Player Matchup

Ymir
Ymir
DE1M0Z
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,263 Elo+
Solo
Ullr
Ullr
Dawnguardforever
Ullr
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 81L
1,468 Elo+
Solo
Hachiman
Hachiman
IFalco562
Hachiman
Level 17
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 0L
1,694 Elo+
Solo
Discordia
Discordia
Mathiasbn123
Discordia
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 198L
1,353 Elo+
Solo
Set
Set
TranceisSoul
Set
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 49L
1,596 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,475 Elo+

VS

Team Averages
Level 16
1,559 SR
1,405 Elo+
Bellona
Bellona
CrisAraujoPT
Bellona
Level 26
God Stats
5W - 4L
1,533 SR
Queue Stats
20W - 16L
1,454 Elo+
Solo
Yemoja
Yemoja
crossss77777
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo
Bakasura
Bakasura
hoodling3
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
jross9814
Ratatoskr
Level 24
God Stats
2W - 1L
1,763 SR
Queue Stats
92W - 72L
1,474 Elo+
Solo
Ra
Ra
lvl2lentil
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DE1M0Z
Ymir
7
0 / 3 / 3
4,330
541
1,165
5,804
2,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

7
3 / 2 / 0
4,753
594
2,884
3,604
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
IFalco562
Hachiman
7
2 / 3 / 1
4,507
563
2,638
4,575
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Mathiasbn123
Discordia
10
7 / 0 / 3
6,366
796
4,654
1,990
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
5 / 1 / 2
5,414
677
4,090
5,277
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrisAraujoPT
Bellona
8
4 / 4 / 1
5,264
658
5,376
7,678
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
1
0 / 0 / 0
3,087
386
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
hoodling3
Bakasura
7
1 / 4 / 3
4,468
559
1,816
5,042
1,368
Ratatoskr
jross9814
Ratatoskr
8
3 / 2 / 3
4,966
621
2,928
4,570
1,239
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 7 / 1
3,912
489
975
5,569
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
17
Kills
8
9
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrisAraujoPT
Bellona
4
4
1
1.13
W
Ymir
DE1M0Z
Ymir
0
3
3
0.5
W
3
2
0
1.5
W
Hachiman
IFalco562
Hachiman
2
3
1
0.83
W
Discordia
Mathiasbn123
Discordia
7
0
3
8.5
W
5
1
2
6
L
Yemoja
0
0
0
0
L
Bakasura
hoodling3
Bakasura
1
4
3
0.63
L
Ratatoskr
jross9814
Ratatoskr
3
2
3
2.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
11,095
21,250
Taken
22,859
6,721
Mitigated
9,606
2,962
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrisAraujoPT
Bellona
5,376
2,768
0
2,570
7,678
5,546
44
873
6,747
0
23,687
W
Ymir
DE1M0Z
Ymir
1,165
514
0
914
5,804
2,078
649
152
5,493
6,803
0
W
2,884
1,437
0
123
3,604
1,266
916
0
3,445
0
18,011
W
Hachiman
IFalco562
Hachiman
2,638
1,788
0
411
4,575
1,053
0
0
4,550
0
11,856
W
Discordia
Mathiasbn123
Discordia
4,654
1,133
0
500
1,990
517
400
424
1,488
24,800
0
W
4,090
2,556
0
1,014
5,277
1,807
0
221
4,991
0
24,824
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
hoodling3
Bakasura
1,816
1,188
0
419
5,042
1,368
310
627
4,415
0
6,509
L
Ratatoskr
jross9814
Ratatoskr
2,928
1,474
0
384
4,570
1,239
0
643
3,811
0
18,151
L
975
372
15
513
5,569
1,453
0
3,210
2,067
9,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
21,697
153
Minions Killed
121
0
Camps Cleared
0
731,634
Distance Traveled
590,125
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,264
658
48
6
0
128,887
1
W
Ymir
4,330
541
7
1
0
140,935
1
W
Ullr
4,753
594
28
4
0
138,503
0
W
Hachiman
4,507
563
19
2
0
131,498
0
W
Discordia
6,366
796
50
6
0
166,130
2
W
Set
5,414
677
49
6
0
154,568
1
L
Yemoja
3,087
386
0
0
0
0
0
L
Bakasura
4,468
559
18
2
0
158,680
1
L
Ratatoskr
4,966
621
40
5
0
161,440
0
L
Ra
3,912
489
15
2
0
141,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role