Player Matchup

Vulcan
Vulcan
FudgeMcGee
Vulcan
Level 146
God Stats
2W - 1L
1,659 SR
Queue Stats
104W - 118L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
SouL Raven2489
Sylvanus
Level 133
God Stats
1W - 0L
1,425 SR
Queue Stats
53W - 41L
1,495 Elo+
Party 1
Merlin
Merlin
UnfittedGiraffe
Merlin
Level 160
God Stats
2W - 0L
1,905 SR
Queue Stats
95W - 84L
1,558 Elo+
Party 1
Ymir
Ymir
nicsto98
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,496 Elo+
Party 3
Chiron
Chiron
xLeonx123
Chiron
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,465 Elo+
Party 3
Team Averages
Level 145
1,598 SR
1,494 Elo+

VS

Team Averages
Level 112
1,423 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Doloritas
Osiris
Level 106
God Stats
2W - 4L
1,329 SR
Queue Stats
177W - 189L
1,454 Elo+
Solo
Cthulhu
Cthulhu
FapMy
Cthulhu
Level 107
God Stats
0W - 2L
1,288 SR
Queue Stats
59W - 67L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FudgeMcGee
Vulcan
15
0 / 4 / 12
9,169
705
10,695
11,038
5,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
1 / 2 / 17
10,267
790
7,795
18,193
21,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 15
10,928
841
19,018
11,857
7,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
6 / 5 / 12
11,292
869
11,939
19,897
25,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
xLeonx123
Chiron
20
12 / 3 / 9
12,241
942
27,660
14,519
8,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 4 / 13
9,426
725
17,384
27,439
18,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
 
He Bo
15
4 / 6 / 10
9,231
710
15,458
9,693
4,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
 
Xing Tian
15
5 / 5 / 9
9,025
694
11,180
22,440
24,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Doloritas
Osiris
15
3 / 4 / 12
9,616
740
11,316
14,944
15,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FapMy
Cthulhu
14
1 / 5 / 11
8,603
662
12,537
16,417
16,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
24
Kills
17
17
Deaths
24
65
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
13
2.63
L
He Bo
 
He Bo
4
6
10
1.5
L
Xing Tian
 
Xing Tian
5
5
9
1.9
L
Osiris
Doloritas
Osiris
3
4
12
2.25
L
Cthulhu
FapMy
Cthulhu
1
5
11
1.3
W
Vulcan
FudgeMcGee
Vulcan
0
4
12
1.5
W
Sylvanus
1
2
17
4.75
W
5
3
15
4.17
W
Ymir
6
5
12
2.4
W
Chiron
xLeonx123
Chiron
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,107
Damage
67,875
75,504
Taken
90,933
68,398
Mitigated
79,307
29,544
Healing
33,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,384
2,178
1,158
12,147
27,439
18,630
0
14,110
13,119
428
33,990
L
He Bo
 
He Bo
15,458
644
1,128
848
9,693
4,140
49
6,719
2,858
26,907
0
L
Xing Tian
 
Xing Tian
11,180
964
2,692
6,289
22,440
24,251
0
12,248
10,040
18,433
0
L
Osiris
Doloritas
Osiris
11,316
2,038
2,823
2,545
14,944
15,474
0
6,828
8,034
0
23,148
L
Cthulhu
FapMy
Cthulhu
12,537
606
1,730
2,073
16,417
16,812
99
8,801
7,435
26,704
0
W
Vulcan
FudgeMcGee
Vulcan
10,695
3,135
1,215
1,552
11,038
5,352
1,020
6,180
4,858
21,941
0
W
Sylvanus
7,795
2,140
7,373
5,163
18,193
21,187
269
9,089
9,104
12,852
0
W
19,018
1,917
833
3,023
11,857
7,758
1,089
6,344
5,513
38,334
0
W
Ymir
11,939
1,629
224
1,494
19,897
25,746
66
11,734
8,163
16,197
0
W
Chiron
xLeonx123
Chiron
27,660
11,349
2,607
6,060
14,519
8,355
3,177
6,111
8,407
0
49,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,897
Gold Earned
45,901
137
Minions Killed
147
0
Camps Cleared
0
1,193,169
Distance Traveled
1,235,083
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,426
725
30
2
0
236,390
0
L
He Bo
9,231
710
35
3
0
235,033
2
L
Xing Tian
9,025
694
23
2
0
250,774
0
L
Osiris
9,616
740
32
2
0
251,925
0
L
Cthulhu
8,603
662
27
2
0
260,961
0
W
Vulcan
9,169
705
36
3
0
239,158
0
W
Sylvanus
10,267
790
11
1
0
244,333
1
W
Merlin
10,928
841
36
3
0
242,619
0
W
Ymir
11,292
869
8
1
0
237,495
0
W
Chiron
12,241
942
46
4
0
229,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role