Player Matchup

Amaterasu
Amaterasu
Nerdett
Amaterasu
Level 62
God Stats
28W - 16L
1,640 SR
Queue Stats
151W - 154L
1,482 Elo+
Party 1
Rama
Rama
RawPyro
Rama
Level 87
God Stats
1W - 1L
1,769 SR
Queue Stats
218W - 217L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Vibri_the_Bunny
Cabrakan
Level 127
God Stats
50W - 37L
1,540 SR
Queue Stats
148W - 151L
1,409 Elo+
Party 1
Ra
Ra
What The Front
Ra
Level 160
God Stats
8W - 4L
1,595 SR
Queue Stats
143W - 149L
1,452 Elo+
Solo
Sobek
Sobek
wablabs31
Sobek
Level 109
God Stats
27W - 24L
1,525 SR
Queue Stats
71W - 81L
1,403 Elo+
Solo
Team Averages
Level 109
1,614 SR
1,438 Elo+

VS

Team Averages
Level 98
1,454 SR
1,448 Elo+
Arachne
Arachne
Brave_Baboon
Arachne
Level 159
God Stats
10W - 12L
1,584 SR
Queue Stats
472W - 482L
1,415 Elo+
Solo
Tyr
Tyr
MackerShmeet
Tyr
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
194W - 160L
1,496 Elo+
Solo
Fafnir
Fafnir
S0LD4T RYAN
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,444 Elo+
Solo
Heimdallr
Heimdallr
ninjawolf_02
Heimdallr
Level 99
God Stats
8W - 13L
1,184 SR
Queue Stats
369W - 362L
1,440 Elo+
Solo
Chang'e
Chang'e
xXXhAsChXXx
Chang'e
Level 66
God Stats
12W - 9L
1,500 SR
Queue Stats
385W - 405L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nerdett
Amaterasu
20
13 / 2 / 12
15,718
629
21,869
28,292
24,270
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
RawPyro
Rama
18
6 / 5 / 14
13,115
525
16,660
18,046
7,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cabrakan
18
11 / 7 / 8
13,357
534
21,104
23,242
18,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 3 / 15
12,778
511
18,580
16,059
14,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
wablabs31
Sobek
17
5 / 6 / 16
11,593
464
14,679
25,078
30,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brave_Baboon
Arachne
17
4 / 7 / 5
12,088
484
15,125
23,204
11,322
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 3
9,373
375
6,588
18,814
13,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
15
4 / 6 / 6
11,379
455
10,051
28,221
39,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ninjawolf_02
Heimdallr
20
11 / 8 / 5
14,649
586
28,294
25,478
11,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
xXXhAsChXXx
Chang'e
17
3 / 9 / 4
10,793
432
15,177
23,429
7,507
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
38
Kills
23
23
Deaths
38
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
Brave_Baboon
Arachne
4
7
5
0.93
L
1
8
3
0.31
W
Amaterasu
Nerdett
Amaterasu
13
2
12
9.5
W
Rama
RawPyro
Rama
6
5
14
2.6
L
Fafnir
4
6
6
1.17
W
Cabrakan
11
7
8
2.14
W
3
3
15
3.5
L
Heimdallr
ninjawolf_02
Heimdallr
11
8
5
1.69
W
Sobek
wablabs31
Sobek
5
6
16
2.17
L
Chang'e
xXXhAsChXXx
Chang'e
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,892
Damage
75,235
110,717
Taken
119,146
95,574
Mitigated
84,020
38,838
Healing
28,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Brave_Baboon
Arachne
15,125
9,491
0
3,873
23,204
11,322
0
11,366
11,698
0
78,472
L
6,588
715
0
2,495
18,814
13,972
0
8,552
10,066
0
29,403
W
Amaterasu
Nerdett
Amaterasu
21,869
12,843
0
6,538
28,292
24,270
3,365
9,101
19,191
0
137,782
W
Rama
RawPyro
Rama
16,660
13,248
0
6,258
18,046
7,938
3,914
2,332
15,710
0
74,623
L
Fafnir
10,051
2,096
0
1,987
28,221
39,977
0
13,115
14,801
37,910
0
W
Cabrakan
21,104
2,038
556
5,484
23,242
18,289
664
2,492
20,750
68,777
0
W
18,580
1,687
4,697
8,227
16,059
14,812
1,148
4,203
11,856
100,864
0
L
Heimdallr
ninjawolf_02
Heimdallr
28,294
18,272
0
10,563
25,478
11,242
3,324
7,908
17,376
0
130,247
W
Sobek
wablabs31
Sobek
14,679
888
1,088
5,990
25,078
30,265
1,144
7,100
17,978
55,004
0
L
Chang'e
xXXhAsChXXx
Chang'e
15,177
730
1,977
7,644
23,429
7,507
0
12,110
10,842
54,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,561
Gold Earned
58,282
643
Minions Killed
458
0
Camps Cleared
0
2,479,990
Distance Traveled
2,119,175
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,088
484
116
5
0
492,943
2
L
Tyr
9,373
375
49
2
0
385,846
2
W
Amaterasu
15,718
629
179
7
0
554,987
1
W
Rama
13,115
525
98
4
0
467,352
1
L
Fafnir
11,379
455
38
2
0
409,263
2
W
Cabrakan
13,357
534
108
4
0
399,371
0
W
Ra
12,778
511
181
7
0
509,225
10
L
Heimdallr
14,649
586
180
7
0
408,360
0
W
Sobek
11,593
464
77
3
0
549,055
2
L
Chang'e
10,793
432
75
3
0
422,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role