Player Matchup

Gilgamesh
Gilgamesh
Ezell155
Gilgamesh
Level 29
God Stats
12W - 9L
1,754 SR
Queue Stats
66W - 71L
1,536 Elo+
Solo
Mercury
Mercury
HydroPhantom700
Mercury
Level 7
God Stats
3W - 3L
1,469 SR
Queue Stats
4W - 11L
1,109 Elo+
Solo
Artio
Artio
Yella4Seven
Artio
Level 14
God Stats
24W - 15L
1,498 SR
Queue Stats
26W - 19L
1,386 Elo+
Party 1
Odin
Odin
bibbyMCK
Odin
Level 14
God Stats
9W - 7L
1,594 SR
Queue Stats
11W - 11L
1,287 Elo+
Party 1
Artemis
Artemis
melinda8792
Artemis
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 41L
1,295 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,323 Elo+

VS

Team Averages
Level 14
1,464 SR
1,328 Elo+
Mercury
Mercury
Kountrykane jr
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,258 Elo+
Solo
Kali
Kali
XXFLUFFYDINO14X
Kali
Level 28
God Stats
18W - 12L
1,548 SR
Queue Stats
24W - 22L
1,482 Elo+
Party 2
Sobek
Sobek
magnesium2806
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,186 Elo+
Solo
Artemis
Artemis
tok9898
Artemis
Level 12
God Stats
20W - 20L
1,549 SR
Queue Stats
27W - 48L
1,270 Elo+
Solo
Fenrir
Fenrir
xDemonatic
Fenrir
Level 16
God Stats
4W - 2L
1,221 SR
Queue Stats
40W - 37L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ezell155
Gilgamesh
20
13 / 0 / 22
15,836
1,218
28,984
16,231
20,172
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 12
12,238
941
10,374
15,267
7,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 1 / 21
14,524
1,117
15,484
17,102
26,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
20
17 / 3 / 12
14,949
1,150
18,268
16,673
19,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
melinda8792
Artemis
19
2 / 6 / 10
12,500
962
7,442
10,876
3,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,980
768
436
1,503
338
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 13 / 3
14,477
1,114
25,455
27,727
13,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 8 / 6
12,741
980
9,710
19,105
28,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
tok9898
Artemis
18
0 / 12 / 4
11,737
903
12,982
18,012
6,865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
xDemonatic
Fenrir
18
6 / 9 / 1
12,911
993
19,452
24,492
9,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
43
Kills
14
14
Deaths
44
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ezell155
Gilgamesh
13
0
22
24
W
4
4
12
2.5
L
0
2
0
0
L
7
13
3
0.65
W
7
1
21
17.5
W
Odin
17
3
12
7.67
L
1
8
6
0.5
W
Artemis
melinda8792
Artemis
2
6
10
1.17
L
Artemis
tok9898
Artemis
0
12
4
0.17
L
Fenrir
xDemonatic
Fenrir
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,552
Damage
68,035
76,149
Taken
90,839
76,554
Mitigated
59,087
11,497
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ezell155
Gilgamesh
28,984
8,555
0
4,039
16,231
20,172
0
2,166
14,065
0
45,500
W
10,374
7,493
0
259
15,267
7,077
0
2,234
13,033
0
21,297
L
436
259
0
0
1,503
338
0
59
1,365
0
1,002
L
25,455
15,980
52
5,599
27,727
13,710
0
2,817
24,119
0
54,643
W
15,484
3,232
1,899
4,029
17,102
26,379
0
1,756
15,346
36,279
0
W
Odin
18,268
7,781
0
41
16,673
19,554
0
3,226
13,447
0
30,876
L
9,710
811
0
1,329
19,105
28,701
0
3,871
14,645
36,102
0
W
Artemis
melinda8792
Artemis
7,442
6,185
0
1,230
10,876
3,372
0
328
10,548
0
26,962
L
Artemis
tok9898
Artemis
12,982
8,972
0
1,332
18,012
6,865
0
5,220
12,654
0
42,647
L
Fenrir
xDemonatic
Fenrir
19,452
7,889
0
3,360
24,492
9,473
0
3,517
20,231
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,047
Gold Earned
61,846
191
Minions Killed
192
3
Camps Cleared
3
1,180,959
Distance Traveled
924,885
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,836
1,218
34
3
0
282,973
0
W
Mercury
12,238
941
19
1
1
199,283
0
L
Mercury
9,980
768
1
0
0
21,658
1
L
Kali
14,477
1,114
74
6
0
242,762
0
W
Artio
14,524
1,117
55
4
0
262,559
0
W
Odin
14,949
1,150
32
2
0
264,782
0
L
Sobek
12,741
980
38
3
3
240,402
2
W
Artemis
12,500
962
51
4
2
171,362
0
L
Artemis
11,737
903
57
4
0
162,209
0
L
Fenrir
12,911
993
22
2
0
257,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role