Player Matchup

Thor
Thor
Ampekko
Thor
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 38L
1,242 Elo+
Party 2
Horus
Horus
Duckmanp
Horus
Level 25
God Stats
23W - 13L
1,939 SR
Queue Stats
108W - 127L
1,305 Elo+
Party 2
Bellona
Bellona
NGC4038
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
979 Elo+
Party 3
Kukulkan
Kukulkan
Sylex6ix
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
lovelyPito24
Artemis
Level 7
God Stats
56W - 71L
1,472 SR
Queue Stats
199W - 247L
1,163 Elo+
Party 3
Team Averages
Level 11
1,582 SR
1,238 Elo+

VS

Team Averages
Level 14
1,460 SR
1,433 Elo+
Merlin
Merlin
Bellkala
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,341 Elo+
Solo
Nemesis
Nemesis
Gizmo2765
Nemesis
Level 14
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TianaOsborn
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
chris2212
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
erwan49
Apollo
Level 20
God Stats
5W - 13L
1,553 SR
Queue Stats
135W - 174L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ampekko
Thor
19
14 / 4 / 5
13,366
495
19,930
20,015
9,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Duckmanp
Horus
17
5 / 3 / 19
13,086
485
7,329
21,843
38,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
NGC4038
Bellona
20
11 / 0 / 8
15,763
584
18,360
20,220
21,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Sylex6ix
Kukulkan
3
0 / 0 / 0
7,674
284
0
0
0
Artemis
lovelyPito24
Artemis
19
7 / 2 / 10
13,280
492
13,775
7,822
4,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bellkala
Merlin
19
1 / 5 / 3
11,622
430
5,347
9,077
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Gizmo2765
Nemesis
15
2 / 9 / 0
10,750
398
6,338
22,266
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TianaOsborn
Bellona
15
0 / 13 / 3
9,725
360
2,532
21,579
11,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
14
0 / 6 / 1
9,369
347
5,729
17,720
28,590
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
erwan49
Apollo
19
6 / 4 / 1
12,313
456
11,624
15,240
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
37
Kills
9
9
Deaths
37
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
Ampekko
Thor
14
4
5
4.13
L
Merlin
Bellkala
Merlin
1
5
3
0.5
W
Horus
Duckmanp
Horus
5
3
19
4.83
L
Nemesis
Gizmo2765
Nemesis
2
9
0
0.22
W
Bellona
NGC4038
Bellona
11
0
8
15
W
Kukulkan
Sylex6ix
Kukulkan
0
0
0
0
L
Bellona
TianaOsborn
Bellona
0
13
3
0.12
L
Ymir
0
6
1
0.08
L
Apollo
erwan49
Apollo
6
4
1
1.63
W
Artemis
lovelyPito24
Artemis
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,394
Damage
31,570
69,900
Taken
85,882
73,976
Mitigated
59,467
29,297
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ampekko
Thor
19,930
5,081
0
7,328
20,015
9,549
40
4,653
15,362
0
83,151
L
Merlin
Bellkala
Merlin
5,347
710
0
0
9,077
3,055
1,111
0
9,077
63,490
0
W
Horus
Duckmanp
Horus
7,329
3,297
3,641
7,453
21,843
38,332
804
2,437
19,406
0
37,938
L
Nemesis
Gizmo2765
Nemesis
6,338
2,720
0
4,084
22,266
8,508
41
0
22,257
0
60,152
W
Bellona
NGC4038
Bellona
18,360
6,799
0
9,261
20,220
21,494
4,612
2,716
17,504
0
130,546
W
Kukulkan
Sylex6ix
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
TianaOsborn
Bellona
2,532
700
0
1,673
21,579
11,670
356
0
21,522
0
28,037
L
Ymir
5,729
712
0
0
17,720
28,590
112
0
17,628
36,605
0
L
Apollo
erwan49
Apollo
11,624
6,941
0
5,361
15,240
7,644
234
0
15,229
0
90,279
W
Artemis
lovelyPito24
Artemis
13,775
7,582
0
1,614
7,822
4,601
6,376
1,413
6,409
0
80,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
53,779
490
Minions Killed
476
0
Camps Cleared
0
1,995,887
Distance Traveled
2,118,246
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,366
495
93
3
0
470,274
4
L
Merlin
11,622
430
117
4
0
448,783
0
W
Horus
13,086
485
40
1
0
512,282
0
L
Nemesis
10,750
398
86
3
0
496,793
10
W
Bellona
15,763
584
208
8
0
577,064
2
W
Kukulkan
7,674
284
0
0
0
0
0
L
Bellona
9,725
360
57
2
0
296,954
2
L
Ymir
9,369
347
62
2
0
373,328
0
L
Apollo
12,313
456
154
6
0
502,388
0
W
Artemis
13,280
492
149
6
0
436,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role