Player Matchup

Merlin
Merlin
SAMURAIBB
Merlin
Level 16
God Stats
17W - 22L
1,329 SR
Queue Stats
139W - 210L
1,123 Elo+
Party 1
Artemis
Artemis
SsBMeedo
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
993 Elo+
Solo
Nemesis
Nemesis
funky_zaddy
Nemesis
Level 8
God Stats
5W - 10L
1,551 SR
Queue Stats
37W - 51L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
sephidevil
Cthulhu
Level 8
God Stats
15W - 17L
990 SR
Queue Stats
246W - 281L
1,011 Elo+
Party 1
Izanami
Izanami
totpocik
Izanami
Level 16
God Stats
45W - 49L
1,043 SR
Queue Stats
220W - 283L
1,142 Elo+
Party 1
Team Averages
Level 10
1,283 SR
1,111 Elo+

VS

Team Averages
Level 14
1,438 SR
1,320 Elo+
Cthulhu
Cthulhu
Katzenschänder
Cthulhu
Level 18
God Stats
13W - 11L
1,476 SR
Queue Stats
33W - 46L
1,293 Elo+
Solo
Mulan
Mulan
OuttaDaBox
Mulan
Level 4
God Stats
2W - 2L
1,395 SR
Queue Stats
3W - 5L
1,128 Elo+
Solo
Neith
Neith
Wizzard757
Neith
Level 27
God Stats
18W - 18L
1,528 SR
Queue Stats
150W - 195L
1,370 Elo+
Solo
Kali
Kali
erwan49
Kali
Level 20
God Stats
17W - 22L
1,292 SR
Queue Stats
135W - 174L
1,311 Elo+
Solo
Yemoja
Yemoja
okayokayalright
Yemoja
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SAMURAIBB
Merlin
15
1 / 8 / 2
9,932
382
18,430
14,790
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SsBMeedo
Artemis
13
0 / 16 / 1
8,433
324
7,263
21,688
6,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
funky_zaddy
Nemesis
15
1 / 8 / 1
10,177
391
9,931
20,168
12,878
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
sephidevil
Cthulhu
12
0 / 13 / 2
8,487
326
8,601
23,414
15,512
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
totpocik
Izanami
15
1 / 13 / 0
10,126
389
9,541
20,751
7,245
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 14
13,909
535
16,498
11,990
12,664
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
20
6 / 1 / 9
14,775
568
13,374
36,101
18,867
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
11 / 2 / 13
13,439
517
16,076
14,912
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
erwan49
Kali
20
16 / 1 / 15
14,517
558
17,741
23,245
9,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 8
14,313
551
20,030
25,017
14,416
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
117
3
Kills
58
58
Deaths
4
6
Assists
59
Player
Kills
Deaths
Assists
KDA
W
14
0
14
21
W
Mulan
6
1
9
10.5
L
Merlin
SAMURAIBB
Merlin
1
8
2
0.25
L
Artemis
SsBMeedo
Artemis
0
16
1
0.03
W
Neith
11
2
13
8.75
W
Kali
erwan49
Kali
16
1
15
23.5
L
Nemesis
funky_zaddy
Nemesis
1
8
1
0.19
W
11
0
8
15
L
Cthulhu
sephidevil
Cthulhu
0
13
2
0.08
L
Izanami
totpocik
Izanami
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,766
Damage
83,719
100,811
Taken
111,265
46,832
Mitigated
61,624
8,162
Healing
49,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,498
841
114
3,406
11,990
12,664
796
4,087
7,674
68,761
0
W
Mulan
13,374
2,762
0
15,394
36,101
18,867
4,076
6,525
28,775
0
108,187
L
Merlin
SAMURAIBB
Merlin
18,430
801
0
3,513
14,790
4,671
74
5,603
9,187
56,190
0
L
Artemis
SsBMeedo
Artemis
7,263
3,032
0
846
21,688
6,526
84
10,292
11,396
0
32,053
W
Neith
16,076
9,530
0
7,834
14,912
6,303
2,604
5,512
9,318
0
102,791
W
Kali
erwan49
Kali
17,741
11,339
0
9,645
23,245
9,374
3,796
5,411
15,772
0
92,000
L
Nemesis
funky_zaddy
Nemesis
9,931
1,918
0
2,489
20,168
12,878
97
3,859
16,309
350
48,499
W
20,030
2,565
2,567
10,840
25,017
14,416
2,357
5,454
19,563
125,019
0
L
Cthulhu
sephidevil
Cthulhu
8,601
1,100
0
1,314
23,414
15,512
0
7,123
16,291
27,979
0
L
Izanami
totpocik
Izanami
9,541
7,559
0
0
20,751
7,245
914
9,651
11,100
0
66,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
70,953
385
Minions Killed
790
0
Camps Cleared
0
2,119,598
Distance Traveled
2,434,154
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,909
535
103
4
0
482,013
0
W
Mulan
14,775
568
229
9
0
512,703
0
L
Merlin
9,932
382
91
4
0
477,256
4
L
Artemis
8,433
324
52
2
0
347,013
8
W
Neith
13,439
517
153
6
0
413,238
6
W
Kali
14,517
558
131
5
0
582,127
4
L
Nemesis
10,177
391
89
3
0
516,505
2
W
Yemoja
14,313
551
174
7
0
444,073
6
L
Cthulhu
8,487
326
37
1
0
409,256
6
L
Izanami
10,126
389
116
4
0
369,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role