Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ErmionGrenyer
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,790 Elo+
Party 1
Mercury
Mercury
JarryPoter
Mercury
Level 7
God Stats
1W - 0L
1,734 SR
Queue Stats
11W - 2L
1,847 Elo+
Party 1
Bellona
Bellona
RonGüisli
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,881 Elo+
Party 1
Aphrodite
Aphrodite
Sepphira
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,699 Elo+
Party 1
Team Averages
Level 33
1,547 SR
1,743 Elo+

VS

Team Averages
Level 18
1,670 SR
1,600 Elo+
Hercules
Hercules
AdamsMumIsFit
Hercules
Level 25
God Stats
2W - 5L
1,674 SR
Queue Stats
123W - 113L
1,631 Elo+
Solo
Ra
Ra
NoPazemes
Ra
Level 29
God Stats
4W - 1L
1,849 SR
Queue Stats
18W - 10L
1,566 Elo+
Solo
Thanatos
Thanatos
PepitoGriIIo
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 71L
1,740 Elo+
Solo
Neith
Neith
TR0LLERGOD
Neith
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 2L
1,526 Elo+
Solo
Eset
Eset
VyseniaXX
Eset
Level 16
God Stats
19W - 24L
1,577 SR
Queue Stats
21W - 25L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
8 / 1 / 0
6,444
644
5,961
6,329
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 3
6,454
645
5,046
6,572
2,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
JarryPoter
Mercury
14
7 / 1 / 4
7,608
761
7,663
5,819
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RonGüisli
Bellona
10
1 / 2 / 1
5,665
567
3,325
6,730
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Sepphira
Aphrodite
8
0 / 3 / 3
4,645
465
927
3,718
1,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdamsMumIsFit
Hercules
11
0 / 3 / 0
5,986
599
2,857
7,629
5,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 2
6,565
657
3,658
6,498
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PepitoGriIIo
Thanatos
9
2 / 5 / 1
5,626
563
4,428
8,282
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
8
2 / 4 / 2
5,494
549
2,818
5,798
1,683
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
8
2 / 4 / 2
5,318
532
4,717
4,819
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
18
Kills
8
8
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
1
0
8
L
Hercules
AdamsMumIsFit
Hercules
0
3
0
0
W
2
1
3
3.5
W
Mercury
JarryPoter
Mercury
7
1
4
9
L
2
2
2
1.5
L
Thanatos
PepitoGriIIo
Thanatos
2
5
1
0.5
W
Bellona
RonGüisli
Bellona
1
2
1
0.75
W
Aphrodite
Sepphira
Aphrodite
0
3
3
0.5
L
Neith
2
4
2
0.75
L
Eset
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
18,478
29,168
Taken
33,026
11,845
Mitigated
13,708
8,308
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,961
4,198
0
1,993
6,329
1,570
1,813
1,921
4,160
0
44,728
L
Hercules
AdamsMumIsFit
Hercules
2,857
928
0
2,451
7,629
5,389
0
3,755
3,874
0
35,579
W
5,046
624
0
3,674
6,572
2,591
0
419
6,117
36,359
0
W
Mercury
JarryPoter
Mercury
7,663
5,499
0
270
5,819
2,017
0
394
5,383
0
51,641
L
3,658
843
94
1,713
6,498
2,254
0
388
6,110
37,222
0
L
Thanatos
PepitoGriIIo
Thanatos
4,428
2,294
0
3,887
8,282
3,146
0
903
7,379
0
29,950
W
Bellona
RonGüisli
Bellona
3,325
666
0
740
6,730
4,042
0
2,545
3,963
0
22,996
W
Aphrodite
Sepphira
Aphrodite
927
0
780
851
3,718
1,625
272
2,341
1,170
5,380
0
L
Neith
2,818
1,137
0
923
5,798
1,683
204
738
5,060
0
15,938
L
Eset
4,717
804
0
407
4,819
1,236
231
189
4,630
26,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
28,989
299
Minions Killed
322
0
Camps Cleared
0
1,059,675
Distance Traveled
950,339
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,444
644
77
8
0
206,202
3
L
Hercules
5,986
599
86
9
0
203,652
0
W
Agni
6,454
645
77
8
0
203,935
2
W
Mercury
7,608
761
91
9
0
248,134
1
L
Ra
6,565
657
83
8
0
203,740
2
L
Thanatos
5,626
563
63
6
0
194,901
1
W
Bellona
5,665
567
46
5
0
217,985
3
W
Aphrodite
4,645
465
8
1
0
183,419
0
L
Neith
5,494
549
44
4
0
162,280
2
L
Eset
5,318
532
46
5
0
185,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role