Player Matchup

Ullr
Ullr
Kamelkat
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 85L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Onaw3
Baba Yaga
Level 29
God Stats
2W - 1L
1,748 SR
Queue Stats
166W - 201L
1,488 Elo+
Solo
Sobek
Sobek
Ruariii
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Zhong Kui
Zhong Kui
Shamima_Begum34
Zhong Kui
Level 67
God Stats
1W - 1L
1,416 SR
Queue Stats
17W - 20L
1,116 Elo+
Party 1
Set
Set
creedsk1ller
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,219 Elo+
Solo
Team Averages
Level 31
1,533 SR
1,316 Elo+

VS

Team Averages
Level 68
1,507 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Narvalo357
Jormungandr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,677 Elo+
Party 3
Da Ji
Da Ji
ParadoxAkaWes
Da Ji
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 147L
1,412 Elo+
Solo
Terra
Terra
siemback2
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 168L
1,521 Elo+
Party 2
Zeus
Zeus
xX Aniki 29 Xx
Zeus
Level 88
God Stats
6W - 3L
1,534 SR
Queue Stats
227W - 269L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 9 / 4
9,641
643
8,807
16,595
4,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Onaw3
Baba Yaga
20
6 / 7 / 6
12,756
850
17,533
18,470
6,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Ruariii
Sobek
18
4 / 8 / 5
11,116
741
11,590
25,011
35,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Shamima_Begum34
Zhong Kui
17
2 / 6 / 4
9,601
640
14,385
25,381
22,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 11 / 3
8,450
563
4,011
17,601
6,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
26 / 4 / 9
14,123
942
34,506
13,532
6,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Narvalo357
Jormungandr
19
1 / 3 / 27
11,221
748
9,940
23,181
20,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 7 / 10
9,569
638
5,745
10,880
4,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
siemback2
Terra
17
1 / 2 / 32
11,150
743
9,625
14,690
16,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 1 / 23
12,518
835
32,849
12,559
6,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
15
Kills
41
41
Deaths
17
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
26
4
9
7.63
L
Ullr
3
9
4
0.56
W
Jormungandr
Narvalo357
Jormungandr
1
3
27
4.83
L
Baba Yaga
Onaw3
Baba Yaga
6
7
6
1.29
W
3
7
10
1.14
L
Sobek
Ruariii
Sobek
4
8
5
0.81
L
Zhong Kui
Shamima_Begum34
Zhong Kui
2
6
4
0.67
L
0
11
3
0.14
W
Terra
siemback2
Terra
1
2
32
8.5
W
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,326
Damage
92,665
103,058
Taken
74,842
75,575
Mitigated
54,923
26,123
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
34,506
1,141
1,557
3,614
13,532
6,903
739
8,722
4,761
55,488
0
L
Ullr
8,807
6,591
0
2,194
16,595
4,948
834
15,237
1,358
0
19,044
W
Jormungandr
Narvalo357
Jormungandr
9,940
1,118
252
9,754
23,181
20,569
642
11,846
10,816
25,237
0
L
Baba Yaga
Onaw3
Baba Yaga
17,533
1,364
1,317
4,525
18,470
6,474
486
16,839
1,631
35,934
0
W
5,745
1,045
0
276
10,880
4,738
1,169
7,161
3,320
0
9,063
L
Sobek
Ruariii
Sobek
11,590
1,380
119
4,866
25,011
35,311
165
18,417
5,812
21,879
0
L
Zhong Kui
Shamima_Begum34
Zhong Kui
14,385
1,637
941
10,595
25,381
22,088
0
21,026
4,355
26,298
0
L
4,011
980
887
679
17,601
6,754
872
14,619
2,982
0
8,606
W
Terra
siemback2
Terra
9,625
923
4,759
4,382
14,690
16,125
11
4,638
9,545
11,679
0
W
32,849
5,242
1,995
2,920
12,559
6,588
1,567
9,570
2,892
62,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
58,581
117
Minions Killed
139
0
Camps Cleared
0
1,148,382
Distance Traveled
1,265,610
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,123
942
39
3
0
278,827
0
L
Ullr
9,641
643
19
1
0
194,879
0
W
Jormungandr
11,221
748
29
2
0
243,729
0
L
Baba Yaga
12,756
850
37
2
0
229,274
5
W
Da Ji
9,569
638
9
1
0
235,045
0
L
Sobek
11,116
741
16
1
0
244,080
2
L
Zhong Kui
9,601
640
32
2
0
253,729
4
L
Set
8,450
563
13
1
0
226,420
0
W
Terra
11,150
743
7
0
0
253,365
0
W
Zeus
12,518
835
55
4
0
254,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role