Player Matchup

Bellona
Bellona
Manacharge
Bellona
Level 28
God Stats
1W - 2L
1,274 SR
Queue Stats
15W - 15L
1,477 Elo+
Solo
Anubis
Anubis
OvaltineHumpkins
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,189 Elo+
Solo
Ra
Ra
dredhedlurker
Ra
Level 15
God Stats
5W - 7L
1,189 SR
Queue Stats
64W - 59L
1,420 Elo+
Solo
Mercury
Mercury
xNachooox2442
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 141L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
yakim1337
Baron Samedi
Level 15
God Stats
110W - 93L
1,645 SR
Queue Stats
308W - 315L
1,534 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,423 Elo+

VS

Team Averages
Level 19
1,725 SR
1,653 Elo+
Kuzenbo
Kuzenbo
AJdaKRE8TOR
Kuzenbo
Level 29
God Stats
17W - 9L
1,665 SR
Queue Stats
267W - 105L
1,767 Elo+
Party 1
Jormungandr
Jormungandr
Coolmanzz
Jormungandr
Level 25
God Stats
7W - 1L
1,821 SR
Queue Stats
60W - 29L
1,594 Elo+
Party 1
Merlin
Merlin
LSHai
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,200 Elo+
Solo
Scylla
Scylla
Yea_JumpHim
Scylla
Level 5
God Stats
14W - 3L
1,862 SR
Queue Stats
25W - 3L
1,955 Elo+
Party 1
Mercury
Mercury
natedowg20
Mercury
Level 29
God Stats
20W - 7L
1,779 SR
Queue Stats
215W - 93L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Manacharge
Bellona
16
3 / 10 / 1
10,741
976
11,252
25,146
19,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 12 / 1
9,155
832
5,758
18,001
8,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 11 / 4
10,307
937
6,915
17,331
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
16
4 / 12 / 1
11,466
1,042
10,102
20,051
8,685
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
yakim1337
Baron Samedi
17
1 / 4 / 5
10,689
972
12,891
9,720
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJdaKRE8TOR
Kuzenbo
19
8 / 0 / 27
13,129
1,194
10,427
10,533
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Coolmanzz
Jormungandr
20
10 / 2 / 27
12,271
1,116
17,874
14,257
14,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
LSHai
Merlin
19
7 / 2 / 27
11,951
1,086
17,673
8,654
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
10 / 0 / 29
13,253
1,205
20,548
7,172
3,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
natedowg20
Mercury
19
14 / 4 / 15
12,815
1,165
15,801
12,348
6,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
174
8
Kills
49
49
Deaths
8
12
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AJdaKRE8TOR
Kuzenbo
8
0
27
21.5
W
Jormungandr
Coolmanzz
Jormungandr
10
2
27
11.75
W
Merlin
LSHai
Merlin
7
2
27
10.25
L
Bellona
Manacharge
Bellona
3
10
1
0.35
L
0
12
1
0.04
W
Scylla
10
0
29
24.5
L
0
11
4
0.18
W
Mercury
natedowg20
Mercury
14
4
15
5.38
L
Mercury
4
12
1
0.38
L
Baron Samedi
yakim1337
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
82,323
90,249
Taken
52,964
47,407
Mitigated
48,329
9,557
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AJdaKRE8TOR
Kuzenbo
10,427
3,964
0
1,172
10,533
19,568
0
5,366
5,167
17,365
0
W
Jormungandr
Coolmanzz
Jormungandr
17,874
5,338
0
0
14,257
14,994
0
6,397
7,860
39,925
0
W
Merlin
LSHai
Merlin
17,673
2,152
225
1,152
8,654
3,839
0
5,316
3,338
38,434
0
L
Bellona
Manacharge
Bellona
11,252
3,641
0
1,758
25,146
19,915
0
17,974
7,119
0
36,184
L
5,758
1,120
0
2,454
18,001
8,056
0
14,747
3,254
24,250
0
W
Scylla
20,548
1,812
256
1,724
7,172
3,234
0
3,292
3,880
38,621
0
L
6,915
513
1,390
1,114
17,331
5,868
0
15,074
2,257
38,747
0
W
Mercury
natedowg20
Mercury
15,801
10,481
0
0
12,348
6,694
0
5,193
7,155
0
25,766
L
Mercury
10,102
4,622
0
0
20,051
8,685
0
11,924
7,893
0
29,492
L
Baron Samedi
yakim1337
Baron Samedi
12,891
452
1,538
1,303
9,720
4,883
0
6,400
3,204
27,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,358
Gold Earned
63,419
212
Minions Killed
196
11
Camps Cleared
4
987,153
Distance Traveled
1,043,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,129
1,194
13
1
1
232,318
2
W
Jormungandr
12,271
1,116
59
5
1
190,093
0
W
Merlin
11,951
1,086
49
4
0
204,450
1
L
Bellona
10,741
976
45
4
2
194,550
0
L
Anubis
9,155
832
38
3
0
160,672
1
W
Scylla
13,253
1,205
49
4
0
206,791
1
L
Ra
10,307
937
81
7
1
179,602
0
W
Mercury
12,815
1,165
26
2
2
209,564
0
L
Mercury
11,466
1,042
28
3
7
240,978
2
L
Baron Samedi
10,689
972
20
2
1
211,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role