Player Matchup

Anhur
Anhur
DaGuyBesideYou
Anhur
Level 53
God Stats
65W - 23L
1,810 SR
Queue Stats
321W - 139L
1,929 Elo+
Party 1
Thoth
Thoth
SeryXin
Thoth
Level 29
God Stats
7W - 1L
1,913 SR
Queue Stats
50W - 13L
1,847 Elo+
Party 1
Hun Batz
Hun Batz
SilentxTRiiXS
Hun Batz
Level 122
God Stats
3W - 9L
1,326 SR
Queue Stats
527W - 468L
1,606 Elo+
Party 1
Hades
Hades
TrashYmirMain
Hades
Level 130
God Stats
69W - 42L
1,722 SR
Queue Stats
512W - 503L
1,536 Elo+
Party 1
Izanami
Izanami
xSinnzy
Izanami
Level 108
God Stats
13W - 18L
1,268 SR
Queue Stats
309W - 269L
1,478 Elo+
Party 1
Team Averages
Level 88
1,608 SR
1,679 Elo+

VS

Team Averages
Level 70
1,662 SR
1,562 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
GrizzlyHax
Ullr
Level 104
God Stats
18W - 18L
1,487 SR
Queue Stats
187W - 174L
1,505 Elo+
Solo
Ymir
Ymir
SteveJobsxLigma
Ymir
Level 41
God Stats
2W - 3L
1,850 SR
Queue Stats
420W - 376L
1,593 Elo+
Solo
Ravana
Ravana
Taleñt
Ravana
Level 48
God Stats
0W - 1L
1,879 SR
Queue Stats
21W - 8L
1,776 Elo+
Party 2
Hel
Hel
ちゃげぴぐ
Hel
Level 42
God Stats
14W - 8L
1,594 SR
Queue Stats
213W - 218L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
9,709
607
12,547
12,814
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
SeryXin
Thoth
15
7 / 6 / 3
9,316
582
7,073
9,824
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SilentxTRiiXS
Hun Batz
16
5 / 6 / 8
9,676
605
8,256
14,237
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 4 / 1
9,409
588
9,091
13,420
6,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xSinnzy
Izanami
15
4 / 4 / 3
9,679
605
4,836
10,326
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 6 / 6
7,990
499
3,907
7,966
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 0
8,536
534
5,552
9,964
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 2
7,365
460
4,082
16,940
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
Taleñt
Ravana
18
19 / 4 / 1
11,691
731
20,419
11,721
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 4
9,366
585
7,504
10,922
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
25
Kills
24
24
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
6
0.5
W
6
4
6
2.25
L
3
6
0
0.5
W
Thoth
SeryXin
Thoth
7
6
3
1.42
W
Hun Batz
SilentxTRiiXS
Hun Batz
5
6
8
1.5
L
0
6
2
0.17
L
Ravana
Taleñt
Ravana
19
4
1
4.88
W
3
4
1
0.88
W
Izanami
xSinnzy
Izanami
4
4
3
1.38
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,803
Damage
41,464
60,621
Taken
57,513
25,709
Mitigated
21,121
17,652
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,907
589
0
578
7,966
1,583
392
4,037
3,929
35,008
0
W
12,547
6,924
0
1,703
12,814
8,316
0
2,519
10,275
0
32,429
L
5,552
1,895
0
294
9,964
2,774
618
524
9,440
0
60,345
W
Thoth
SeryXin
Thoth
7,073
300
0
1,134
9,824
2,411
0
1,741
8,005
48,603
0
W
Hun Batz
SilentxTRiiXS
Hun Batz
8,256
3,008
0
4,580
14,237
4,941
0
1,644
12,421
0
67,060
L
4,082
1,415
0
2,210
16,940
6,094
0
1,818
15,122
32,113
0
L
Ravana
Taleñt
Ravana
20,419
9,262
0
3,455
11,721
6,412
67
2,096
9,625
0
74,692
W
9,091
1,363
0
7,007
13,420
6,713
235
7,981
5,427
56,594
0
W
Izanami
xSinnzy
Izanami
4,836
1,788
0
3,228
10,326
3,328
365
1,547
8,779
0
62,034
L
7,504
502
468
6,177
10,922
4,258
573
7,854
3,068
55,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
44,948
487
Minions Killed
471
0
Camps Cleared
0
1,447,601
Distance Traveled
1,464,632
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,990
499
67
4
0
271,340
0
W
Anhur
9,709
607
46
3
0
270,284
3
L
Ullr
8,536
534
101
6
0
278,171
6
W
Thoth
9,316
582
80
5
0
291,637
5
W
Hun Batz
9,676
605
123
8
0
326,191
0
L
Ymir
7,365
460
49
3
0
278,046
3
L
Ravana
11,691
731
112
7
0
332,977
3
W
Hades
9,409
588
121
8
0
285,575
5
W
Izanami
9,679
605
117
7
0
273,914
6
L
Hel
9,366
585
142
9
0
304,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role