Player Matchup

Awilix
Awilix
Kartboi18
Awilix
Level 124
God Stats
24W - 10L
1,834 SR
Queue Stats
176W - 122L
1,675 Elo+
Party 2
Xing Tian
Xing Tian
MoogsLB
Xing Tian
Level 158
God Stats
4W - 1L
1,755 SR
Queue Stats
284W - 263L
1,622 Elo+
Solo
Danzaburou
Danzaburou
TwoTonYeti
Danzaburou
Level 155
God Stats
23W - 19L
1,690 SR
Queue Stats
368W - 326L
1,677 Elo+
Party 2
Baba Yaga
Baba Yaga
redGodx
Baba Yaga
Level 149
God Stats
0W - 1L
1,832 SR
Queue Stats
45W - 35L
1,676 Elo+
Party 3
Gilgamesh
Gilgamesh
sizgod
Gilgamesh
Level 154
God Stats
1W - 1L
1,767 SR
Queue Stats
65W - 62L
1,645 Elo+
Party 3
Team Averages
Level 148
1,776 SR
1,659 Elo+

VS

Team Averages
Level 143
1,624 SR
1,657 Elo+
Cthulhu
Cthulhu
GetBodied
Cthulhu
Level 159
God Stats
4W - 2L
1,676 SR
Queue Stats
639W - 550L
1,649 Elo+
Party 1
Anhur
Anhur
Telegraphy
Anhur
Level 128
God Stats
17W - 9L
1,697 SR
Queue Stats
638W - 641L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
TwoBillionSheep
Erlang Shen
Level 144
God Stats
6W - 3L
1,672 SR
Queue Stats
249W - 206L
1,701 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ventí
Morgan Le Fay
Level 129
God Stats
17W - 24L
1,597 SR
Queue Stats
498W - 456L
1,724 Elo+
Solo
Zhong Kui
Zhong Kui
itothean511
Zhong Kui
Level 156
God Stats
15W - 19L
1,477 SR
Queue Stats
959W - 888L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kartboi18
Awilix
14
2 / 6 / 3
8,997
450
6,457
13,033
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
MoogsLB
Xing Tian
12
1 / 6 / 5
8,784
439
6,815
18,152
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TwoTonYeti
Danzaburou
16
1 / 6 / 1
10,348
517
6,622
15,582
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
redGodx
Baba Yaga
14
0 / 4 / 2
8,851
443
7,341
10,463
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
sizgod
Gilgamesh
18
5 / 5 / 2
11,238
562
11,191
16,698
12,115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetBodied
Cthulhu
17
7 / 2 / 10
11,072
554
8,770
12,663
11,701
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
20
5 / 1 / 6
12,917
646
6,440
13,009
4,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
TwoBillionSheep
Erlang Shen
17
6 / 4 / 5
11,180
559
8,022
13,140
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Ventí
Morgan Le Fay
19
3 / 1 / 15
12,167
608
17,580
13,367
6,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
itothean511
Zhong Kui
20
6 / 1 / 5
12,964
648
11,466
11,276
11,361
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
27
27
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GetBodied
Cthulhu
7
2
10
6
L
Awilix
Kartboi18
Awilix
2
6
3
0.58
L
Xing Tian
MoogsLB
Xing Tian
1
6
5
0.58
W
Anhur
5
1
6
8
W
Erlang Shen
TwoBillionSheep
Erlang Shen
6
4
5
2.13
L
Danzaburou
TwoTonYeti
Danzaburou
1
6
1
0.25
W
Morgan Le Fay
Ventí
Morgan Le Fay
3
1
15
10.5
W
Zhong Kui
itothean511
Zhong Kui
6
1
5
8.5
L
Baba Yaga
redGodx
Baba Yaga
0
4
2
0.25
L
Gilgamesh
sizgod
Gilgamesh
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
52,278
73,928
Taken
63,455
40,533
Mitigated
41,120
13,321
Healing
29,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GetBodied
Cthulhu
8,770
584
1,033
4,355
12,663
11,701
508
5,075
7,444
34,443
0
L
Awilix
Kartboi18
Awilix
6,457
2,503
0
1,758
13,033
5,083
0
5,697
7,336
0
57,615
L
Xing Tian
MoogsLB
Xing Tian
6,815
570
0
1,923
18,152
14,366
0
11,533
6,619
27,603
0
W
Anhur
6,440
2,956
0
7,011
13,009
4,460
2,684
2,105
10,904
0
110,744
W
Erlang Shen
TwoBillionSheep
Erlang Shen
8,022
4,015
0
3,479
13,140
7,100
0
2,744
10,396
0
66,433
L
Danzaburou
TwoTonYeti
Danzaburou
6,622
3,275
0
5,256
15,582
5,450
0
3,710
11,872
0
91,013
W
Morgan Le Fay
Ventí
Morgan Le Fay
17,580
1,488
442
5,562
13,367
6,498
1,059
5,389
7,835
98,760
0
W
Zhong Kui
itothean511
Zhong Kui
11,466
2,583
0
7,892
11,276
11,361
831
404
10,872
93,476
0
L
Baba Yaga
redGodx
Baba Yaga
7,341
40
0
1,990
10,463
3,519
0
6,764
3,699
56,971
0
L
Gilgamesh
sizgod
Gilgamesh
11,191
2,864
0
2,394
16,698
12,115
0
10,244
6,454
0
74,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
60,300
538
Minions Killed
667
0
Camps Cleared
0
1,818,127
Distance Traveled
1,987,506
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,072
554
40
2
0
411,827
8
L
Awilix
8,997
450
82
4
0
394,893
4
L
Xing Tian
8,784
439
27
1
0
379,608
9
W
Anhur
12,917
646
186
9
0
393,811
2
W
Erlang Shen
11,180
559
103
5
0
405,281
3
L
Danzaburou
10,348
517
155
8
0
321,561
7
W
Morgan Le Fay
12,167
608
148
7
0
402,939
11
W
Zhong Kui
12,964
648
190
10
0
373,648
6
L
Baba Yaga
8,851
443
129
6
0
387,521
5
L
Gilgamesh
11,238
562
145
7
0
334,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role