Player Matchup

Jing Wei
Jing Wei
KateLicorne
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Lil_bootyWipe1
Merlin
Level 18
God Stats
10W - 17L
1,402 SR
Queue Stats
44W - 62L
1,196 Elo+
Solo
Yemoja
Yemoja
Romeu869
Yemoja
Level 6
God Stats
0W - 3L
1,132 SR
Queue Stats
1W - 6L
1,033 Elo+
Solo
Ra
Ra
SherwinLouw
Ra
Level 16
God Stats
2W - 3L
1,157 SR
Queue Stats
65W - 81L
1,220 Elo+
Solo
Poseidon
Poseidon
xlV1Perlx420
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,338 SR
1,290 Elo+

VS

Team Averages
Level 16
1,364 SR
1,155 Elo+
Izanami
Izanami
Boricua-gamer620
Izanami
Level 15
God Stats
16W - 19L
1,422 SR
Queue Stats
24W - 38L
1,177 Elo+
Solo
Artemis
Artemis
JoeExotic5768
Artemis
Level 11
God Stats
5W - 2L
1,398 SR
Queue Stats
10W - 16L
1,125 Elo+
Solo
Anubis
Anubis
jorpasky
Anubis
Level 18
God Stats
11W - 18L
1,354 SR
Queue Stats
30W - 44L
1,262 Elo+
Solo
Janus
Janus
michellw
Janus
Level 21
God Stats
2W - 4L
1,145 SR
Queue Stats
9W - 17L
1,151 Elo+
Solo
Khepri
Khepri
roklen123
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KateLicorne
Jing Wei
9
1 / 15 / 1
6,191
364
3,104
14,685
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,872
345
1,663
2,463
472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Romeu869
Yemoja
5
0 / 7 / 0
5,177
305
506
6,766
1,561
12
3 / 7 / 1
7,555
444
3,584
9,937
2,570
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
xlV1Perlx420
Poseidon
11
3 / 12 / 1
6,956
409
7,139
9,877
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 0 / 2
11,001
647
16,188
7,562
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
15
6 / 1 / 11
9,445
556
6,744
6,754
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
jorpasky
Anubis
18
17 / 0 / 2
11,961
704
12,124
10,088
4,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
michellw
Janus
7
0 / 5 / 4
6,525
384
430
5,303
1,331
Khepri
roklen123
Khepri
4
0 / 1 / 1
5,826
343
0
2,356
612

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
7
Kills
41
42
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
18
0
2
19
W
Artemis
6
1
11
11.5
L
Jing Wei
KateLicorne
Jing Wei
1
15
1
0.1
L
0
1
0
0
L
Yemoja
Romeu869
Yemoja
0
7
0
0
L
3
7
1
0.5
W
Anubis
jorpasky
Anubis
17
0
2
18
W
Janus
michellw
Janus
0
5
4
0.4
W
Khepri
roklen123
Khepri
0
1
1
0.5
L
Poseidon
xlV1Perlx420
Poseidon
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
35,486
43,728
Taken
32,063
10,010
Mitigated
11,833
1,955
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,188
11,248
0
3,310
7,562
2,700
5,784
1,450
6,112
0
72,761
W
Artemis
6,744
3,695
0
1,254
6,754
2,281
4,179
1,186
5,496
0
42,808
L
Jing Wei
KateLicorne
Jing Wei
3,104
2,959
0
476
14,685
3,040
66
2,278
12,407
0
16,415
L
1,663
118
0
43
2,463
472
528
280
2,183
17,686
0
L
Yemoja
Romeu869
Yemoja
506
219
113
21
6,766
1,561
0
1,759
5,007
2,347
0
L
3,584
597
75
1,227
9,937
2,570
499
1,073
8,864
44,396
0
W
Anubis
jorpasky
Anubis
12,124
791
0
6,710
10,088
4,909
2,786
5,305
4,363
74,692
0
W
Janus
michellw
Janus
430
430
0
0
5,303
1,331
396
3,336
1,815
3,111
0
W
Khepri
roklen123
Khepri
0
0
0
0
2,356
612
0
1,037
1,265
2,529
0
L
Poseidon
xlV1Perlx420
Poseidon
7,139
1,850
0
0
9,877
2,367
333
7,164
2,713
30,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
44,758
199
Minions Killed
368
0
Camps Cleared
0
1,209,470
Distance Traveled
1,172,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,001
647
127
7
0
294,552
0
W
Artemis
9,445
556
80
5
0
306,138
0
L
Jing Wei
6,191
364
25
1
0
264,197
0
L
Merlin
5,872
345
38
2
0
227,931
0
L
Yemoja
5,177
305
1
0
0
228,498
0
L
Ra
7,555
444
84
5
0
252,856
1
W
Anubis
11,961
704
148
9
0
265,401
0
W
Janus
6,525
384
10
1
0
208,719
0
W
Khepri
5,826
343
3
0
0
97,555
0
L
Poseidon
6,956
409
51
3
0
235,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role