Player Matchup

Mercury
Mercury
BigDawgAnt80
Mercury
Level 27
God Stats
2W - 4L
1,801 SR
Queue Stats
202W - 237L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Fire_King7001
Nu Wa
Level 29
God Stats
6W - 15L
1,384 SR
Queue Stats
163W - 190L
1,338 Elo+
Solo
Guan Yu
Guan Yu
Gpowermac
Guan Yu
Level 2
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 4L
994 Elo+
Solo
Neith
Neith
Jassgk
Neith
Level 17
God Stats
19W - 9L
1,594 SR
Queue Stats
36W - 17L
1,664 Elo+
Solo
Medusa
Medusa
SilverSon1c9
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,223 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,320 Elo+

VS

Team Averages
Level 15
1,426 SR
1,248 Elo+
Nox
Nox
AfricanaGranada
Nox
Level 17
God Stats
1W - 0L
1,407 SR
Queue Stats
5W - 2L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Gorefiend365
Sun Wukong
Level 23
God Stats
13W - 20L
1,197 SR
Queue Stats
233W - 250L
1,201 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Guille_RJ_74
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,526 SR
Queue Stats
27W - 39L
1,130 Elo+
Solo
Mercury
Mercury
jamanjaz
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Solo
Neith
Neith
zxnnny_
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigDawgAnt80
Mercury
20
5 / 5 / 2
14,239
459
11,790
22,051
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 3
17,499
564
41,224
16,574
8,047
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Gpowermac
Guan Yu
19
2 / 5 / 9
12,987
419
9,389
23,438
31,515
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Jassgk
Neith
17
1 / 15 / 5
11,531
372
10,047
21,200
7,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
4 / 13 / 1
11,798
381
8,544
23,076
8,273
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 15
14,868
480
25,016
20,212
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Gorefiend365
Sun Wukong
20
16 / 6 / 11
14,963
483
25,549
35,802
26,720
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
Guille_RJ_74
Ah Muzen Cab
20
4 / 8 / 16
14,323
462
17,802
27,515
9,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
jamanjaz
Mercury
4
0 / 5 / 0
8,249
266
185
7,422
1,137
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
zxnnny_
Neith
20
8 / 4 / 8
16,822
543
10,983
14,857
5,655
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
23
Kills
41
41
Deaths
27
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
13
4
15
5.13
L
Mercury
BigDawgAnt80
Mercury
5
5
2
1.2
L
11
3
3
4.17
W
Sun Wukong
Gorefiend365
Sun Wukong
16
6
11
3.58
L
Guan Yu
Gpowermac
Guan Yu
2
5
9
1.3
W
Ah Muzen Cab
Guille_RJ_74
Ah Muzen Cab
4
8
16
1.5
L
Neith
Jassgk
Neith
1
15
5
0.23
L
Medusa
4
13
1
0.35
W
Mercury
jamanjaz
Mercury
0
5
0
0
W
Neith
zxnnny_
Neith
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,994
Damage
79,535
106,339
Taken
105,808
64,926
Mitigated
49,869
16,564
Healing
30,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,016
1,251
452
4,481
20,212
7,067
1,402
7,151
13,061
84,713
0
L
Mercury
BigDawgAnt80
Mercury
11,790
3,160
0
4,033
22,051
9,475
1,945
5,023
17,028
0
118,267
L
41,224
6,417
0
2,013
16,574
8,047
2,181
3,978
12,596
135,585
3,568
W
Sun Wukong
Gorefiend365
Sun Wukong
25,549
6,652
0
11,063
35,802
26,720
861
11,478
24,324
0
90,035
L
Guan Yu
Gpowermac
Guan Yu
9,389
1,536
1,218
5,095
23,438
31,515
1,515
5,481
17,957
0
58,196
W
Ah Muzen Cab
Guille_RJ_74
Ah Muzen Cab
17,802
8,072
0
11,452
27,515
9,290
2,643
11,200
16,315
0
99,291
L
Neith
Jassgk
Neith
10,047
3,250
0
1,033
21,200
7,616
845
7,803
13,397
0
46,467
L
Medusa
8,544
5,220
0
3,172
23,076
8,273
736
3,893
19,183
0
52,047
W
Mercury
jamanjaz
Mercury
185
100
0
0
7,422
1,137
0
4,702
2,720
0
4,836
W
Neith
zxnnny_
Neith
10,983
4,362
0
2,837
14,857
5,655
980
5,956
8,901
0
118,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,054
Gold Earned
69,225
671
Minions Killed
594
0
Camps Cleared
0
2,807,046
Distance Traveled
2,368,139
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,868
480
128
4
0
542,987
3
L
Mercury
14,239
459
182
6
0
614,970
3
L
Nu Wa
17,499
564
247
8
0
567,145
2
W
Sun Wukong
14,963
483
88
3
0
625,799
0
L
Guan Yu
12,987
419
85
3
0
601,146
2
W
Ah Muzen Cab
14,323
462
158
5
0
519,579
2
L
Neith
11,531
372
96
3
0
485,630
1
L
Medusa
11,798
381
61
2
0
538,155
0
W
Mercury
8,249
266
10
0
0
103,863
0
W
Neith
16,822
543
210
7
0
575,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role