Player Matchup

Hades
Hades
Fripouilleur
Hades
Level 107
God Stats
5W - 9L
1,490 SR
Queue Stats
600W - 639L
1,494 Elo+
Solo
Cthulhu
Cthulhu
ProtoTengu
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,701 Elo+
Solo
Baron Samedi
Baron Samedi
TheSqualion
Baron Samedi
Level 114
God Stats
7W - 5L
1,539 SR
Queue Stats
477W - 489L
1,503 Elo+
Party 1
Hercules
Hercules
Wannna
Hercules
Level 145
God Stats
10W - 5L
1,282 SR
Queue Stats
426W - 438L
1,449 Elo+
Party 1
Serqet
Serqet
lavina3011
Serqet
Level 107
God Stats
1W - 6L
1,181 SR
Queue Stats
330W - 351L
1,497 Elo+
Solo
Team Averages
Level 116
1,398 SR
1,529 Elo+

VS

Team Averages
Level 129
1,474 SR
1,461 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaviddZeus
Sobek
Level 103
God Stats
3W - 1L
1,485 SR
Queue Stats
21W - 26L
1,403 Elo+
Solo
Fenrir
Fenrir
IXOnePunchManXI
Fenrir
Level 109
God Stats
2W - 0L
1,675 SR
Queue Stats
157W - 170L
1,480 Elo+
Solo
Neith
Neith
YWL-15
Neith
Level 126
God Stats
1W - 0L
1,318 SR
Queue Stats
11W - 7L
1,516 Elo+
Solo
Horus
Horus
s10n
Horus
Level 148
God Stats
28W - 19L
1,390 SR
Queue Stats
1,137W - 1,101L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 14
13,447
708
18,822
29,077
26,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ProtoTengu
Cthulhu
19
5 / 7 / 14
13,092
689
22,020
34,807
57,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TheSqualion
Baron Samedi
20
6 / 5 / 15
13,215
696
24,694
22,308
18,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Wannna
Hercules
20
5 / 5 / 17
12,634
665
20,075
46,242
58,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
lavina3011
Serqet
17
4 / 6 / 6
11,191
589
12,968
19,601
11,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
16 / 3 / 15
15,462
814
45,036
17,127
11,192
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
20
7 / 3 / 20
13,596
716
22,882
30,243
51,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 13 / 22
11,375
599
19,291
23,265
13,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
YWL-15
Neith
20
6 / 3 / 23
13,749
724
33,577
21,919
12,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Horus
s10n
Horus
20
2 / 2 / 29
12,480
657
10,241
26,519
41,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
141
24
Kills
32
32
Deaths
24
66
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
16
3
15
7.83
W
Sobek
7
3
20
5.67
L
4
9
14
1.22
W
1
13
22
0.92
L
Cthulhu
ProtoTengu
Cthulhu
5
7
14
1.71
L
Baron Samedi
TheSqualion
Baron Samedi
6
5
15
2.7
L
Hercules
Wannna
Hercules
5
5
17
2.7
W
Neith
YWL-15
Neith
6
3
23
5.83
L
Serqet
lavina3011
Serqet
4
6
6
1.17
W
Horus
s10n
Horus
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,579
Damage
131,027
152,035
Taken
119,073
172,128
Mitigated
130,668
61,379
Healing
64,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
45,036
28,122
4,134
6,207
17,127
11,192
2,247
11,613
5,275
79,708
0
W
Sobek
22,882
1,559
3,743
8,373
30,243
51,118
182
17,566
11,782
42,400
0
L
18,822
923
909
7,631
29,077
26,180
1,438
13,256
15,821
37,403
0
W
19,291
4,193
2,729
1,822
23,265
13,810
0
11,318
10,825
0
24,407
L
Cthulhu
ProtoTengu
Cthulhu
22,020
931
2,068
2,649
34,807
57,910
1,065
14,743
20,064
40,104
0
L
Baron Samedi
TheSqualion
Baron Samedi
24,694
1,658
14,596
7,879
22,308
18,242
1,263
9,444
12,864
45,971
0
L
Hercules
Wannna
Hercules
20,075
4,130
2,116
15,578
46,242
58,791
717
20,087
26,155
5,411
26,535
W
Neith
YWL-15
Neith
33,577
17,179
2,609
6,362
21,919
12,960
3,051
12,424
8,626
0
67,163
L
Serqet
lavina3011
Serqet
12,968
2,229
2,958
4,995
19,601
11,005
417
10,388
9,213
0
16,858
W
Horus
s10n
Horus
10,241
4,422
14,104
14,011
26,519
41,588
0
13,698
11,974
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,579
Gold Earned
66,662
160
Minions Killed
184
0
Camps Cleared
0
1,602,504
Distance Traveled
1,807,399
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,462
814
77
4
0
349,676
0
W
Sobek
13,596
716
27
1
0
355,979
1
L
Hades
13,447
708
33
2
0
310,104
0
W
Fenrir
11,375
599
10
1
0
344,416
1
L
Cthulhu
13,092
689
27
1
0
312,053
2
L
Baron Samedi
13,215
696
53
3
0
344,065
0
L
Hercules
12,634
665
27
1
0
348,094
0
W
Neith
13,749
724
60
3
0
346,051
1
L
Serqet
11,191
589
20
1
0
288,188
2
W
Horus
12,480
657
10
1
0
411,277
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role