Player Matchup

Sol
Sol
BlueSenna
Sol
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 23L
1,626 Elo+
Solo
Thor
Thor
ETTHFDiamond
Thor
Level 27
God Stats
4W - 4L
1,181 SR
Queue Stats
106W - 93L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Gar0sh88
Gilgamesh
Level 29
God Stats
4W - 4L
1,859 SR
Queue Stats
240W - 258L
1,630 Elo+
Solo
Rama
Rama
Sykehs
Rama
Level 29
God Stats
14W - 12L
1,631 SR
Queue Stats
101W - 73L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sniperbossmana
Ah Muzen Cab
Level 11
God Stats
1W - 2L
1,327 SR
Queue Stats
16W - 8L
1,709 Elo+
Solo
Team Averages
Level 21
1,499 SR
1,642 Elo+

VS

Team Averages
Level 20
1,616 SR
1,672 Elo+
Fenrir
Fenrir
Bagarnn
Fenrir
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 32L
1,876 Elo+
Solo
Izanami
Izanami
RaviOnCrack
Izanami
Level 25
God Stats
18W - 17L
1,626 SR
Queue Stats
39W - 27L
1,609 Elo+
Solo
Fafnir
Fafnir
Xíverz
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 33L
1,700 Elo+
Solo
Kali
Kali
YeahImPrettyBad
Kali
Level 23
God Stats
10W - 10L
1,663 SR
Queue Stats
208W - 200L
1,576 Elo+
Party 1
Merlin
Merlin
Σvade
Merlin
Level 28
God Stats
1W - 2L
1,790 SR
Queue Stats
49W - 30L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,141
582
11,227
8,398
2,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 4 / 3
7,144
510
5,866
8,840
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Gar0sh88
Gilgamesh
11
2 / 2 / 4
7,097
507
5,128
8,950
7,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Sykehs
Rama
14
8 / 2 / 2
9,189
656
9,582
9,227
2,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
sniperbossmana
Ah Muzen Cab
17
3 / 2 / 0
10,077
720
6,098
7,921
2,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bagarnn
Fenrir
11
1 / 4 / 2
6,437
460
4,321
10,113
4,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RaviOnCrack
Izanami
10
1 / 5 / 1
6,343
453
5,949
8,548
2,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Xíverz
Fafnir
9
0 / 3 / 1
5,912
422
3,720
11,675
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 2 / 3
8,071
577
7,628
11,216
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Σvade
Merlin
13
2 / 6 / 1
7,109
508
7,099
8,098
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
10
10
Deaths
20
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bagarnn
Fenrir
1
4
2
0.5
W
4
0
4
6
W
3
4
3
1.13
W
Gilgamesh
Gar0sh88
Gilgamesh
2
2
4
2
L
Izanami
RaviOnCrack
Izanami
1
5
1
0.3
W
Rama
Sykehs
Rama
8
2
2
4.5
L
Fafnir
Xíverz
Fafnir
0
3
1
0.17
L
6
2
3
3.75
W
Ah Muzen Cab
sniperbossmana
Ah Muzen Cab
3
2
0
1.5
L
Merlin
Σvade
Merlin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
28,717
43,336
Taken
49,650
18,247
Mitigated
24,241
16,692
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bagarnn
Fenrir
4,321
2,197
0
3,696
10,113
4,524
0
1,512
8,601
0
24,389
W
11,227
3,809
0
5,180
8,398
2,968
341
1,795
6,603
56,791
0
W
5,866
1,491
0
2,595
8,840
2,384
0
929
7,911
0
31,163
W
Gilgamesh
Gar0sh88
Gilgamesh
5,128
767
144
1,163
8,950
7,357
0
2,015
6,935
0
25,686
L
Izanami
RaviOnCrack
Izanami
5,949
3,267
0
960
8,548
2,063
0
3,246
5,302
0
43,335
W
Rama
Sykehs
Rama
9,582
7,347
0
3,863
9,227
2,632
485
6,080
3,147
0
51,103
L
Fafnir
Xíverz
Fafnir
3,720
796
0
4,008
11,675
9,725
0
5,454
6,221
10,934
0
L
7,628
3,476
0
3,709
11,216
5,241
0
1,015
10,201
0
37,697
W
Ah Muzen Cab
sniperbossmana
Ah Muzen Cab
6,098
2,391
0
3,747
7,921
2,906
2,692
0
7,921
0
83,986
L
Merlin
Σvade
Merlin
7,099
489
0
848
8,098
2,688
0
0
8,098
54,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
33,872
462
Minions Killed
351
0
Camps Cleared
0
1,296,400
Distance Traveled
1,265,768
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,437
460
80
6
0
263,294
2
W
Sol
8,141
582
105
8
0
255,524
3
W
Thor
7,144
510
53
4
0
251,057
5
W
Gilgamesh
7,097
507
38
3
0
267,766
6
L
Izanami
6,343
453
89
6
0
248,828
0
W
Rama
9,189
656
104
7
0
265,023
2
L
Fafnir
5,912
422
15
1
0
204,734
3
L
Kali
8,071
577
67
5
0
297,525
4
W
Ah Muzen Cab
10,077
720
162
12
0
257,030
1
L
Merlin
7,109
508
100
7
0
251,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role