0
13,521
14,246
0
6,284
7,237
10,695
0
W
Fenrir
10,879
2,525
373
5,557
12,981
5,213
1,469
3,909
9,072
0
33,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
29,466
179
Minions Killed
147
0
Camps Cleared
0
904,423
Distance Traveled
780,614
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,872
680
58
4
0
285,699
3
W
Scylla
12,767
798
79
5
0
305,403
5
L
Loki
10,272
642
38
2
0
272,986
4
L
Kukulkan
10,408
651
102
6
0
220,138
2
L
Ymir
8,786
549
7
0
0
287,490
0
W
Fenrir
11,854
741
42
3
0
313,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role