Player Matchup

Hel
Hel
BySherg
Hel
Level 29
God Stats
41W - 31L
1,551 SR
Queue Stats
203W - 166L
1,642 Elo+
Solo
Neith
Neith
Pozzii
Neith
Level 29
God Stats
11W - 7L
1,596 SR
Queue Stats
110W - 122L
1,399 Elo+
Solo
Thanatos
Thanatos
Rbye
Thanatos
Level 52
God Stats
122W - 107L
1,562 SR
Queue Stats
181W - 189L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
S3pt1k
Jormungandr
Level 14
God Stats
2W - 3L
1,325 SR
Queue Stats
12W - 15L
1,300 Elo+
Party 1
Ares
Ares
Skompii
Ares
Level 8
God Stats
7W - 11L
1,500 SR
Queue Stats
14W - 17L
1,480 Elo+
Party 1
Team Averages
Level 26
1,507 SR
1,462 Elo+

VS

Team Averages
Level 17
1,599 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CanisLupusOG
Anubis
Level 14
God Stats
4W - 2L
1,797 SR
Queue Stats
13W - 22L
1,286 Elo+
Party 2
Geb
Geb
Ecnceb
Geb
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 25L
1,312 Elo+
Party 2
Gilgamesh
Gilgamesh
Redeptor
Gilgamesh
Level 28
God Stats
9W - 16L
1,697 SR
Queue Stats
52W - 62L
1,403 Elo+
Solo
Thor
Thor
YoDadds
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,951 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
3 / 4 / 8
9,750
513
12,033
17,137
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Pozzii
Neith
15
2 / 2 / 7
9,799
516
7,198
7,255
2,482
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Rbye
Thanatos
20
10 / 0 / 8
12,249
645
9,579
10,521
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
S3pt1k
Jormungandr
16
8 / 0 / 6
10,753
566
8,881
9,724
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Skompii
Ares
15
6 / 0 / 12
10,058
529
7,455
13,344
10,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 5 / 0
7,236
381
9,076
11,343
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
2 / 6 / 3
8,065
424
12,733
13,821
6,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
Ecnceb
Geb
11
0 / 4 / 1
7,451
392
1,746
14,133
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Redeptor
Gilgamesh
12
3 / 6 / 2
8,316
438
5,824
14,069
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
YoDadds
Thor
12
1 / 8 / 1
7,617
401
3,656
13,516
8,612
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
29
Kills
6
6
Deaths
29
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Hel
3
4
8
1.75
L
Anubis
2
6
3
0.58
L
Geb
Ecnceb
Geb
0
4
1
0.13
W
Neith
Pozzii
Neith
2
2
7
2.75
W
Thanatos
Rbye
Thanatos
10
0
8
14
L
Gilgamesh
Redeptor
Gilgamesh
3
6
2
0.67
W
Jormungandr
S3pt1k
Jormungandr
8
0
6
11
W
Ares
Skompii
Ares
6
0
12
12
L
Thor
YoDadds
Thor
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
33,035
57,981
Taken
66,882
28,158
Mitigated
32,971
39,170
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,076
3,321
0
2,298
11,343
3,269
0
3,846
7,497
0
57,825
W
Hel
12,033
976
7,265
10,351
17,137
6,002
1,656
7,479
9,658
69,324
0
L
Anubis
12,733
1,435
0
5,469
13,821
6,187
0
8,243
5,578
45,255
0
L
Geb
Ecnceb
Geb
1,746
214
116
1,703
14,133
9,323
0
3,384
10,749
28,231
0
W
Neith
Pozzii
Neith
7,198
2,882
0
1,024
7,255
2,482
1,919
954
6,301
0
61,537
W
Thanatos
Rbye
Thanatos
9,579
1,987
0
17,730
10,521
4,701
42
588
9,933
0
105,105
L
Gilgamesh
Redeptor
Gilgamesh
5,824
441
0
2,931
14,069
5,580
0
6,651
7,418
0
48,876
W
Jormungandr
S3pt1k
Jormungandr
8,881
1,362
0
985
9,724
4,919
1,958
2,267
7,457
58,829
0
W
Ares
Skompii
Ares
7,455
239
0
1,815
13,344
10,054
348
3,191
10,153
17,646
0
L
Thor
YoDadds
Thor
3,656
434
0
200
13,516
8,612
0
6,575
6,941
0
27,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
38,685
558
Minions Killed
343
0
Camps Cleared
0
1,926,665
Distance Traveled
1,601,722
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,236
381
84
4
0
295,930
0
W
Hel
9,750
513
116
6
0
372,032
1
L
Anubis
8,065
424
72
4
0
311,789
3
L
Geb
7,451
392
52
3
0
358,575
0
W
Neith
9,799
516
128
7
0
356,417
3
W
Thanatos
12,249
645
191
10
0
435,614
0
L
Gilgamesh
8,316
438
84
4
0
329,638
1
W
Jormungandr
10,753
566
100
5
0
341,093
1
W
Ares
10,058
529
23
1
0
421,509
5
L
Thor
7,617
401
51
3
0
305,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role