Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JTREE420_
Artemis
Level 159
God Stats
1W - 1L
1,487 SR
Queue Stats
20W - 18L
1,619 Elo+
Solo
Osiris
Osiris
Lo3e_99
Osiris
Level 146
God Stats
6W - 10L
1,521 SR
Queue Stats
151W - 149L
1,511 Elo+
Party 1
Loki
Loki
theROCKagain
Loki
Level 127
God Stats
12W - 10L
1,645 SR
Queue Stats
192W - 196L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
valS_madneSS
Kumbhakarna
Level 160
God Stats
3W - 4L
1,608 SR
Queue Stats
804W - 748L
1,504 Elo+
Party 1
Team Averages
Level 149
1,552 SR
1,539 Elo+

VS

Team Averages
Level 127
1,671 SR
1,569 Elo+
Hercules
Hercules
Gsgt Reaper4578
Hercules
Level 121
God Stats
14W - 24L
1,462 SR
Queue Stats
744W - 712L
1,517 Elo+
Solo
Discordia
Discordia
Mythaelogy
Discordia
Level 156
God Stats
4W - 1L
1,977 SR
Queue Stats
262W - 227L
1,603 Elo+
Solo
Sylvanus
Sylvanus
SnugglyEgirl89
Sylvanus
Level 129
God Stats
10W - 12L
1,638 SR
Queue Stats
173W - 163L
1,596 Elo+
Solo
Rama
Rama
j_amiel
Rama
Level 107
God Stats
3W - 4L
1,629 SR
Queue Stats
55W - 50L
1,523 Elo+
Solo
Bakasura
Bakasura
panda74
Bakasura
Level 123
God Stats
2W - 6L
1,647 SR
Queue Stats
178W - 156L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 1
9,278
663
7,983
8,411
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
JTREE420_
Artemis
14
1 / 3 / 0
7,974
570
5,016
5,941
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Lo3e_99
Osiris
14
0 / 1 / 3
8,401
600
6,286
7,399
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 6 / 2
8,047
575
6,645
10,858
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
valS_madneSS
Kumbhakarna
11
0 / 1 / 6
6,707
479
2,599
9,583
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 2 / 0
7,593
542
3,055
9,194
4,343
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Mythaelogy
Discordia
12
2 / 6 / 4
7,231
517
6,318
7,551
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
9
0 / 2 / 4
6,072
434
6,068
7,345
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
j_amiel
Rama
12
4 / 2 / 0
7,706
550
3,969
7,955
2,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
panda74
Bakasura
14
5 / 1 / 0
8,155
583
5,093
10,217
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
11
11
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
1
5.5
L
Hercules
0
2
0
0
W
Artemis
JTREE420_
Artemis
1
3
0
0.33
W
Osiris
Lo3e_99
Osiris
0
1
3
1.5
L
Discordia
Mythaelogy
Discordia
2
6
4
0.67
L
Sylvanus
0
2
4
1
L
Rama
j_amiel
Rama
4
2
0
2
L
Bakasura
panda74
Bakasura
5
1
0
5
W
7
6
2
1.33
W
Kumbhakarna
valS_madneSS
Kumbhakarna
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
24,503
42,192
Taken
42,262
17,923
Mitigated
18,522
16,267
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,983
470
1,053
3,745
8,411
3,840
23
2,984
5,038
72,749
0
L
Hercules
3,055
1,517
0
3,019
9,194
4,343
0
0
9,194
0
47,142
W
Artemis
JTREE420_
Artemis
5,016
2,730
0
2,141
5,941
1,806
1,988
979
4,892
0
45,550
W
Osiris
Lo3e_99
Osiris
6,286
2,809
0
3,550
7,399
4,589
501
329
6,990
0
53,455
L
Discordia
Mythaelogy
Discordia
6,318
547
0
290
7,551
2,199
0
3,274
4,139
32,739
0
L
Sylvanus
6,068
1,992
761
3,513
7,345
4,948
0
3,404
3,804
22,036
8,477
L
Rama
j_amiel
Rama
3,969
3,502
0
3,004
7,955
2,355
369
1,184
6,723
0
44,188
L
Bakasura
panda74
Bakasura
5,093
3,504
0
5,326
10,217
4,677
0
2,313
7,771
0
49,515
W
6,645
1,854
0
3,638
10,858
3,273
0
2,247
7,870
0
37,600
W
Kumbhakarna
valS_madneSS
Kumbhakarna
2,599
161
0
2,140
9,583
4,415
0
4,341
4,777
10,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
36,757
443
Minions Killed
446
0
Camps Cleared
0
1,426,520
Distance Traveled
1,307,093
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,278
663
161
12
0
281,594
7
L
Hercules
7,593
542
125
9
0
271,816
2
W
Artemis
7,974
570
91
7
0
244,033
5
W
Osiris
8,401
600
110
8
0
306,208
6
L
Discordia
7,231
517
74
5
0
263,473
4
L
Sylvanus
6,072
434
58
4
0
190,364
3
L
Rama
7,706
550
90
6
0
251,037
2
L
Bakasura
8,155
583
99
7
0
330,403
1
W
Loki
8,047
575
63
5
0
290,899
5
W
Kumbhakarna
6,707
479
18
1
0
303,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role