Player Matchup

Susano
Susano
DreamingCat
Susano
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 8L
1,378 Elo+
Party 3
Artemis
Artemis
Rbye
Artemis
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 189L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
S3pt1k
Jormungandr
Level 14
God Stats
2W - 3L
1,126 SR
Queue Stats
12W - 15L
1,271 Elo+
Party 2
Ra
Ra
Skompii
Ra
Level 8
God Stats
5W - 4L
1,586 SR
Queue Stats
14W - 17L
1,451 Elo+
Party 2
He Bo
He Bo
pilokoko
He Bo
Level 25
God Stats
1W - 2L
1,256 SR
Queue Stats
33W - 33L
1,394 Elo+
Party 3
Team Averages
Level 23
1,436 SR
1,395 Elo+

VS

Team Averages
Level 16
1,555 SR
1,365 Elo+
Cabrakan
Cabrakan
Nachosasquatcho
Cabrakan
Level 25
God Stats
21W - 23L
1,484 SR
Queue Stats
83W - 100L
1,378 Elo+
Party 4
Tyr
Tyr
Nancomerian
Tyr
Level 11
God Stats
6W - 5L
1,860 SR
Queue Stats
103W - 106L
1,377 Elo+
Solo
Medusa
Medusa
NormalAvocado
Medusa
Level 29
God Stats
4W - 10L
1,430 SR
Queue Stats
324W - 350L
1,463 Elo+
Party 4
Olorun
Olorun
PeakyBlenders
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,301 Elo+
Party 1
Loki
Loki
SİMSAR
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
2 / 4 / 11
10,874
494
6,383
16,352
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Rbye
Artemis
19
6 / 3 / 8
12,216
555
12,752
12,872
5,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
S3pt1k
Jormungandr
17
4 / 1 / 8
11,489
522
12,621
11,934
5,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 4
10,179
463
7,878
7,923
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
pilokoko
He Bo
20
8 / 1 / 6
12,800
582
15,886
9,397
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 4 / 8
9,229
420
5,039
18,097
18,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 3
10,118
460
9,454
20,022
14,551
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 4
9,759
444
9,586
11,350
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 1
9,529
433
5,877
13,717
4,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
SİMSAR
Loki
15
0 / 4 / 1
9,713
442
2,135
14,352
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
23
Kills
13
13
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
2
4
11
1.88
L
Cabrakan
1
4
8
1.25
L
3
5
3
0.9
L
6
4
4
2
L
3
7
1
0.5
W
Artemis
Rbye
Artemis
6
3
8
3.33
W
Jormungandr
S3pt1k
Jormungandr
4
1
8
8
W
3
4
4
1.25
L
Loki
SİMSAR
Loki
0
4
1
0.13
W
He Bo
pilokoko
He Bo
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
32,091
58,478
Taken
77,538
23,752
Mitigated
46,337
17,386
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,383
2,428
0
5,436
16,352
6,217
647
1,724
14,628
0
69,826
L
Cabrakan
5,039
394
0
2,615
18,097
18,886
66
8,714
9,266
22,109
0
L
9,454
1,152
0
6,269
20,022
14,551
22
12,259
7,687
0
42,465
L
9,586
4,596
0
3,907
11,350
4,386
856
2,477
8,869
0
56,180
L
5,877
3,449
209
2,396
13,717
4,274
1,551
7,839
5,690
47,189
0
W
Artemis
Rbye
Artemis
12,752
7,770
0
4,052
12,872
5,223
4,970
3,010
9,862
0
96,919
W
Jormungandr
S3pt1k
Jormungandr
12,621
2,966
61
1,407
11,934
5,768
1,602
2,149
9,785
60,796
0
W
7,878
1,444
1,983
1,941
7,923
2,707
1,373
2,178
5,745
46,256
0
L
Loki
SİMSAR
Loki
2,135
502
0
3,950
14,352
4,240
1,059
5,205
8,973
0
53,294
W
He Bo
pilokoko
He Bo
15,886
1,005
580
1,926
9,397
3,837
1,727
2,030
7,367
97,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
48,348
561
Minions Killed
417
0
Camps Cleared
0
2,065,931
Distance Traveled
1,821,835
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,874
494
110
5
0
450,369
4
L
Cabrakan
9,229
420
26
1
0
392,356
7
L
Tyr
10,118
460
82
4
0
386,368
3
L
Medusa
9,759
444
84
4
0
396,506
6
L
Olorun
9,529
433
104
5
0
337,045
0
W
Artemis
12,216
555
127
6
0
386,594
1
W
Jormungandr
11,489
522
106
5
0
410,845
3
W
Ra
10,179
463
58
3
0
398,734
7
L
Loki
9,713
442
121
6
0
309,560
1
W
He Bo
12,800
582
160
7
0
419,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role